Sayyid, on 04 January 2013 - 06:48 AM, said:
The reason why 3025 didnt have those things is because... well wait for it......
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IT WAS IN 3025!!!!!!
That progression system in game was good, but even when you unlocked heavies and assaults not everyone piloted them. But the weight limited drops and the mission selection types made playing the biggest heaviest thing impractical. I know I piloted a Blackjack all of the time, even when I could pilot and afford a Atlas. I knew people who only piloted Locusts and Javelins. But again there were missions not just drops that are nothing more than slug matches, even the new conquest is a joke.
Agreed, so your point is what? You'd like MWO to roll back to 3025 instead of 3050 just so we don't have to deal with BAP, ECM, or the Clans?
My point is that MPBT:3025 wasn't any more "true" to BT than MWO is. Both games I enjoy, both were based off of BattleTech. Neither uses the rules 100% as written because the simply don't work in a live-action simulator.
And unless my memories of MPBT:3025 are greatly mistaken, there were no "missions". 4v4 drops that ended when the other team was destroyed, or time ran out. Sounds very similar to what we have now, except for MWO is 8v8.
Don't get me wrong, I would absolutely LOVE for MWO to have more mission-like matches. I would also love for them to have a true Team Death Match so I didn't have to deal with people loading out an ECM Commando/Raven/Cicada for speed and capture module and sprinting straight for the base to try and get a cap win.
I'd also like to see tonnage limits, tech enforcements (like stock only matches) and a freaking LOBBY! like many of the previous MW games had available for on-line play.