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When Are We Gonna Get A Coolant Flush Module



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#941 BLUPRNT

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Posted 04 March 2013 - 02:33 PM

View Postp00k, on 04 March 2013 - 02:28 PM, said:

sorta like how, for the last 8 months or so,

"Upon release players will have access to Mechs. These items will be available for C-Bill and MC purchase. "

right? where has your outrage been for the last 8 months?

Beautifuly put Sir! I could not come up with anything that would top that.

#942 Davers

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Posted 04 March 2013 - 02:33 PM

View PostYokaiko, on 04 March 2013 - 02:31 PM, said:



Which is the concern. Unless they are like ammo cheap.


......this also makes NO sense except for cash grab from a dev crew that said R&R was too much for us to deal with. If its expensive and lose on use, that is the end of me in MWO.

Only if it is a 'must have' equipment. If it doubled heat dissipation for 10 seconds I don't think it would be worth rage quitting the game over.

#943 AceTimberwolf

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Posted 04 March 2013 - 02:34 PM

A mechwarrior 3 way to flush is fine bit should give you a heat penalty when used. Sure you can get an extra shot off that can save ur bum but in turn the following shots will be extra toasty for the remainder of the match.

#944 Zerstorer Stallin

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Posted 04 March 2013 - 02:34 PM

I thought there wasnt going to be pay for power, if coolant isnt just that what is? This is beyond borderline its right in the middle. I dont mind paying for colors ( slightly to expensive ) sometimes even hero mechs, and maybe pri-time. This however seems like it would directly affect the match and when you talk about the Meta-game it would almost make it a must have just in case the otherside has it. BAD IDEA.

#945 vrok

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Posted 04 March 2013 - 02:34 PM

View Postp00k, on 04 March 2013 - 02:17 PM, said:

i can buy a raven 3L with MC
i can buy a catapult A1 with MC
i can buy a cataphract 3D with MC
i can buy an atlas DDC with MC

it's already pay 2 win then, right?

oh, no? because i can buy them with cbills? sort of like how they say you'll be able to buy these modules with cbills too? all right then.

I posted this in the dev update thread because people seem to have no idea what P2W is. You seem to fit the bill so here goes.

Example: Coolant flush is one time use period. You have to rebuy it to use next match. It costs 200k CB or x amount of MC. A player without MC therefore cannot use coolant flush every game forever. A player buying tons of MC can. P2W.

Example 2: A Raven 3L costs 500 trillion CB, or 3k MC. P2W.

The point is that P2W isn't as clear cut as some people make it out to be. "If it's available for in-game currency it's not P2W!!½!" is false. It's a grey area. They could force you to grind a day extra or 10 years extra for the in-game currency required to match the dollar value of any given item. The only clear cut distinction that can be made at all, if any, is that anything that circumvents the in-game reward systems and has an impact on gameplay is P2W, i.e. anything that shortens the grind. If you're not willing to accept that, then at least accept that it's a grey area.

Edited by vrok, 04 March 2013 - 02:35 PM.


#946 Runesword

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Posted 04 March 2013 - 02:34 PM

View PostMatt Minus, on 04 March 2013 - 02:31 PM, said:

I am getting really tired of hearing the poors howl. Consumable items are incredibly common in F2P games. Get over it.

The devs have to find a way to monetize the game. This game is no LoL, it's inherently niche and it's not going to sustain itself selling fuzzy dice.



hey i want my fuzzy dice! :P

#947 Tennex

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Posted 04 March 2013 - 02:35 PM

View PostBilbo, on 04 March 2013 - 02:29 PM, said:

It says "C-Bill and MC purchase", which I take to mean you can use either. Also, "consumable" says to me: lose on use.


so people with moremoney will be able to use more airstrikes per game? If the poor want to use as much airstrikes, they have to farm more for cbills, in which case when they are farming they can't use the airstrikes. cuz they are farming for money which implies they didnt have enough cbills in the first place to buy the airstrkes.

people without the MC will be less competitive every game.

its over

Edited by Tennex, 04 March 2013 - 02:38 PM.


#948 Kylere

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Posted 04 March 2013 - 02:35 PM

View PostTennex, on 04 March 2013 - 02:26 PM, said:

"Upon release players will have access to Coolant Flush, Air Strikes, and Artillery Strikes. These new items will be available for C-Bill and MC purchase. "

If consumables require a MC purchase to replenish I'm done with this game.

If the are value their customers they will make consumables 1 time purchase and free replenish. Or at least CBill replenished.


The word "and" is a modifier implying BOTH. Whine when you know, whining now is whining in ignorance.

#949 Hawkeye 72

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Posted 04 March 2013 - 02:35 PM

Here:

View PostGarth Erlam, on 24 September 2012 - 09:05 AM, said:

Q: Have you guys considered adding Coolant Pods to increase heat dissipation of a mech's heatsinks when used? [vayne]
A: Yes, we considered and then dropped the idea. We found it more of a crutch and lead to more issues than it helped with. If you're in a long, multi-targetted single player game, it makes sense. In a player vs. player environment you get a MASSIVE increase in firepower for no cost, or it wouldn't be enough to make a difference (IE. the match would never last long enough for you running out of coolant to matter, because you've already killed two people. Or, it doesn't even last a single fight, then why even have it?) Does that make sense? [Garth]


#950 kesuga7

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Posted 04 March 2013 - 02:35 PM

these threads and ideas :P

#951 Sephlock

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Posted 04 March 2013 - 02:35 PM

Just state the price every time someone spams artillery strikes.

Imagine it being like texting someone you don't like, who has a crappy text messaging plan.

"25 cents"
"25 cents"
"25 cents"
"25 cents"

:P.

#952 Zyllos

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Posted 04 March 2013 - 02:36 PM

You have got to be ******** me...

#953 Ens

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Posted 04 March 2013 - 02:36 PM

View Postp00k, on 04 March 2013 - 02:28 PM, said:

sorta like how, for the last 8 months or so,

"Upon release players will have access to Mechs. These items will be available for C-Bill and MC purchase. "

right? where has your outrage been for the last 8 months?



this exactly
oh no.... seems we were playing p2w all the time :P

#954 Yokaiko

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Posted 04 March 2013 - 02:36 PM

View PostDavers, on 04 March 2013 - 02:33 PM, said:

Only if it is a 'must have' equipment. If it doubled heat dissipation for 10 seconds I don't think it would be worth rage quitting the game over.


Its not rage quit, on something like any of my 90+ point alpha stalkers do you have any idea the advantage that is? I could core the equivalent of two atlases in that time and walk off at half heat.

......on an A1 that is 7 consecutive alphas if you time it right, the first three and then four and over heat on the last...630 points of damage later.

That would absolutely be required.

#955 ohtochooseaname

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Posted 04 March 2013 - 02:36 PM

View PostKaemon, on 04 March 2013 - 02:33 PM, said:

As long as the flea gets ECM, JJ's and missiles, we still have a chance to light this place on fire yet!!!

(or if they bork implementing the consumables, that might work as well).


Oh, I give them a 5% chance to not completely bork consumables, but I'd give them a 95% chance to have it passable within 3 months...like the ECM situation. It's passable now.

#956 JokerVictor

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Posted 04 March 2013 - 02:37 PM

This game is about to change drastically. I hope you enjoy being shot by PPC's.

#957 Norris J Packard

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Posted 04 March 2013 - 02:37 PM

View PostYokaiko, on 04 March 2013 - 02:32 PM, said:


I'm just shy of $500 into this game. I'll pay for all sorts of shines, but I'm NOT paying to be competivive every match.

How deep are you Mr. Not Poor?


I hope you have more CBills than me.

Anyway, if the all of the Consumable Modules are purchasable with CBills and MC.

And if they are extremely cheap in both categories. Or better yet, made single purchase.

And the Coolant Flush is either removed entirely, or completely gimped to the point where it's just basically a one-time, very temporary "Heat Containment" or "CoolRun" perk like what we have already, it won't be a big deal.

And they can't be stacked.

And eventually the Artillery Strike ones are usable only with Command Console or whatever.

Then it won't be a big deal.

#958 BertyBargo

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Posted 04 March 2013 - 02:38 PM

Posted Image

#959 Alex Wolfe

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Posted 04 March 2013 - 02:39 PM

ALPHA ALPHA ALPHA ALPHA flussssshhhhhhhhhhh ALPHA ALPHA ALPHA ALPHA strike gameplay incoming?

We've just been there, PGI, for two games. You said it's not coming back. I'm... less than enthusiastic.

Edited by Alex Wolfe, 04 March 2013 - 02:53 PM.


#960 Yokaiko

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Posted 04 March 2013 - 02:40 PM

View PostNorris J Packard, on 04 March 2013 - 02:37 PM, said:


I hope you have more CBills than me.

Anyway, if the all of the Consumable Modules are purchasable with CBills and MC.

And if they are extremely cheap in both categories. Or better yet, made single purchase.

And the Coolant Flush is either removed entirely, or completely gimped to the point where it's just basically a one-time, very temporary "Heat Containment" or "CoolRun" perk like what we have already, it won't be a big deal.

And they can't be stacked.

And eventually the Artillery Strike ones are usable only with Command Console or whatever.

Then it won't be a big deal.



Potentially.

If the coolant flushes are like MCable modules that you get to use once a game (or even every 5 minutes) but they are equally available and NOT required to constantly repurchase.....or if they are just dirt cheap and they are a little money sink.

Fine.

If they are a couple million c-bill and or xxx MC and one time use.

Hell with 'em, if I wanted to pay to win I'd go play tanks, I hate tanks for that reason.





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