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Whar kind of controls will you use?


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Poll: What kind of controls will you use? (97 member(s) have cast votes)

What kind of controls will you use?

  1. Mouse/Keyboard. (37 votes [38.14%] - View)

    Percentage of vote: 38.14%

  2. Joystick. (45 votes [46.39%] - View)

    Percentage of vote: 46.39%

  3. other(specify). (15 votes [15.46%] - View)

    Percentage of vote: 15.46%

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#41 Charles Martel

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Posted 12 May 2012 - 11:06 AM

Probably mouse and keyboard to start with. Though definitely a joystick, throttle, and pedals for the cockpit build.

#42 Lauranis

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Posted 12 May 2012 - 11:56 AM

Will be a Saitek F.L.Y.5 in the left hand and Mouse (Razer Mamba) in the right, with keyboard in between somewhere. allows for the best possible combination of precision aiming form the mouse, and eliminate the non-fluid turning of a keyboard by using the joystick. I actually dug out my old cyborg gold in preparation for MWO, and almost cried when i found it had rusted to pieces in the 10 years since the last game.

Personally I cant understand the people that will be using Hotas setups, Aiming with a joystick almost negates any chance of achieving the sort of consistent aiming that is essential in mechwarrior games to be truly competitive, despite the trade off that is the fluid movement they get. surely an offhand joystick gives the best of both worlds with the disadvantage of neither?

#43 MostlyHarmless

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Posted 12 May 2012 - 10:22 PM

View PostSlystone, on 12 May 2012 - 03:48 AM, said:

Did anyone notice in the friends and family pictures and video everyone has a mouse and keyboard? I played every mech warrior game up to MWLL with a joystick. I don't think I could go back to joystick you don't seem to have the same control.. I will probably try a joystick it out though for the immersion.

The F&F beta is still in the process of testing different setups. You can notice that all the computers are the same and they are testing some in windowed mode and other in full screen. In that test they are using keyboards and mice, I'm sure in other tests they have joysticks to test them as well.

Personally I'm really hoping that the emphasis the game being a simulator rather than a first person shooter where the person is a 100ton death machine will allow for the joystick to be equally supported and balanced against the normal fps mouse and keyboard setup.

#44 KrobarKroniK

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Posted 12 May 2012 - 10:30 PM

It's going to depend how the gameplay works out. I have a saitek st290 pro joystick that I LOVED with Mechwarrior 4, but if this engine doesn't work well with this one, most likely I'll be using my N52TE and Corsair M60 mouse.

#45 Wrecket

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Posted 12 May 2012 - 10:42 PM

I'd like to try using mouse on right to control pilot view and arms targeting, left and right buttons to control firing of left and right arm weapons.

Joystick on left to control torso and pitch, trigger to fire torso weapons.

Pedals for forward or reverse.

#46 NightlyReaper

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Posted 12 May 2012 - 11:03 PM

Posted Image

I use the Steel Battalion VT Controller in MechWarrior 4 and plan on using it in MWO once I have a week to invest in developing a mapping profile for it. PLEASE DEAR GOD LET THEM SEND ME A BETA KEY!!!

For those who don't know, Steel Battalion was an old Xbox game, famous for coming with a $200 controller which featured two sticks, a throttle, and 3 pedals to control your mech (Vertical Tank or VT in that game). It's kind of a pain to get it working on a PC, but mechanically all you have to do is either buy an adapter or just cut the Xbox plug off the end of the dongle and Frankenstein an Xbox 360 (USB) plug on with a little solder. When connected to a PC via USB it shows up as a 7-axis, 40-button + hatswitch controller if you have the right drivers. For how-to details, control maps, and more see: http://vt.beckament.net/.

Now I'm just waiting for that guy to come up with a mapping setting so that it will work in MWO. Ummm, I guess we need MWO for that first. Hrm.

Pro-tip...All the foot-pedal controls are duplicated on the main body of the controller so you don't really need the pedals. You can find VT controllers dirt cheap on ebay if they are missing the pedals, especially if they are the later "Blue Button" variant. Go pick one up for 25 bucks, buy a 10 dollar adapter and play some MW4 if nothing else. So much fun, its vulgar.

NightlyReaper, Out.

Edited by NightlyReaper, 29 May 2012 - 03:39 PM.


#47 StoneTJwall

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Posted 13 May 2012 - 03:07 AM

One advantage that I think the joystick has over the mouse is the ability to fire multiple weapon groups at once. Whenever I've played with the mouse I've always had a hard time switching weapon groups to be able to fire at a high rate.

My stick is a Logiteck Attack 3 (pretty simple) with a trigger and four thumb buttons. I would stick pulse lasers or autocannons on the trigger, then different groups of missiles, ppcs/gauss, and long range lasers on the thumb buttons. I was never able to play the same way with a mouse.

Edited by StoneTJwall, 13 May 2012 - 03:13 AM.


#48 Ghost0200

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Posted 13 May 2012 - 03:21 AM

Mouse and Keyboard

#49 Kreisel

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Posted 13 May 2012 - 03:35 AM

8 Button joystick with throttle, and if I can get my hands on a pair, pedals as well. using the joystick for the torso and the pedals to turn the mechs body. I want to see if I can bind the controls so the Mouse is used for 'freelooking'/aiming with the arms independent of the torso.

Edited by Kreisel, 13 May 2012 - 03:46 AM.


#50 Mota Prefect

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Posted 13 May 2012 - 03:41 AM

Other - Saitek x52 flight control system, which I hope and pray is FULLY supported.

#51 SpoonHandle

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Posted 13 May 2012 - 10:40 AM

I really enjoyed playing MW4 with a Sidewinder FF 2 until my puppy chewed through the USB wire. I'm looking at getting one of those again or more likely I'll wait to see what ends up actually being supported by the game.

#52 nixit

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Posted 13 May 2012 - 10:50 AM

joystick for me, i just cant play any of the mechwarrior games without one :blink:





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