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Wtf? Pre-Mades Of All Ecm Scouts!


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#21 SpaztasticTheDiabolical

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Posted 14 December 2012 - 05:41 PM

View PostMechwarrior Buddah, on 14 December 2012 - 05:30 PM, said:


in before:

this isnt TT stop using TT books as reference

Yeah, well, people who insist on TT are the only people standing between the devs and our beloved Lava Cannon.

#22 iller

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Posted 14 December 2012 - 05:42 PM

View PostRoyal Flush, on 14 December 2012 - 05:26 PM, said:

Am I the only one seeing these pre-mades dominating the PUGs this way?

Easy fix ---> Stop PAIRING them again Pubbers in the first place

#23 One Medic Army

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Posted 14 December 2012 - 05:44 PM

View PostOrzorn, on 14 December 2012 - 05:29 PM, said:

ECM shouldn't be able to stop streaks. Its as simple as that. It leads to exclusivity. Either you have ECM (and can thus use streaks), or you don't have ECM and can't use them because you're almost always under ECM's effect anyways.

It doesn't help that Total Warfare does not say anywhere that SSRMs are affected by Guardian ECM. In fact, it explicitly states what is affected (and once again, SSRMs are not mentioned). Only Angel ECM, which comes out in 3052, can stop SSRMs.

How about if streaks weren't so much better than other weapons that one side having exclusive access to them didn't decide battles?

#24 Wraith05

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Posted 14 December 2012 - 05:44 PM

Are we sure it's premades and not just most pugs picking flavor of the month set ups?

#25 Mechwarrior Buddah

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Posted 14 December 2012 - 05:47 PM

View Postiller, on 14 December 2012 - 05:42 PM, said:

Easy fix ---> Stop PAIRING them again Pubbers in the first place

yup but they refuse to do this and have stated they wont.

View PostWraith05, on 14 December 2012 - 05:44 PM, said:

Are we sure it's premades and not just most pugs picking flavor of the month set ups?


ecm fotm I can buy. all raven ecms running base cap modules? thats a premade. Or a hell of a cooincidence

#26 Codejack

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Posted 14 December 2012 - 05:50 PM

View PostSpaztasticTheDiabolical, on 14 December 2012 - 05:41 PM, said:

Yeah, well, people who insist on TT are the only people standing between the devs and our beloved Lava Cannon.


LMAO!

#27 Kell Draygo

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Posted 14 December 2012 - 05:50 PM

MWO, where the Devs don't know balance even if they get smacked in the face with it.

#28 Zylo

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Posted 14 December 2012 - 05:51 PM

View PostWraith05, on 14 December 2012 - 05:44 PM, said:

Are we sure it's premades and not just most pugs picking flavor of the month set ups?

There is probably some truth to this, if players lose often enough to a specific mech build (it happened in the past with streak cats and Gauss K2's) they may try using the same build to see if it increases their success chances.


My next bet for an "OP weapon" (according to player complaints) is the PPC if it gets a secondary effect that jams ECM and disrupts missile locks. Calling it now, teams of chain-firing PPC mechs will dominate the battlefield in the near future.

#29 Royal Flush

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Posted 14 December 2012 - 05:51 PM

View PostMechwarrior Buddah, on 14 December 2012 - 05:47 PM, said:

ecm fotm I can buy. all raven ecms running base cap modules? thats a premade. Or a hell of a cooincidence


+1 PUG side usually may have 1 ECM (might even be an atlas) against 4+ ECM scouts on the other side.

This is why I started this post I wanted to find out what everyone else is experiencing out there.

#30 Kell Draygo

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Posted 14 December 2012 - 05:52 PM

View PostWraith05, on 14 December 2012 - 05:44 PM, said:

Are we sure it's premades and not just most pugs picking flavor of the month set ups?


Pugs earn money at a much slower pace, so they can't switch to FotM set ups that quickly. Also, a lot of puggers are forced to use Trial Mechs. No ECM there, isn't that fair. Gotta hand it to the devs, they know how to make a new player feel welcomed.

#31 snapstyle

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Posted 14 December 2012 - 05:53 PM

View PostMechwarrior Buddah, on 14 December 2012 - 05:33 PM, said:


no and you cant have real double heat sinks either. Not cause you got to beta test them and they didnt work well but because the devs just say you cant

Hey Im just calling it out before someone else does it like they always do in these situations. Ive seen more "this aint TT" troll answers in this place than I can count


That would be a good theory if people actually were allowed to test this but "they" decided that it was overpowered and never even allowed 2.0 DHS to hit closed beta. It went straight from SHS to 1.4 DHS.

#32 Mechwarrior Buddah

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Posted 14 December 2012 - 05:57 PM

View Postsnapstyle, on 14 December 2012 - 05:53 PM, said:


That would be a good theory if people actually were allowed to test this but "they" decided that it was overpowered and never even allowed 2.0 DHS to hit closed beta. It went straight from SHS to 1.4 DHS.


I said that -.-

Quote

no and you cant have real double heat sinks either. Not cause you got to beta test them and they didnt work well but because the devs just say you cant


that was the point of this part

Edited by Mechwarrior Buddah, 14 December 2012 - 05:58 PM.


#33 Pht

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Posted 14 December 2012 - 05:58 PM

SILLY ME! not paying attention! ...

THIS:

View PostOrzorn, on 14 December 2012 - 05:29 PM, said:

ECM shouldn't be able to stop streaks. Its as simple as that. It leads to exclusivity. Either you have ECM (and can thus use streaks), or you don't have ECM and can't use them because you're almost always under ECM's effect anyways.

It doesn't help that Total Warfare does not say anywhere that SSRMs are affected by Guardian ECM. In fact, it explicitly states what is affected (and once again, SSRMs are not mentioned). Only Angel ECM, which comes out in 3052, can stop SSRMs.


Is the post I should have replied to, not Buddas post... Goofbag me. I should pay more attention! Orzorn, you can take my comments below as being directed towards your post.

*smacks head on desk*

----

View PostMechwarrior Buddah, on 14 December 2012 - 05:33 PM, said:

Hey Im just calling it out before someone else does it like they always do in these situations. Ive seen more "this aint TT" troll answers in this place than I can count


It seems a lot of people don't care that the Name (and entire imeptus) of this video game actually has a meaning that's intrinsically tied back to the parent gaming system... and many who do understand a little bit of what a proper MW video game owes to the parent system haven't really carefully thought out the actual details of what can and should be ported over.

You were perfectly justified in quoting from the TT rules books on this one. Don't let anyone tell you otherwise. Not even the developers... because, quite frankly, they'd all be wrong on this one. Non-angel ECM suites can not and should not block the locking effect of SSRMS.

Edited by Pht, 14 December 2012 - 06:08 PM.


#34 Mechwarrior Buddah

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Posted 14 December 2012 - 06:00 PM

View PostPht, on 14 December 2012 - 05:58 PM, said:

You were perfectly justified in quoting from the TT rules books on this one. Don't let anyone tell you otherwise. Not even the developers...


lol...
nice troll

tell that to the double heat sinks we dont get.

Edited by Mechwarrior Buddah, 14 December 2012 - 06:01 PM.


#35 Pht

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Posted 14 December 2012 - 06:03 PM

... excuse me... troll?

...

Yes, I was lazy and didn't read the rest of the thread. I was only replying to your one post.

... What did I miss?

#36 Wraith05

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Posted 14 December 2012 - 06:03 PM

View PostKell Draygo, on 14 December 2012 - 05:52 PM, said:


Pugs earn money at a much slower pace, so they can't switch to FotM set ups that quickly. Also, a lot of puggers are forced to use Trial Mechs. No ECM there, isn't that fair. Gotta hand it to the devs, they know how to make a new player feel welcomed.


At the start of open beta, sure but puggers would have saved up the money by now. Pug=/= new player.

Also considering most ECM mechs are fairly cheap to buy and ECM itself is also cheap. It is a definate posibility many pugs have a ECM commando or raven at this point.

Hell I grinded a 8mil ECM Cicada and random hunchback over the past 2 weeks. Without premium or founders bonus. So fully within the realm of possibility that pug FoTM is happening here.

Now 4 ECM atlases and everyone having a cap module would definatly make me lead toward premade.

#37 Solis Obscuri

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Posted 14 December 2012 - 06:04 PM

View PostCodejack, on 14 December 2012 - 05:30 PM, said:

I never saw an all-streakcat drop; I'm sorry, that would be stupid, since you would be facing at least 4 other heavies, and SSRMs are NOT the best weapons for that, by a long shot.

I have before. It was a weird scenario where I was in a 4-man drop, and another obvious 4-man CLPT-A1 drop wound up on the same side as us.

Amusingly, their best guy got only 2 kills, while our 4-man mopped up the other 6 using more conventionally armed scouts and brawlers.

#38 Mechwarrior Buddah

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Posted 14 December 2012 - 06:05 PM

View PostPht, on 14 December 2012 - 06:03 PM, said:

... excuse me... troll?

...

Yes, I was lazy and didn't read the rest of the thread. I was only replying to your one post.

... What did I miss?

the sarcasm

#39 Abrahms

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Posted 14 December 2012 - 06:06 PM

LAG

that is why

they worked real hard and making light mechs stand up to mechs 2x or 3x their size, but with a large part of that coming from speed, that "bonus" or "perk" is now MUCH higher than it should be.

Most players can hit a 130kph light no problem. The server though cant register it if its life depended on it. Therefore, people are exploiting that.

#40 Mechwarrior Buddah

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Posted 14 December 2012 - 06:07 PM

View PostSolis Obscuri, on 14 December 2012 - 06:04 PM, said:

I have before. It was a weird scenario where I was in a 4-man drop, and another obvious 4-man CLPT-A1 drop wound up on the same side as us.

Amusingly, their best guy got only 2 kills, while our 4-man mopped up the other 6 using more conventionally armed scouts and brawlers.


I saw two streak cats in my last drop

View PostAbrahms, on 14 December 2012 - 06:06 PM, said:

LAG

that is why

they worked real hard and making light mechs stand up to mechs 2x or 3x their size, but with a large part of that coming from speed, that "bonus" or "perk" is now MUCH higher than it should be.

Most players can hit a 130kph light no problem. The server though cant register it if its life depended on it. Therefore, people are exploiting that.

key word lol





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