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Ask The Devs 29!


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#161 MrDoggss

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Posted 14 December 2012 - 11:29 PM

1st time asker, long time reader...

Q. Any chance for a rear view camera system similar to what MW4 had? Being able to look behind you would be great. No targeting or anything, just a visual thing.

Q. When and what can we expect to see in regards to House, allegiance, etc. as far as organization in the Mechlab/Social page.

#162 ColdCutz

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Posted 15 December 2012 - 12:14 AM

Q: How do you feel about replacing the current PPC sound with the one from the Pre-Vis or MechCommander 2?

Q: Would you consider making the Battle Map save it's zoom-level and position when switching back out to the HUD view?

Q: Are you in favor of marking which mechs are in pre-made groups on the Tab menu?

Edited by ColdCutz, 15 December 2012 - 12:29 AM.


#163 Rengakun

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Posted 15 December 2012 - 12:34 AM

Q: Will you be adding the Longbow?

Q: Will you be adding Land Air 'Mechs (LAMS)?

Q: Will you be adding the Laser Anti-Missile System (LAMS)?

Q: Will you be adding OmniMechs?

Q: Will you add the abillity to turn off AMS'?

Q: Will you be adding different manufacturers for weapons and equipment?

Q: Will you have servers in South East Asia? If so, when?

Q: Will you be adding Clan weapons and equipment?

I hope you can answer all of this questions. B)

#164 Camulos

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Posted 15 December 2012 - 12:36 AM

Q: Will we ever be able to re-arrange our Mech Bays? i.e. Drag and drop, maybe arrange them by class/weight?

Q: Any update on the return of tripping? Even if you don't have it currently ready I think it would be a good idea to bring back the old version of it until the new version is ready. It would definitely help to balance out the huge surge of Lights lately.

#165 Wolfways

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Posted 15 December 2012 - 02:18 AM

Why aren't heat sinks equal in the engine and outside? The way they are now seems to be a blatant buff for light mechs (as if they need another one B) ).

#166 CoreHunter

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Posted 15 December 2012 - 02:38 AM

Q1) when Bloodhound Active Probe(3058) is introduced will it be more effective than the BAP?

Q2) will we get compact heat sinks(3056)?

Q3) will we see thunder LRM munitions in 3052?

Q4) Angel ECM(3057) will this be a stronger ECM when introduced considering it only weighs .5 tons more than the guardian ecm?

#167 Redoxin

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Posted 15 December 2012 - 03:30 AM

Q: When can we expect a mouse sensitivity option being added to the game?

Q: Are all the mech efficiencies we unlock with XP working? I heard from other players that several, including the improved heat dissipation, do not work.

Q: Can we get an update on the rewriting of the netcode? Will it be released before or after the official game release?

#168 Adridos

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Posted 15 December 2012 - 04:10 AM

Is there any ETA on actual C3 implementation?

It's not in the roadmap and there doesn't seem to be anything indicating you're going to hack TS, so 4-man groups can't stomp over pubs, who simply can't coodinate by chat alone and thus are at a big disadvantage.

#169 Hellboy561

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Posted 15 December 2012 - 04:15 AM

Please please please just tell me that your not releasing another light mech after the stalker. No more light mechs until you've sorted out the netcode please!!

Also any chance of a 4vs4. I reckon a two lances fighting each other off could be a laugh :P

Also liking the ideas of community mapmaker, save you guys some time :) you can even get the map then tweak it to your liking.

Whats going on with third person view? personally i think this is a stupid idea, you sold this game to the masses being a first person mech shooter. Don't ruin it, just make an arena so people can run around in there and get used to moving in a mech. Tbh i still walk into buildings and things occasionally!!

Question! Any chance of a button to lock your torso movement to your legs. This would allow you to run only using your mouse (or joystick) until you hit the button again to free your torso up.

Have you guys put serious thought into a salvage system? i can understand why there isn't one at the moment, but if the economy is gonna stink for a long time then salvage is the way to go! Introduce an auction system, where destroyed mechs and their components have a chance of being added to the salvage list (doesn't mean you loose your mech or components) then at the end of the round the winning team goes into an "auction" where the players can bid on items they wish to recieve. The moneys that is spent by players here is split between the players who did not purchase the item. This would mean that players could pick up cheaper weaponry whilst other players can still gain the almighty C-Bill!!

Edited by Hellboy561, 15 December 2012 - 05:09 AM.


#170 CoreHunter

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Posted 15 December 2012 - 04:34 AM

Q) Will ECM be fixed in the next patch? It seems that it isn't working right my teams IR signatures arn't getting masked correctly and are being sniped by enemys outside 600m using their thermal.

#171 Sky walker

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Posted 15 December 2012 - 06:15 AM

What is designed as a hard counter to ECM Raven with 2 medium lasers and Streak SRMs?
Right now it's ultimate light Mech, I seen pack of 2 ECM Ravens killing 6 enemy mechs, inluding 2 Assaults and 2 Lights.
Cicadas, Commandos, Jenners don't work against them in any scenario of 1vs1 duel. Heavy Mechs don't stand a chance due to it's speed and ECM.

#172 Symbiodinium

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Posted 15 December 2012 - 07:09 AM

Any ETA on SLI support?

#173 Jaded Jasper

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Posted 15 December 2012 - 07:09 AM

How much internal structure do mechs have?

I've been dying to know this for a long time, and have never seen it spelled out anywhere, aside from apparently that it's 15 for heads no matter the mech size.

#174 Aegis Kleais

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Posted 15 December 2012 - 07:11 AM

Q. What is the status on the lateral arm restrictions placed onto the Cataphract? Will the model be adjusted to restore full range? Will the torso twist speed/range and/or turn speeds be modified to compensate for this unforeseen limitation?

#175 Adridos

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Posted 15 December 2012 - 07:12 AM

View PostJaded Jasper, on 15 December 2012 - 07:09 AM, said:

How much internal structure do mechs have?


Varies from mech to mech.

#176 Team Leader

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Posted 15 December 2012 - 08:05 AM

Are there going to be any changes to MC pricing? I dont feel like spending any more money on this game because of the greedy prices on virtual goods... If you lowered them you would sell more.

#177 Diss

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Posted 15 December 2012 - 08:06 AM

When will knockdowns/collisions be reintroduced? Any eta?

#178 Xandred

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Posted 15 December 2012 - 08:07 AM

Will we get more colors in the camo section to choose from?

#179 UPnADAM

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Posted 15 December 2012 - 09:44 AM

1. Are there plans to allow us to save variant builds where we can reload them without rebuilding?
2. Where is my Zues?
3. In Community Warfare...j/k. The favorite question are the 1.4DHS final or still being investigated?
4. Can we get a more Prominent blue camo, these are to faint to see?

Edited by UPnADAM, 15 December 2012 - 09:45 AM.


#180 DifferentFish

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Posted 15 December 2012 - 09:47 AM

Are there plans for more variant geometry based on loadout along the lines of the K2 arms?





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