Vlad Ward, on 03 December 2012 - 10:29 AM, said:
Right. You're missing the point, though.
In your system, Low-heat weapons (already the strongest type in the game) are able to Alpha even more than they are now, putting all of their damage on the same location. This is a buff.
Conversely, High-heat weapons (already the weakest type in the game) are forced to chain-fire even more than they already are, spreading their damage out further and making them even weaker overall. This is a nerf.
There's a reason the SRM6 and the Gauss Rifle are not considered equally powerful brawling weapons despite doing the same amount of damage at close range.
Aggregate theoretical heat is not particularly useful as a metric in a real-time game.
Say what now?
*****, my SRM6 CAT will eat your *** for breakfast.
Seriously COME AT ME BRO.
My 90 damage mutilation attack turns everything into scrap and you are trying to say it's a bad brawling weapon.... buwhahaha.