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Ecm Is Gamebreaking Overpowered


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#121 Vrekgar

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Posted 20 December 2012 - 05:11 PM

View PostBluten, on 20 December 2012 - 05:06 PM, said:


Not if I stand next to the ECM Umbrella. GL with that Tag. :P


Thats the funny thing. People running the ECM or running with people who use it seem to forget the TAG was buffed to 750. They just stand around in the open thinking they are invicible. I just tag and rain on them.

LRMS are very popular right now because a new mech just came out that features many hardpoints for missiles while also having abysmal twist capability. Its also a very heavy mech giving you lots of room to put big launchers in.

I feel that right now with the balance we have theres plenty of options available. The CHIEF thing people STILL need to learn to do is group up and get on Coms. That is the absolute best way to play and the way the game is designed around being played.

#122 Tripic

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Posted 20 December 2012 - 05:14 PM

View PostWhiteRabbit, on 20 December 2012 - 02:06 PM, said:


1. those two things have nothing to do with ecm... LRMS have a minimum distance (200m iirc) and you'll never see someone standing right behind you--> your radar shows you only those in your line of sight (with some exceptions)

yes ecm is hard to handle but I've also spent 5 mins today waiting for the LRM rain to stop (while both sides were glued to cover)-that isn't really entertaining either

I figured somebody would say something to this effect. Like i said I dont like the teams of lrms ether I said that about the lrms to point out that if they made it so that you come up on radar within 150 metters then by the time you show up on radar lrms would be useless as far as the radar goes i have had them standing infront of me and not show on radar. I just think if they ether cut back the aoe of ecm or like i said even the playing field give ecm to everyone so you can buy it and add it to your mech like baps .

#123 Murdalizer

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Posted 20 December 2012 - 05:20 PM

if you want true ECM, depth, immersion and loads of customization options...read this,

[Suggestion] Comprehensive Electronic Warfare Implimentatio


some pretty nice stuff in that post, would bring the game closer to a ''thinking mans shooter''

#124 InvaderZimDOOM

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Posted 27 January 2013 - 11:46 PM

All chill pls! This game is fun for everyone! U can choose an easy way, buy ecm mech and just running around like a poisoned mouse while shooting wildly. LRM mechs (artillery pieces) are tactical mechs. U need much more advanced tactics to use them, u have to plan every of ur moves carefully, its a more advanced, much harder way to fight!

#125 Jesus Box

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Posted 28 January 2013 - 01:01 AM

Missiles are an abomination and everyone that uses them should be struck down without mercy.

Jesus Box has spoken!

#126 Merky Merc

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Posted 28 January 2013 - 01:04 AM

Hmm my lasers and srms seem to be working quite nicely, LRM and SSRM boaters can choke on ECM for all I care, actually I would prefer that.

#127 Kaspirikay

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Posted 28 January 2013 - 01:05 AM

ECM in a noob's hands is weak. But it is a game changer for good players.

#128 Soulscour

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Posted 28 January 2013 - 01:40 AM

View PostAzuanite, on 06 December 2012 - 01:28 AM, said:

WTF is this shet, why is it the only equipment that can render entire mechs useless?... do they want everyone to play nothing but ECM mechs?.. cuz right now i find it impossible to play my catapult with all LRMs or streak SRMS when i can never get a chance to lock onto my enemies.


If you dont run tag with a LRM boat and spot your targets then you are wrong. Yes ecm nullifies streaks. Streaks are whats broken in this game and where all complaints from ecm derive from. The only thing ecm does is change who has them and who doesn't. I personally think they should allow tag to work inside the ecm bubble.

#129 Merrik Starchaser

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Posted 28 January 2013 - 01:41 AM

Ecm needs a better counter than more ECM AMs needs a buff

#130 Crawford

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Posted 28 January 2013 - 02:36 AM

There's what, only two weapons that ECM nulls? and only a hand full of mechs that can equip ECM. Plus both sides being able to counter each other, tag etc.

I have no problem with it.

#131 Mack1

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Posted 28 January 2013 - 02:49 AM

I have hardly been playing MWO recently due to the boring nature of the games, follow the ECM and then pew pew pew until you are all dead or vice versa.

Before ECM it was far more tactical as you had Streak cats, LRM boats, Gauss cats all running around. You had to peep out behind hills and buildings, run for cover and shut down your mech to break lock as well as plan a route to the enemy base that would avoid detection by their artillery.

I have an ECM Mech now and just run around without a care in the world, no one can tag me as I am too fast, Artillery can't lock on to me, I don't even think about using buildings or hills as cover, it's just easy. I had a feeling MWO would head down the easy route, most games do this now, it's just a damn shame all the whiners could not cope with LRM's and Streaks, now all we see are lasers and AC's :)

Edited by Mack1, 28 January 2013 - 02:51 AM.


#132 Thorn Hallis

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Posted 28 January 2013 - 03:38 AM

View PostMack1, on 28 January 2013 - 02:49 AM, said:

Before ECM it was far more tactical as you had Streak cats, LRM boats, Gauss cats all running around.


Nothing changed.

#133 Kanaric

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Posted 30 January 2013 - 08:39 PM

aww but hurt newbs are sad they can't streak and lrm boat and win the game. So sworry.

Seriously. I LRM boat a stalker and get over 1000 damage a game and 5 kills when I choose to be a massive ****** like that. Why can you newbs do this? Broken my ***.

Wait until they add streak 6 and then they nerf ECM and watch all you come whining back to the forums like upset children once again.

Edited by Kanaric, 30 January 2013 - 08:40 PM.


#134 Thirdstar

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Posted 30 January 2013 - 08:46 PM

Wow this thread's been necroed so often I'm surprised its limbs haven't fallen off.

Previous troll post is also quite excellent. Troll AND necro rolled into one. Brilliant.

#135 DocBach

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Posted 30 January 2013 - 08:50 PM

He's not too far off. If they take away ECM's ability to block against streak missiles, we'll likely see a huge outcry for Streaks to be nerfed again.

The lock on mechanism isn't what's broken, neither is the fact that they all hit. The problem is, in general they all hit tighter than artemis guided SRM's, usually all in the same location. If the flight spread was opened up to where they hit all over the target, they would be much less effective, and much more in line with the source material.

Again, another point towards a 30 year old board game being able to balance a real time simulation, though detractors will claim "It can't be done, we don't need your dice in this game!"

#136 Thirdstar

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Posted 30 January 2013 - 08:57 PM

View PostDocBach, on 30 January 2013 - 08:50 PM, said:

He's not too far off. If they take away ECM's ability to block against streak missiles, we'll likely see a huge outcry for Streaks to be nerfed again.

The lock on mechanism isn't what's broken, neither is the fact that they all hit. The problem is, in general they all hit tighter than artemis guided SRM's, usually all in the same location. If the flight spread was opened up to where they hit all over the target, they would be much less effective, and much more in line with the source material.

Again, another point towards a 30 year old board game being able to balance a real time simulation, though detractors will claim "It can't be done, we don't need your dice in this game!"


As someone who still uses SSRMs I rarely see this 'everything hits CT'. Takes me ages to whittle down anything tougher than a light with my Stalker's streaks. That's what the LLs and MLs are for.

Heck I headshot a damaged hunchie with streaks just a few days ago.

#137 DocBach

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Posted 30 January 2013 - 09:10 PM

I don't mean everything hits the CT, I just mean both missiles from a salvo usually hit the same location.

#138 Thirdstar

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Posted 30 January 2013 - 09:11 PM

View PostDocBach, on 30 January 2013 - 09:10 PM, said:

I don't mean everything hits the CT, I just mean both missiles from a salvo usually hit the same location.


Ah, I see what you mean. Wouldn't mind some randomization in that.

#139 thehwdge

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Posted 30 January 2013 - 09:28 PM

Now you know how annoying lrm spamcats are
(you just get spammed by spammed by lrm/ecm and you cant do anything but run or hide)

#140 SpiralRazor

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Posted 30 January 2013 - 09:31 PM

View PostQuantumButler, on 06 December 2012 - 01:30 AM, said:

with ECM this is the first time in weeks I've been having real fun with the game.

You're just mad you can't mouse 1 to victory with lock on rockets anymore.




And you just like the EZ mode because you cant pilot , are bad and dont have any situational awareness? See?





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