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Ask The Devs 29!


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#41 Tekadept

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Posted 13 December 2012 - 04:38 PM

When you hopefully "eventually" bring back collisions, you are going to have a lot of light pilots who never played with knockdowns crying in the forums saying knockdowns are over powered, have you already begun considering how you will be responding to this? Hopefully a very stern HTFU will be a PGI policy?

All the maps currently available, lets be honest are quite small , considering the size of a battlemech and range of weaponry etc. do your current map designs allow you to expand on those maps or will you only be making bigger maps. ie keeping the principle layout of forest colony but doubling the size of it and filling out the surrounds more

With conquest Coming Soon ™ can you stop some of the cloak and dagger and start giving the community some "Basic" information regarding it whilst putting in a clear disclaimer things will change.

This is the Biggest problem i have, you shouldnt have to wait till patch day to figure out what things do, you should already have released a rough guideline on what you intend to do with new game modes, new equipment etc.

Edited by Tekadept, 13 December 2012 - 04:41 PM.


#42 CoreHunter

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Posted 13 December 2012 - 04:42 PM

Q) Do you feel the inclusion of ECM has made it easier or harder for new players to get into the game?

#43 Tarriss Halcyon

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Posted 13 December 2012 - 04:43 PM

Q. What can be done about the "black magic shield" that currently surrounds most Ravens and their pilots (and I don't mean ECM, I mean the curse).

Q. Is there any chance of a Hero Atlas coming out using Jump Jets at all? It would make it more manoeuvrable... and could explain why some Hero Atlai would have less hardpoints to work with.

Q. What is the current plan with Large Pulse Lasers? The range seems to be a little lacking or the damage isn't high enough to warrant a switch from a Large Laser. (Used both on Hunchbacks, LPL isn't as threatening due to the lack of range.)

Q. Why has Jenner's position of superiority as a light mech been replaced by a unit that I do not consider a mech, rather a walking scrapheap?

Q. When will the remaining 'mechs (Commando, Hunchback, Dragon and Awesome) gain the alterable skins? I own three of those mechs, and I want my Ravenslayer paint scheme.

#44 CoreHunter

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Posted 13 December 2012 - 04:45 PM

Q1) Is their going to be a fix for streaks anytime soon? commando and raven streak boats kill other scouts pretty easily.

Q2) What color is your microwave?

Edited by CoreHunter, 13 December 2012 - 04:47 PM.


#45 Sol Fin

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Posted 13 December 2012 - 04:55 PM

Pilots Trees are lacking the skills - it obvious. So I'm pretty sure there will be added some. But are there plans to add some more skills into Mech Trees too?

Edited by Sol Fin, 13 December 2012 - 04:56 PM.


#46 Farix

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Posted 13 December 2012 - 04:56 PM

How much does the brevity of a question affect whether it gets answered or not?

#47 Tice Daurus

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Posted 13 December 2012 - 04:58 PM

Guys, I have to ask this and get this addressed so we can get this out of the way...

http://mwomercs.com/...ost__p__1599240

This is my posting regarding the 12/13/12 incident with the attacks on the site. Are you going to beef up security for both the forums, website, and the game now that you've had a confirmed attack with increased software protection?

#48 ManDaisy

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Posted 13 December 2012 - 04:59 PM

Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?

and lastly

Will PGI Fix the Stalker?

#49 Firelizard

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Posted 13 December 2012 - 05:13 PM

Will we be gaining true analog control support for joysticks and such at some point?

#50 Dirk Le Daring

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Posted 13 December 2012 - 05:22 PM

Are you considering giving us a function to enable us to lock our mechs and kit in inventory ? To prevent accidental sale.

#51 Strajen Marez

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Posted 13 December 2012 - 06:01 PM

What are some long term goals for the game? Since I can only make one request, I reckon I'll just specify what I mean by long term goals: for instance, what is the plan for avatars? Cosmetic? or can we have pilot houses or what not eventually.

#52 TygerLily

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Posted 13 December 2012 - 06:02 PM

Tiger stipe paint?? :)

#53 Wayne Waco

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Posted 13 December 2012 - 06:17 PM

How are things?

Are all the Dragoon's dead?

#54 GravityDog

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Posted 13 December 2012 - 06:31 PM

Will there be more options to turn off effects as the game develops for low spec computers?

#55 GrabbleRus

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Posted 13 December 2012 - 06:51 PM

Q: Will there be more things to spend mech XP (without converting it into GXP) on in future? I've got around 300k mech exp on my catapults and it's pretty depressing (

#56 Lt Shortcut

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Posted 13 December 2012 - 07:17 PM

Can you elaborate on the map creation process? It seems to me that you've got the tools and most of the textures you need to be cranking those suckers out. Why aren't we getting a new one every week?

#57 Rifter

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Posted 13 December 2012 - 07:22 PM

Why no CW questions WTF is going on with CW thats really all i care about.

#58 SodaFizz

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Posted 13 December 2012 - 07:51 PM

View PostManDaisy, on 13 December 2012 - 04:59 PM, said:

Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?
Will PGI Fix the Stalker?

and lastly

Will PGI Fix the Stalker?

Garth, Please don't answer this guy, He already has a whine post going about how bad the stalker looks and how he unable to retain an erection until you fix it.

#59 Ryvucz

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Posted 13 December 2012 - 08:12 PM

What are your personal thoughts on the ideas I have posted here?

http://mwomercs.com/...93#entry1590393

Just curious. =3

#60 Livewyr

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Posted 13 December 2012 - 08:16 PM

What is the possibility of switching the ECM capability to a different Commando? With the current variant, it is acting as a pseudo streak cat, that can eliminate enemy ECM to use Strks, or Use his own ECM to protect himself.

It's like a Revenge of the streak-nerds 2.





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