I'm going to post my ideas then I will go back and read the entire thread so If I retread an idea please forgive me.
SSRm's.
1. Randomization of impact points on target.
2. Requires a new lock everytime a new missile is loaded. i.e. after they are fired.
3. Make their cool down time Double or more the cool-down time of srms.
4. ECM prevents lock.
5. Can be fired in dumb mode if no lock is possible due to ecm.
Lrm's.
1. Indirect fire mode.
Lrm mech can only keep lock when the mech sharing sensor information has the target in its crosshairs.
2. Direct fire mode.
Lrms go where the crosshairs are but travel faster. Basically comparable to modern guide by wire munitions.
Artemis:
1.Speeds up missile flight speed, adjusts flight path and tightens cluster.
ECM: 1.Keep it as is.
2.ECM can still counter ecm on a battlefield wide scale.
Tag, Narc: 1.Lights up the mech hit.
2. Increases the speed, flight path and tightens cluster of the lrms.
BAP: 1.Mech with bap installed still has coms jamed if inside ecm bubble so info cannot be shared.
2.Mech with bap installed can see all mechs except the ecm mech itself.
Sensor modules etc:
1.Lessen the range covered by enemy ecms according to the sensors boosting percentage.
It maybe possible to do some sort of papper, rock ,scissors where ecm stacking can counter baps and bap stacking plus info sharing outside the ecm bubble can negate the ecm but I'm too tired to think about it...lol.
Edited by Nightcrept, 08 December 2012 - 11:14 PM.