movingtarget, on 14 May 2012 - 04:53 PM, said:
dare you to say that after a urbanmech pops out of the side street behind you and unloads 2 ac20 shells into your back and is around the corner again before you finish turning around, your large lasers are not so hot in a urban fight(well maybe they are

)
A) There's not an urbanmech with an Ultra AC 20 (There is one with an ultra AC10 however), let alone the fact that it has 2/3 movement and it isn't popping out of anywhere fast nor returning to where it was fast.
B.) In an urban setting you can move pretty freely so long as you don't try to run and turn especially multiple times, this is why jump jets are godlike in a city, awesome mobility, facing change, and no slip sliding other than possibly landing in rough terrain.
C) Good Armor? For real? It has 6 tons of armor. 6. Without the speed to avoid hits it's toast. Center torso has a whopping /11/ armor, R/L Torso have 8. AC 10 ammo is in the right torso, two medium laser hits and it's done. It'd be better served with a single large laser (Same range as an AC 10, slightly less damage 8 vs 10, and still no heat issues) By yanking the AC 10 for a Large Laser you free up 8 tons for more movement, more weaponry, more heat sinks, with the /SAME/ armor.
Result: Urbanmech is garbage in every way. Ballistics just don't work on a mech that size and to think that it's good is just... it boggles the mind.