Jump to content

When Are We Gonna Get A Coolant Flush Module



3036 replies to this topic

#881 New Breed

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,028 posts

Posted 04 March 2013 - 02:09 PM

View PostTeam Leader, on 04 March 2013 - 01:21 PM, said:

I already quit when they said available for MC


That's a shame.. you must read right to left or something. Buyable with Cbills was listed first before MC.

#882 Kyone Akashi

    Member

  • PipPipPipPipPipPipPipPip
  • The Blade
  • The Blade
  • 1,656 posts
  • LocationAlshain Military District

Posted 04 March 2013 - 02:10 PM

View Postohtochooseaname, on 04 March 2013 - 02:00 PM, said:

Ever ran 4 ML's on a Cicada? Even with 5 extra tons of heatsinks, it overheats. Without those, and with streaks, it'd be a disaster.
Weapon heat generation does not differ between 'Mechs, as far as I know, and I was extensively using 4 MedLas on a JR7-K before recently switching to a Centurion and I had no problem with just 3 extra DHS, plus using an SRM4 every once in a while.

This was the loadout I ran with.

For what it's worth, the Medium Lasers are not even the weapon that would make it dangerous - ECM and Streaks are. How many 3Ls do you see relying on their ML? They only use them as backup weapons and to add to their low-heat missile barrages. With the Cicada it would not be different - just that it is capable of dealing +5 damage if the pilot really wants to. That, and the heavier armor of course.

View PostYokaiko, on 04 March 2013 - 02:09 PM, said:

At the same speed a Cicada doesn't have the weight for weapons that a Raven does (295xl vs 340xl) never has. Even with ECM it would have been a worse mech.
See the build I posted in #74?

And you don't even need a 340 to reach the same speed, thanks to the hard cap.

Edited by Kyone Akashi, 04 March 2013 - 02:12 PM.


#883 ferranis

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 473 posts
  • LocationGermany

Posted 04 March 2013 - 02:10 PM

I dont overheat and my mechs are heat efficient, so i dont give a duck. All it does is increase the firepower on the battlefield. If you are caught in the open you are already as good as dead, doesnt make a difference.

But artillery and air strikes will be a good addition, anything that punishes camping is.

#884 Rizzelbizzeg

    Member

  • PipPipPipPipPipPipPip
  • Stone Cold
  • Stone Cold
  • 744 posts
  • LocationRizzelbuzzing about

Posted 04 March 2013 - 02:10 PM

View PostStrelitzia, on 04 March 2013 - 01:50 PM, said:

<snip>
FIrst of all, these types of ability should be deployed using (or unlocked based on) currency gained DURING matches, for example: conquest points, or in case of assault time elapsed, or even kill/death points.
<snip>
this is a TEAM game and not CoD.
<snip>


I'm confused, are you saying it should be more like CoD?

#885 Fajther

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 451 posts
  • LocationGrand Rapids, Michigan, usa

Posted 04 March 2013 - 02:12 PM

State rewind is coming in tomorrow! You will be able to get lights with lasers much better. ELO makes games more even for most of us! There is a really big map, and and even bigger one coming. You missed a cool even last week. Chaos abounded and it was great. Look up to see when Garth and the ngng guys are launching next. It is fun to try and kill them. Training grounds are coming. you can... Abnegate a little and see if you want to come back. I have had more fun the last few weeks, I don't know if you will, but hey give it another shot. Clan stuff coming soon. no... they didn't say it, but we all know it. have a great day.

#886 Commander Kobold

    Member

  • PipPipPipPipPipPipPipPip
  • The Territorial
  • 1,429 posts
  • LocationCanada

Posted 04 March 2013 - 02:14 PM

View PostTickdoff Tank, on 04 March 2013 - 11:08 AM, said:

So, you were only looking for a P2W mech. Happily you have been disappointed.


not pay to win, but it would have made an excelent craven hunter.

View PostEric darkstar Marr, on 04 March 2013 - 11:11 AM, said:

If you think ECM is P2W then you have no skills to counter it nor have the brain function to understand.


ECM's only effective counter is itself, and ECM is probably if not the must skill-less item in the game.

#887 Tibs

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • 229 posts
  • Locationohio

Posted 04 March 2013 - 02:13 PM

i say best thing to do read forums website and play it most stuff is cbills which you earn combat, so its free imo but let you decide. that.

#888 Larth

    Member

  • PipPipPipPipPip
  • 193 posts
  • LocationNorth Carolina

Posted 04 March 2013 - 02:14 PM

I'll think I'll reserve judgement on coolant flush till I see it. It may not be anything like coolant pod. I might have a 1/match type thing. Heck, it might even have some clause where it forces you to stand still, kinda like dialysis. So yeah, I'll wait to see what it is before I go jumping to conclusions that it's nothing more than a Coolant Pod or this or that. We know a name, whoopdee doo.

#889 PurpleNinja

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,097 posts
  • LocationMIA

Posted 04 March 2013 - 02:14 PM

View PostSybreed, on 04 March 2013 - 01:28 PM, said:

Seriously, energy weapons already got buffed enough and no one was really complaining about heat management except for trial mechs, so why the hell are they introducing coolant flush in the game?

Several threads were made about this and the general consensus was that we didn't want that feature in the game, it was potentially too game breaking and gave too much of an advantage to energy heavy mechs (which are already doing very well currently).

I gotta admit, I'm disappointed... feels like PGI is taking the path to the dark side...

Pay 2 Win, it's starting.
You can buy game breaking modules with MC.

:D :P

#890 Protection

    Member

  • PipPipPipPipPipPipPipPip
  • 1,754 posts
  • LocationVancouver

Posted 04 March 2013 - 02:14 PM

View PostCarrioncrows, on 04 March 2013 - 02:09 PM, said:

LOL

Watch, Coolant flush is only available on mechs with SHS!!!

Now that solves the problem.


I suggested something like this months ago.

But the community spoke out largely against it. They didn't like the idea of balancing and choices - they wanted Double Heatsinks to simply be the only option if you wanted an optimized mech.

#891 Dataman

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 338 posts
  • Facebook: Link
  • LocationJakarta, ID

Posted 04 March 2013 - 02:15 PM

instead of kills or points to request strikes, why not they can only requested when you have a command console on your mech and only available every x minutes (similar to commander mode in BF2)

#892 General Taskeen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,737 posts
  • LocationCircinus

Posted 04 March 2013 - 02:16 PM

Most people say they don't want Coolant Flush, but me personally, if there is Tech in BT that requires crit space/tonnage I would like it added for the customization aspect of the Mech Lab. I would rather CF simply be a piece of equipment you place on your Mech, known as the Coolant Pod.

#893 ohtochooseaname

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 440 posts
  • LocationSan Jose, CA

Posted 04 March 2013 - 02:16 PM

View PostRogue Jedi, on 04 March 2013 - 02:05 PM, said:


were does this idea that the current Ciceda builds cannot kill a Raven 3L come from, I can tell you that I have done so many times with builds optomised for hunting heavy and assult Mechs. even with the allegidly overpowered 3L, all it takes is for the person piloting any ciceda vairant to be better with the Ciceda than the 3L pilot is with the Raven, however if any single fast Mech closes with a single slow Mech the slow Mech will usually loose being unable to target the fast Mech


I kill 3L's all the time in my 3M, usually due to them being terrible pilots and/or the fact that the 3M has ECM means the Raven has to drop the shield to be able to attack, which means my team can it it with LRM's and Streaks. I would not, however, stand a chance vs myself in a 3L. The 3M, on the other hand, would be able to own a DDC, whereas, the 3L doesn't stand a chance if it has streaks.

Edited by ohtochooseaname, 04 March 2013 - 02:17 PM.


#894 SpiralRazor

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 2,691 posts

Posted 04 March 2013 - 02:16 PM

Everything they mentioned is pay to win..

Dark side is here.

#895 That Guy

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,057 posts

Posted 04 March 2013 - 02:16 PM

View PostSybreed, on 04 March 2013 - 01:55 PM, said:

Tactic? It'll be the norm.

thats pretty much the game NOW. minus the flush obviously.



normally i would advicate to see the implementation before protesting, but this is coolent flush. MWO is doing fine without coolant. PGI already broke heat with the 20engine heatsinks. now even LESS heat. yay?

I will hold my opinion of arty and airstrikes until explained

#896 Commander Kobold

    Member

  • PipPipPipPipPipPipPipPip
  • The Territorial
  • 1,429 posts
  • LocationCanada

Posted 04 March 2013 - 02:16 PM

View PostExtinction, on 04 March 2013 - 01:02 PM, said:

Hi there,
i left game couple of months ago cause game content was realy tiny....... handfull of maps with laughable variantions.
So what has changed after half a year of "Beta" (roflmao). Do we soon reach Alpha status? :D

No Fun aside... ist there any SIGNIFICANT new Content? With significant are NOT MECHS meant. How many maps are the now (REAL Maps not old one at night or with some snowflakes). Any Meta game now present? Factions? Factionwarfare?
And is there finaly a solution to Premade vs Premade and Random vs Random queue? (holy **** pls dont tell me its still Premade PUG-stomping with no real matchmaking after more than 6 MONTH!!!!!!!)

I realy dont know about all this and i dont wana read the whole Forum.
And NO THIS IS NO TROLL post. I just wana know if they did ANYTHING to solve the REAL Problems or if its still bringing out Mechs and cosmetics to make money for a unfinished game.
I loved Mechwarrior online and made a founder-account to realy support the game.


in short no, long answer noooooooooooooooooooooooooooooo

#897 danust

    Member

  • PipPipPipPipPip
  • 143 posts

Posted 04 March 2013 - 02:17 PM

All seems fine. Flush might be kind of cheesy. Still bringing in the Holy Hand Grenade?

*5 new maps rate well above all that.

Edited by Leedair, 04 March 2013 - 02:18 PM.


#898 Strelitzia

    Member

  • PipPip
  • Knight Errant
  • 45 posts

Posted 04 March 2013 - 02:17 PM

View PostRizzelbizzeg, on 04 March 2013 - 02:10 PM, said:


I'm confused, are you saying it should be more like CoD?


No.

CoD's airstrike type abilities are on an individual basis like the way PGI seems to be implementing them.

My suggestion is that those types of abilities should be used as a Team, their use proposed by team members and authorized by the commander.


View PostDataman, on 04 March 2013 - 02:15 PM, said:

instead of kills or points to request strikes, why not they can only requested when you have a command console on your mech and only available every x minutes (similar to commander mode in BF2)


That still doesn't solve the issue of making the use of such powerful abilities (assuming it'll be fairly powerful potentially game changing) an individual decision, not to mention you can't balance properly if you don't know how many players on a team may be fielding it. And like ECM it becomes a decision of Take it or Take it on any team.

Edited by Strelitzia, 04 March 2013 - 02:21 PM.


#899 p00k

    Member

  • PipPipPipPipPipPipPipPip
  • 1,661 posts

Posted 04 March 2013 - 02:17 PM

View PostPurpleNinja, on 04 March 2013 - 02:14 PM, said:

Pay 2 Win, it's starting.
You can buy game breaking modules with MC.

:D :P

i can buy a raven 3L with MC
i can buy a catapult A1 with MC
i can buy a cataphract 3D with MC
i can buy an atlas DDC with MC

it's already pay 2 win then, right?

oh, no? because i can buy them with cbills? sort of like how they say you'll be able to buy these modules with cbills too? all right then.

#900 Sybreed

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,199 posts
  • LocationQuebec

Posted 04 March 2013 - 02:17 PM

View PostTeam Leader, on 04 March 2013 - 02:05 PM, said:

To be honest, I think they could make it work if using coolant flush reduced your overall rest-of-match heat capacity. For example, you have 20 heat capacity from just your engine HS in a Jenner. (Hypothetical numbers here). You tap "flush" and dump 5 (not much at all) heat. However, you can only get up to 19 heat before overheating. If you hold down the button and flush 15 in a panic, you are at 17 heat capacity for the rest of the match. If you flush all your coolant, you get a heat capacity of 1, and you'll overheat with even a single small laser firing more than once.

I guess that could work. For me, I'd be fine with it if you had to trade coolants pods for heatsinks. Make it require tonnage...





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users