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Why would ANYONE use an AC/20 if they can buy a Gauss Rifle for the same price?


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#101 Corvus Antaka

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Posted 09 November 2012 - 07:11 PM

you don't, unless your an ***** ;)

I love the Ac/20, I use it because its fun, but reality is putting it in the hunchback over the gauss is idiotic.

give the gauss rifle heat like every other gun, or up the recycle time to compensate.

#102 Yeach

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Posted 09 November 2012 - 07:15 PM

Fix the heat model.
Heat model is hooped: 2x armor, 3x fire rate, 1x (same) heat disipation rate.
You need 2x to 3x as many heatsinks to make the AC20 useable as TT.

That would be a start...for not only the AC20 but the PPC and large lasers.

#103 Vincent Hall

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Posted 11 November 2012 - 04:14 PM

View PostYeach, on 09 November 2012 - 07:15 PM, said:

Fix the heat model.
Heat model is hooped: 2x armor, 3x fire rate, 1x (same) heat disipation rate.
You need 2x to 3x as many heatsinks to make the AC20 useable as TT.

That would be a start...for not only the AC20 but the PPC and large lasers.


This is the entire reason I use a gauss on my fatlas instead of an AC/20. That six extra heat generated makes it a lot harder to fire my Pulse Lasers and SRMs as often as if i were using a Gauss

#104 MechWarrior849305

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Posted 03 December 2012 - 09:49 AM

The reason to use AC20 rather than Gauss, even with the heat it generates?

The one ***ing thing, I don't get by now: the idiotic ENORMOUS damage of AC20. One shot every single mech with double AC20, lolwut? 40 damage points over 66 armor points on my center torso oneshot me? Make me believe... OK, guess those was headshot, since I have only 18 points of armor on it. Five times in a raw in a single game (raven (it may be, yes, without headshot) - my cat (OK...) - cataphract (???) - hunchback (WTF???) - atlas (LOL????)). Five headshots? With only two weapons on Cat-K2?

Someone explain my stupidity, please.

#105 Uller Phrost

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Posted 03 December 2012 - 10:25 AM

I have tried both the guass and ac20 on my Wang. With limited ammo I switched back to ac20 because I seem to get a faster recycle and the guass in a brawl doesn't seem to stop much unless you get the head shot. I have 21 rounds of ac20. I have to be frugal on my shots. ac20 and 2 med lasers will blow a body part off in 2 shots. I can't get that burst damage on a gauss. Gauss is a sniper weapon for shooting someone that can't target you at 1100m. ac20 is an ambush weapon. I count my win in limbs not cores.

#106 William Warriors

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Posted 12 December 2012 - 04:09 AM

I always have dual AC20s on my mech, and those things always score me a kill in every match, and in a few instances 4 kills.

With dual gauss, well,my average of 1 kill per match dropped. 2 gauss vs 2 AC20s with 10 damage less or more comparisons are huge.

I am waiting till March next year when the Clan UltraAC20s to come out, it is less critical slots, lighter and I can shoot twice as fast.. so i can mount them on my XL cat.

Edited by William Conrad, 12 December 2012 - 04:10 AM.


#107 -Seneschal-

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Posted 12 December 2012 - 05:57 AM

the AC20 is MUCH larger than the gauss rifle actually, 3 slots larger.

#108 Youngblood

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Posted 13 December 2012 - 07:16 AM

I just want to say that I love it when you guys put Gauss Rifles in your side torsos with XL Engines or no CASE. Makes it so much easier to make you pop with an AC/20.

#109 Rocket2Uranus

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Posted 25 February 2013 - 02:08 PM

1 Range.
2. HP. Gauss only has 3 hp.

#110 blinkin

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Posted 25 February 2013 - 02:10 PM

View PostRocket2Uranus, on 25 February 2013 - 02:08 PM, said:

1 Range.
2. HP. Gauss only has 3 hp.

3. damage per hit. AC20 does 5 more damage per hit on a single location.

#111 Valorcalls

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Posted 25 February 2013 - 02:10 PM

...Graveyard bump extreme...

At the time of this post i believe the gauss and AC/20 had same hp...

#112 focuspark

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Posted 25 February 2013 - 02:27 PM

... no kidding. "Rise my undead threads, rise!!!"

#113 VnZn

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Posted 27 May 2013 - 03:12 PM

So If i can ask, which is better to have. I prefer the sound of the AC/20 that is some motivational song !

#114 Corvus Antaka

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Posted 27 May 2013 - 03:48 PM

more damage in close for brawling? i wouldnt mind seeing a heat and ROF increase and range decrease for the ac/20.

#115 Dirkdaring

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Posted 27 May 2013 - 03:55 PM

View Postfocuspark, on 25 February 2013 - 02:27 PM, said:

... no kidding. "Rise my undead threads, rise!!!"


^

#116 Unbound Inferno

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Posted 27 May 2013 - 04:10 PM

Initial damage vs overall damage.

An AC20 is intended for a good one solid punch. In an Alpha Strike centered around a typical short range brawler the AC20 deals the bigger bang for your buck.

Gauss is suitable for a slightly more fluid combat. Able to pack a punch up close or at range its versatility pays back in when you can fire it. In the case of a Alpha Strike style brawler that 5 points is alot to argue for.

#117 Caseck

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Posted 27 May 2013 - 04:56 PM

Gauss=No heat(!) and maximum range! What isn't to like?

I have a hard time with the idea that a large high power weapon system would not induce heat simply because the weapon itself is cryonic. That's like saying you don't have to pay the power bill because the house is currently air-conditioned to a temperature that doesn't require cooling... (Yeah, but how did it get there!?) It was a mistake in Canon, and it's a mistake here.

#118 Thorqemada

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Posted 27 May 2013 - 05:07 PM

Gauss is for Sniper Builds and AC20 for midrange and close range combat.

DPS does not matter - Alpha Hits matter and the bigger the Punch the bigger the Critical Hit.
I only use the AC20 on my Founder Atlas i once and then dust off and its extremely impressive what a Punch this weapon delivers and how often it does critical damage to the enemy and kills him instantly where other weapons still would need 5 to 10 seconds of fire.

Edited by Thorqemada, 27 May 2013 - 05:07 PM.


#119 S p a n i a r d

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Posted 28 May 2013 - 12:06 AM

View PostWilliam Conrad, on 12 December 2012 - 04:09 AM, said:

I always have dual AC20s on my mech, and those things always score me a kill in every match, and in a few instances 4 kills.

With dual gauss, well,my average of 1 kill per match dropped. 2 gauss vs 2 AC20s with 10 damage less or more comparisons are huge.

I am waiting till March next year when the Clan UltraAC20s to come out, it is less critical slots, lighter and I can shoot twice as fast.. so i can mount them on my XL cat.



I smiled when i read your post. The way they made Ultra Ac5 right now, it;s quite difficult to imagine how Ultra

Ac20 will NOT be overpowered. The "lucky"-non-jamming moments i had with dual Ac5s would be almost

equal to instakill when using dual Ultra Ac20s haha.


In reply to the OP, there is one instance in which the difference in damage output between the two cannons

(Gauss 15, AC20 20) will not matter much in battle, that is, if your mech has LOTS of other weapons (i.e. an

Assault Mech) which i think maybe, is the situation the OP is in. That extra 5 damage wont matter much if

you have lots of other weapons because 5 damage is only a small percent increase. Example, 45 Alpha

strike damage has no significant advantage over 50 Alpha damage, provided that even with a lower Alpha

you can fire your Gauss Rifle at extreme ranges compared to AC20.


But in cases wherein you have few additional weapons (Hunchback, dual-mode Jagers, Yen Lo Wang),

you'd really feel the damage difference between the two weapons, just as the other members have said.

And in such cases, you will feel lacking in the damage area using a Gauss Rifle.


Me, I use AC20 over a Gauss for "flavor". The feeling is different. I actually feel like i have a bigger _ when

using an Ac20. And the Ac20 i think, has a sort of a psychological effect on some opponents. The effects on

being hit (explosion animation, sound, large screen shake) would make some, if not most mechs back up.

The Gauss Rifle does not have that effect.

Edited by S p a n i a r d, 28 May 2013 - 12:15 AM.


#120 Liberator

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Posted 28 May 2013 - 03:13 AM

Love how so many posters have totally missed that this thread is over year old...
The necrotic power draws them to shitpost forever!





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