TruePoindexter, on 05 December 2012 - 12:50 PM, said:
You know I gotta disagree with this. MW1 was amazing in it's time. IIRC this was the time of 386s, basic VGA (320x200 with 16 colors), and the SYSTEM was running with 1/100th the memory than a cheap discrete card these days. I distinctly remember upgrading my system from 512 KB to 1024 KB. (Yes that's right kilobytes) Game play was decent, and it tried to do some stuff with 3d LONG before the arrival of 3d accelerator cards. Heck there wasn't even 2D accelerator cards. I suspect everything in that day was framebuffer, with the program writing directly to the card.
Looks very poor in comparison, but incredible when you understand the challenges.
Also there really wasn't much of a story, but they did try pretty hard.
Edited by RogueJello, 05 December 2012 - 01:18 PM.




















