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Stalker Variants?


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#1 OneEyed Jack

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Posted 10 December 2012 - 10:25 PM

I know I saw the list of variants being released, but for the life of me can't find it. Can anyone tell me where it is or link it, please?

#2 Redshift2k5

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Posted 11 December 2012 - 05:00 AM

Stalker known variants - 3F, 5M, 3H, 4N, 5S
STK-3F; 2x LRM10, 2x SRM6, 4x Medium Laser, 2x Large laser........................ (4 Missile 6 Energy) *base variant
STK-5M; 2x LRM10, 2x SRM6, 4x Medium Laser 1x NARC, 1x L.laser, DHS......(5 Missile 5 Energy)
STK-3H; 2x LRM20, 2x SRM6, 4x Medium laser.................................................. (4 Missile 4 Eenergy)
STK-4N; 1x LRM10, 2x SRM6, 4x Medium Laser, 2x Large Laser........................(3 Missile 6 Energy)
STK-5S. 2x LRM10, 2x SRM6, 4x M.Las, 2x L.P.las, CASE, XL engine, AMS.... (4 Missile 6 Energy AMS) *bonus AMS?

(minimum hardpoints listed based on stock weaponry)

Canon roles: All ranges, indirect/direct fire, line breaching, assault, defense

Pros: large number of energy & missile hardpoints, 85 tons.

Cons: No horizontal arm traverse, slow

#3 Asmosis

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Posted 11 December 2012 - 05:04 AM

oh its only 85 tons. think i'll be skipping that then.

#4 Joseph Mallan

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Posted 11 December 2012 - 05:04 AM

Stalker 3F should be allowed ECM BTW.

Due to the Stalker-4F( b )
It is the Star League Royal version of the 4F and a dedicated ECM mech per Canon.

Edited by Joseph Mallan, 11 December 2012 - 05:05 AM.


#5 Redshift2k5

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Posted 11 December 2012 - 05:09 AM

View PostJoseph Mallan, on 11 December 2012 - 05:04 AM, said:

Stalker 3F should be allowed ECM BTW.

Due to the Stalker-4F( b )
It is the Star League Royal version of the 4F and a dedicated ECM mech per Canon.


I would love to have an ECM Stalker, but the 3Fb is drastically different than the 3F so I doubt it

#6 xenoglyph

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Posted 11 December 2012 - 05:10 AM

According to game data, the variants we might see are:

STK-5M
STK-3F
STK-3H
STK-4N
STK-5S

However, the XML is very obviously incomplete and/or incorrect so I wouldn't draw too many conclusions from it.

Edited by xenoglyph, 11 December 2012 - 05:12 AM.


#7 Armorpiercer M82

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Posted 11 December 2012 - 05:22 AM

so no single balistic hardpoint in any slatker, right ?

#8 Joseph Mallan

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Posted 11 December 2012 - 05:23 AM

View PostRedshift2k5, on 11 December 2012 - 05:09 AM, said:


I would love to have an ECM Stalker, but the 3Fb is drastically different than the 3F so I doubt it

It's not so drastic. Swap some weapons and give it dubs and an ECM.

#9 Purlana

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Posted 11 December 2012 - 05:24 AM

More weapon hard points then an Awsome and more tonnage, if you build it right this beast could pump out serious fire power.

Edited by Purlana, 11 December 2012 - 05:25 AM.


#10 Joseph Mallan

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Posted 11 December 2012 - 05:25 AM

View PostArmorpiercer M82, on 11 December 2012 - 05:22 AM, said:

so no single balistic hardpoint in any slatker, right ?

Not til the Heavy Gauss is introduced!

#11 xenoglyph

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Posted 11 December 2012 - 05:26 AM

View PostArmorpiercer M82, on 11 December 2012 - 05:22 AM, said:

so no single balistic hardpoint in any slatker, right ?


There is a variant with ballistic hardpoints in the XML, however it's name is appended with "_REPLACEME", hence my work in progress caveat from before. It's barely fleshed out right now.

It was pretty easy work to define the hardpoint layouts of previous mechs, but it will be a little difficult to make varied yet useful Stalker variants IMO

Edited by xenoglyph, 11 December 2012 - 05:29 AM.


#12 Bishop Steiner

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Posted 11 December 2012 - 05:26 AM

*****

View PostJoseph Mallan, on 11 December 2012 - 05:23 AM, said:

It's not so drastic. Swap some weapons and give it dubs and an ECM.

*psssssssst*******

*whispers* HERO MECH

:) (let the P2W crying begin in earnest!)

#13 Redshift2k5

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Posted 11 December 2012 - 05:30 AM

I would gladly pay for an ECM Stalker Hero Mech

Shut up and take my money

#14 xenoglyph

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Posted 11 December 2012 - 05:31 AM

See my signature regarding that idea.

#15 Armorpiercer M82

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Posted 11 December 2012 - 05:41 AM

View PostJoseph Mallan, on 11 December 2012 - 05:25 AM, said:

Not til the Heavy Gauss is introduced!


can you explain it please ?

View Postxenoglyph, on 11 December 2012 - 05:26 AM, said:


There is a variant with ballistic hardpoints in the XML, however it's name is appended with "_REPLACEME", hence my work in progress caveat from before. It's barely fleshed out right now.


ok, and how many balistic HP in that "ghost" mech you can see ?

#16 Redshift2k5

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Posted 11 December 2012 - 06:01 AM

View Postxenoglyph, on 11 December 2012 - 05:31 AM, said:

See my signature regarding that idea.


If I could buy an ECM+1 that is somehow better than a regular ECM, that is purchasing a tactical advantage.

There is already an Assault mech in the game with an ECM, The Atlas D DC. An ECM-equipped Stalker would not be a pay to win advantage because it is merely the same equipment already available for free but in a slightly different package. (an ECM Stalker is actually, in many ways, at a disadvantage compared to the D DC, I'd be paying cash for a worse mech)

#17 Asmosis

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Posted 11 December 2012 - 06:06 AM

It would be superior to all other stalker variants making it a P2W variant. if your not driving the hero mech, your wasting a stalker team position.

#18 Joseph Mallan

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Posted 11 December 2012 - 06:11 AM

View PostArmorpiercer M82, on 11 December 2012 - 05:41 AM, said:


can you explain it please ?



ok, and how many balistic HP in that "ghost" mech you can see ?

No I can't, but here is the list on BattleTech Wiki.
Stalker

Best explanation I can give is the Stalker is a siege engine meant to pummel at range then wade through killing the wounded. It's not supposed to be a front line brawler. Nor was it intended to deal with infantry.

Edited by Joseph Mallan, 11 December 2012 - 06:13 AM.


#19 Armorpiercer M82

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Posted 11 December 2012 - 06:30 AM

ok found it
http://www.sarna.net...avy_Gauss_Rifle

but it looks like, its short-mid range weap.
gauss is long range.

#20 Penance

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Posted 11 December 2012 - 06:31 AM

http://www.sarna.net/wiki/Stalker





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