

Best 8Vs8 Tactic At The Moment Due To Ecm
#1
Posted 04 December 2012 - 12:56 PM
if you want to "not loose" most of your 8vs8 games please use following tactis:
get 2 scout mechs with ecm. they need to be very fast and work as a team together. They will be your teams eyes and do not need to be fighting just informing the rest of the team what is going on. Stay alive, stay together and communicate to your team.
All other 6 mechs, best choose the ECM-Atlas, put some LRM (not too much) and lots of close range direct firepower in your mechs. Stay close to your own base, stay close togehter but dont stay in each others way. Listen to your eyes (the two above mentioned ECM scouts) and just wait until the enemy shows up at your base. Than the only thing you need to do is coordinate focus fire on enemies, dont brake the ranks and be patiend.
I am most certained you may win, or if the other team is doing the same end in a draw after 15 minutes.
This tactic will work, this is no troll post! But as a result rethink how boring this game will get if everyone will be playing like this. In this case please thank PGI for implementing ECM the way they did and wait until they will have a change in mind.
Something to do in the meantime: Dont play 8vs8, play PUG, as those are at least unpredictable and therefore fun ;-)
Regards
Gori
#2
Posted 04 December 2012 - 12:58 PM
#3
Posted 04 December 2012 - 12:59 PM
#4
Posted 04 December 2012 - 01:00 PM
#5
Posted 04 December 2012 - 01:01 PM
Id rather win 95% of my games in under 3minutes in a 4man group. Than camp the first 7minutes in a 8v8 with 60% winrate.
#6
Posted 04 December 2012 - 01:04 PM
#7
Posted 04 December 2012 - 01:05 PM
Bilbo, on 04 December 2012 - 12:59 PM, said:
I know I will read replays on how to counter this tactic. Thing is dont write it! Proove it! On your case, first you need to find the eyes, than have the means to kill them, and find a way to fight the base camping defenders effectivly while they are all under ECM and will be shooting back. Not so easy believe me!
I talk about this tactic for well organzed 8person teams. I am confident they will win more often than loose. Why I point this tactic out is to think about how ECM was implemented. On a sidenote you will end up with way less mechs to play with if ECM-tactics are overpowered.
Not my cup of cake.
#8
Posted 04 December 2012 - 01:09 PM
#9
Posted 04 December 2012 - 01:09 PM
This is my fear
If this happens, your only real chance to win is by running "trains" of Fast Direct-Fire Mechs to single-out and hit Atlas Mechs at range, like a Centipede with a gun on every segment of it's body, slithering through cover.
#10
Posted 04 December 2012 - 01:13 PM
GoriKarafong, on 04 December 2012 - 01:05 PM, said:
I know I will read replays on how to counter this tactic. Thing is dont write it! Proove it! On your case, first you need to find the eyes, than have the means to kill them, and find a way to fight the base camping defenders effectivly while they are all under ECM and will be shooting back. Not so easy believe me!
I talk about this tactic for well organzed 8person teams. I am confident they will win more often than loose. Why I point this tactic out is to think about how ECM was implemented. On a sidenote you will end up with way less mechs to play with if ECM-tactics are overpowered.
Not my cup of cake.
You are forgetting about tag, our own "eyes", and a half dozen other things I don't have time to get into. If you win with this tactic more often than not, you are getting a pretty lucky draw as far as opponent skill goes.
#11
Posted 04 December 2012 - 01:17 PM
Prosperity Park, on 04 December 2012 - 01:09 PM, said:
This is my fear
If this happens, your only real chance to win is by running "trains" of Fast Direct-Fire Mechs to single-out and hit Atlas Mechs at range, like a Centipede with a gun on every segment of it's body, slithering through cover.
Honestly, if I had a well rounded team and I scouted 8 ecm atlas just sitting in their base, I would have my team push up outside their base and wait. If they don't want to come out of their shell, they aren't going to win either.
Alternatively, you can wait until the last minute or two and then charge in. Even if you lose, as long as one mech survives, their slow-*** wont have time to cap your base and the game ends in a draw.
Edited by Jman5, 04 December 2012 - 01:19 PM.
#12
Posted 04 December 2012 - 01:17 PM
I also think that one of the dragons should get and ECM. This would be in line with their role as a fast light hunter, with the ability to cancel out opposing ECM and punching those fast guys out with some streaks.
#13
Posted 04 December 2012 - 01:19 PM
#14
Posted 04 December 2012 - 01:19 PM
Where are the advanced tactics some of you were talking about ?
Sorry but I will still play as a PUG ... more challenge.
Edited by Shadowpunisher, 04 December 2012 - 01:31 PM.
#15
Posted 04 December 2012 - 01:21 PM
So what I fear is DUE TO ECM, as designed by now, we will see lots of boring BASE CAMPER ECM Tactics.
To make it clear I dont want everyone to use this tactic. It is just the showcase how ECM screws with the gameplay at the moment. Feel free to comment on my "flawed" tactic. It is about ECM I am talking not the tactic itself, and by the way if you have a decent premade group try to live this tactic and see for yourself.
Regards
Gori
#16
Posted 04 December 2012 - 01:23 PM
#17
Posted 04 December 2012 - 01:24 PM
Shadowpunisher, on 04 December 2012 - 01:19 PM, said:
Where are the advanced tactics some of you were talking about ?
Sorry but I will stay a PUG ... more challenge.
The slithering, bristling centipede is a fun tactic, and useful for any PUG Team as well as any Premade team. If a whole team of Atlas Mechs is camping with ECM and AMS, then you can't use LRMs even with TAG-equipped Scouts because 8 Gauss Rifles will chew through a TAG scout before the Missiles impact. You could try the pointe-blank Brawl Rush... against 8 atlas Mechs in proximity. That might not end well...
Soy, on 04 December 2012 - 01:19 PM, said:
It's not the pinacle of Meta, it's the Genesis!

#18
Posted 04 December 2012 - 01:26 PM
#19
Posted 04 December 2012 - 01:30 PM
Shadowpunisher, on 04 December 2012 - 01:19 PM, said:
Where are the advanced tactics some of you were talking about ?
Sorry but I will stay a PUG ... more challenge.
yeah i feel ya. I wanted 8v8, too, but i know that my guys will hate me or any other commander if we let them camp. Rather die than camp
#20
Posted 04 December 2012 - 01:31 PM
In closed beta, there was no match making, and I don't ever recall a team of 8 Atlaii. I did, however, participate in multiple games of 8 Gaussapaults, AC20-pults, and Jenners. Quite entertaining.
My prediction is that 8v8 will work itself out into various tiers. There will be those who will win at any cost (and sacrifice fun in doing so), but I think most will want to win but not at the expense of falling asleep at the keyboard (which is what happens when I'm in an LRM Boat).
Yeah, some people take win/loss and other stats a little too seriously; but I think most people like winning, but won't care about winning if they're stuck in some mech they hate piloting.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users