Edited by Clay Pigeon, 04 March 2013 - 04:06 PM.
#1361
Posted 04 March 2013 - 04:05 PM
#1362
Posted 04 March 2013 - 04:05 PM
Alex Wolfe, on 04 March 2013 - 03:41 PM, said:
I'm just sad.
I have a pic for it...

I hate communicating with memes, but this is what I thought when I read it, and I cant say the words because they would be censored.
Still, it's not the end of the world yet. Just a... WTF type decision.
edit:
One Medic Army, on 04 March 2013 - 04:05 PM, said:
It's not P2W unless the cost in CBills are so prohibitive that MC or premium are the only reasonable ways to get it.
That's correct I suppose. Can't say for sure until we know the cost. If it's more c-bills than you can reasonably earn in a match, then we are dealing with a gold-ammo situation.
Edited by Warrax the Chaos Warrior, 04 March 2013 - 04:12 PM.
#1363
Posted 04 March 2013 - 04:06 PM
benth, on 04 March 2013 - 03:53 PM, said:
Not to mention mechs like the stalker can't use two coolant modules without mastering, further coercing players to get premium for the already ridiculous 3 variant unlock system.
3 variant unlock isn't even that hard. the only mech I had any difficulty with was the atlas and that wasn't even that bad.
#1364
Posted 04 March 2013 - 04:06 PM
cant wait to 3 shot 90% of the mechs in this game in 6 seconds with 4-5 PPC stalkers.
#1365
Posted 04 March 2013 - 04:06 PM
#1366
Posted 04 March 2013 - 04:06 PM
One Medic Army, on 04 March 2013 - 04:05 PM, said:
It's like being able to buy a Target Range lvl2 module for MC.
The exact same thing with the exact same effect is available for CBills.
It's not P2W unless the cost in CBills are so prohibitive that MC or premium are the only reasonable ways to get it.
I suspect lying, like is evidenced here, will be the truest defense we'll see.
#1368
Posted 04 March 2013 - 04:06 PM
#1369
Posted 04 March 2013 - 04:07 PM
We give them calm, constructive arguments and then they give us this.
I'm disappointed.
One Medic Army, on 04 March 2013 - 04:05 PM, said:
It's like being able to buy a Target Range lvl2 module for MC.
The exact same thing with the exact same effect is available for CBills.
It's not P2W unless the cost in CBills are so prohibitive that MC or premium are the only reasonable ways to get it.
It takes two c-bill modules to get the effect of one MC module.
#1370
Posted 04 March 2013 - 04:06 PM
#1371
Posted 04 March 2013 - 04:06 PM
#1372
Posted 04 March 2013 - 04:06 PM
LauLiao, on 04 March 2013 - 04:01 PM, said:
Right... because I could be using that module slot for something else super important and powerful like... er... advanced zoom... or... hmmm....
how about target decay, sensor range, 360 targeting, hmmmmmmmmm............ oh ya. Useful stuff.
#1373
Posted 04 March 2013 - 04:06 PM
Super Mono, on 04 March 2013 - 04:00 PM, said:
Clearly better? How so? MC for single use 35%, C-bills for double use 20%. 20% x 2 = 40%.
Wipe your backside with 150 grit sandpaper and then again with 120 grit. Let me know which is clearly better.
#1374
Posted 04 March 2013 - 04:06 PM
#1375
Posted 04 March 2013 - 04:07 PM
#1376
Posted 04 March 2013 - 04:07 PM
Oh and they are using up a module slot of something that could be more useful passively for the ENTIRE match. Ridiculous how some people can jump the completely wrong conclusion despite the information layed out clearly in front of them.
Edited by CapperDeluxe, 04 March 2013 - 04:08 PM.
#1377
Posted 04 March 2013 - 04:07 PM
what if the arty strike does little damage...
what if coolant is super cheap for c-bills and give no advantage to people buying with mc...
what if... IT DOESNT BREAK THE GAME...
wouldnt you all feel silly? maybe just wait an see? maybe?
(sigh* i didnt think so...)
#1378
Posted 04 March 2013 - 04:07 PM
1) Given the current double heatsink math of 1.4 heat per double heatsink will the coolant flush increase by the 1.4 cooling factor? Or do doubles still only count as technically One heatsink?
2) Is there any sort of cap on the coolant flush? For example if a mech has 20 heatsinks can it stack the small and medium coolant flush and still get a 70% heat reduction, or a mech with 30 heatsinks get 105%?
3) if you hit the flush with heat lower then the gained values from Coolant Flush will it just zero out your heat?
4) Why did you guys go back on stating that coolant flush was a crutch and wouldnt be added?
Thanks in advance
Edited by Rohthaga, 04 March 2013 - 04:09 PM.
#1379
Posted 04 March 2013 - 04:07 PM
#1380
Posted 04 March 2013 - 04:07 PM
Cache, on 04 March 2013 - 03:49 PM, said:
35% is such a small amount that I pity anyone who wastes C-bills or MC on them. That sounds like balance to me.
it can be used twice. Which means it'll make some mechs able to alpha strike 2 or 3 times more before overheating. Doesn't sound like balance to me
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