Clientside Hit Detection
#1
Posted 09 December 2012 - 06:01 PM
With this atleast us high pings can use lasers, SRM and Ballistic reliably.
ECM wouldn't hurt us too much.
BF3 uses it. Why not MWO?
#2
Posted 09 December 2012 - 06:07 PM
#3
Posted 09 December 2012 - 06:07 PM
Try googling "BF3 client side hit detection hack" and you will get the other side of the story about why client side hit detection is bad ...
Netcode vs. cheating ... which would you prefer?
#4
Posted 09 December 2012 - 06:07 PM
Mawai, on 09 December 2012 - 06:07 PM, said:
I haven't seen that many cheaters in BF3.
#5
Posted 09 December 2012 - 06:09 PM
#6
Posted 09 December 2012 - 06:10 PM
MrPenguin, on 09 December 2012 - 06:09 PM, said:
Why is BF3 still doing great, then?
#8
Posted 09 December 2012 - 06:12 PM
Rex Budman, on 09 December 2012 - 06:11 PM, said:
Pretty awesome.
Still weird when people tell others to "Learn to aim" as if they have never played an FPS before. Aiming is so easy in this game. No recoil. Slow targets. Yet I still can barely hit someone with lasers, ballistics and SRMs.
#9
Posted 09 December 2012 - 06:12 PM
Kaspirikay, on 09 December 2012 - 06:10 PM, said:
Why is BF3 still doing great, then?
http://battlelog.bat...54489929154493/
Its not. I quit because of the ****** client side hit detection. Do you even understand how client side hit detection works?
Common, explain it to everyone for me.
#10
Posted 09 December 2012 - 06:15 PM
Cheater kills DEV TEAM in Battlefield 3.
No other words need to be said in this topic.
#11
Posted 09 December 2012 - 06:16 PM
MrPenguin, on 09 December 2012 - 06:12 PM, said:
Don't know how it works. I'm not payed to do that. I play a good game (BF3) and I like the way it handles ping. Whats wrong with that?
#12
Posted 09 December 2012 - 06:17 PM
Why do you think there were so many streakcats? It was so they could hit light mechs, not because they couldn't aim, but because the game wouldn't let them. Now ssrm are defunct we have nothing to deal with them. ECM + rubbish netcode = why bother?
#13
Posted 09 December 2012 - 06:18 PM
Xatik, on 09 December 2012 - 06:15 PM, said:
So? Hackers will be everywhere. Theres no stopping them.
Just because of hackers, you want to make half of the world suffer?
Sudden Reversal, on 09 December 2012 - 06:17 PM, said:
This is why I'm running an ecm commando with streaks. Its not fun for anyone. Especially lights without ECM.
#14
Posted 09 December 2012 - 06:19 PM
Kaspirikay, on 09 December 2012 - 06:16 PM, said:
Don't know how it works.
Are you SERIOUS?
You have the tenacity and arrogance to come on this forum and say how client side hit detection is the best thing to ever happen since the invention of fire AND YOU DON'T EVEN HAVE THE MOST BASIC UNDERSTANDING OF HOW IT WORKS??!??!?!?!?!
God! This is just a whole new level of... AHHH!
Edited by MrPenguin, 09 December 2012 - 06:20 PM.
#15
Posted 09 December 2012 - 06:22 PM
MrPenguin, on 09 December 2012 - 06:19 PM, said:

Something tells me you're kinda mad.
#16
Posted 09 December 2012 - 06:23 PM
Mawai, on 09 December 2012 - 06:07 PM, said:
Try googling "BF3 client side hit detection hack" and you will get the other side of the story about why client side hit detection is bad ...
Netcode vs. cheating ... which would you prefer?
A game that works.
So clientside.
#18
Posted 09 December 2012 - 06:26 PM
#19
Posted 09 December 2012 - 06:27 PM
-PT
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