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Ecm Isn't The Problem, Lrm/ssrm Are.


231 replies to this topic

Poll: LOWS vs ECM (302 member(s) have cast votes)

Should LOWS be nerfed?

  1. Yes, but only SSRM (79 votes [26.16%])

    Percentage of vote: 26.16%

  2. Yes, but only LRM (4 votes [1.32%])

    Percentage of vote: 1.32%

  3. Yes, nerf both (44 votes [14.57%])

    Percentage of vote: 14.57%

  4. No (175 votes [57.95%])

    Percentage of vote: 57.95%

Should ECM be nerfed

  1. Yes (196 votes [64.90%])

    Percentage of vote: 64.90%

  2. No (106 votes [35.10%])

    Percentage of vote: 35.10%

Do you think my general premise is sound?

  1. Yes (99 votes [32.78%])

    Percentage of vote: 32.78%

  2. No (203 votes [67.22%])

    Percentage of vote: 67.22%

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#41 Kernfeuer

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Posted 15 December 2012 - 07:35 AM

View PostCaptain Midnight, on 15 December 2012 - 04:48 AM, said:

This guy is the kind of fool that exactly paradigms what I am railing against. He didn't realize it, but he is the poster child for everything wrong with not only this game but this forum community.


hm well didnt want to reply this at first..but after some time thinking i would say just two things...at first i really dont care what you think about my oppinion,,and iam even more careless what you pointing at.... i just need 3 secs fast reading to realize that its ( in my oppinion..yes i have one) useless stuff..but whatever..every one have that right for his own oppinion..

At Second..To insults someone in charge to strengthen his own position,and his tread sounds not really as an addult..how old are you?...

*edit to rebalance my writing tone*
To Cap´nt midnight
So thats all..and no i really dont want to insult you ( if iam to harsh..you have my apology)

View PostSifright, on 15 December 2012 - 05:22 AM, said:


oh look an idi0t.

Didn't take long for one to respond.



Oh look..an idiotic response...well what shall i say?...go and search your lost brain (try to edit but dont want really change my tone for this)

Edited by Kernfeuer, 15 December 2012 - 07:46 AM.


#42 Mechwarrior Buddah

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Posted 15 December 2012 - 07:36 AM

yet another thread that proves nothing more than that people dont want their OP equipment fixed.

why do people think these things prove anything more than that?

#43 Wispsy

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Posted 15 December 2012 - 07:39 AM

View PostMechwarrior Buddah, on 15 December 2012 - 07:36 AM, said:

yet another thread that proves nothing more than that people dont want their OP equipment fixed.

why do people think these things prove anything more than that?


What makes ECM OP?

#44 Mechwarrior Buddah

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Posted 15 December 2012 - 07:41 AM

View PostWispsy, on 15 December 2012 - 07:39 AM, said:


What makes ECM OP?

nice troll. Really.

#45 Captain Midnight

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Posted 15 December 2012 - 07:45 AM

View PostMechwarrior Buddah, on 15 December 2012 - 07:41 AM, said:

nice troll. Really.


Is ECM OP because it disables other OP weapons, and if those weapons weren't OP then ECM would be irrelevant? He wasn't trolling, he was reiterating my premise. Perhaps we should continue to iterate on it...

Jenner D would not be worthless garbage compared to a Raven 3L except that ECM means the raven gets to use streaks and the jenner doesn't, so the jenner is garbage. REAL BALANCED.

Edited by Captain Midnight, 15 December 2012 - 07:46 AM.


#46 Chrithu

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Posted 15 December 2012 - 07:47 AM

View PostCaptain Midnight, on 15 December 2012 - 06:14 AM, said:

... if you think zero skill weapons that coddle noobs by putting them on par with pros (which is what that ***** DIRECTLY ADVOCATES) then you also are an *****...


I do agree with this.

"Balancing" Weapons that way is a stupid approach for one simple reason: The pros can use those weapons too and as soon as they do they're ahead of the noobs again and usually the gap became even bigger than it was before. The reason why noobs like such weapons is because it grants them easy wins over other noobs.

#47 Wispsy

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Posted 15 December 2012 - 07:48 AM

View PostMechwarrior Buddah, on 15 December 2012 - 07:41 AM, said:

nice troll. Really.


Just asking for your opinion....I figured that was what you wanted to give considering you are posting here....no need to be so rude about it. :/

#48 Mechwarrior Buddah

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Posted 15 December 2012 - 07:51 AM

Its OP because for the space/tonnage you get what 3 ecm pieces null sig system included.

for starters

View PostWispsy, on 15 December 2012 - 07:48 AM, said:


Just asking for your opinion....I figured that was what you wanted to give considering you are posting here....no need to be so rude about it. :/


given that that question is answered hourly in 30 threads all over this forum, I didnt think it necessary to do all over again, YET AGAIN, here

#49 Joseph Mallan

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Posted 15 December 2012 - 07:51 AM

Guardian ECM is OP cause it is doing the job of Angel ECM. As to the Jenner-D, I haven't heard any of my friends complaining that their Jenners are garbage now!

#50 Mechwarrior Buddah

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Posted 15 December 2012 - 07:52 AM

View PostJoseph Mallan, on 15 December 2012 - 07:51 AM, said:

Guardian ECM is OP cause it is doing the job of Angel ECM. As to the Jenner-D, I haven't heard any of my friends complaining that their Jenners are garbage now!


And null signature system lol
it blocks locks, limits/destroys radar range, AND makes you invisible on same.

Quote

Designed to interfere with guided weaponry, targeting computers, and communication systems, the Guardian is typically used to shield allied units from such equipment by emitting a broad-band signal meant to confuse radar, infrared, ultraviolet, magscan and sonar sensors.[2] Affected systems include Artemis IV, C3 and C3i Computer networks, and Narc Missile Beacons. A Guardian can jam a Beagle Active Probe (or its Clan equivalent), but the probe-equipped unit will be aware of the jamming.



Quote

The Angel ECM Suite represents a great advance in ECM technology from the standard Guardian model. Within its 6 hex radius of effect, the Angel suite completely blocks the following systems on enemy units: Artemis IV, Artemis V, Beagle Active Probes, Bloodhound Active Probes and their Clan equivalents, C3 Master Computers and C3 Slaves, Streak Missile Launchers and Narc missile beacons. Streak missiles may be fired at units affected by the device, but they function as standard missiles.



Quote

the Null Signature System cloaked their heat output and electronic emissions. While the system is engaged, the 'Mech is more difficult to track at anything other than short range, with the Beagle Active Probe and its unbranded Clan equivalent unable to locate a hidden unit with its null signature system engaged. Only the modern and experimental Bloodhound Active Probe can penetrate the null signature masking.


and null doesnt block visual range, that's http://www.sarna.net...rization_Shield

Edited by Mechwarrior Buddah, 15 December 2012 - 07:56 AM.


#51 Boris The Spider

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Posted 15 December 2012 - 07:57 AM

ECM makes you invisible on thermals?

#52 Joseph Mallan

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Posted 15 December 2012 - 07:58 AM

View PostKhobai, on 15 December 2012 - 06:24 AM, said:


Boating has been the cause of all weapon imbalance. Lasers were nerfed because of swaybacks boating them. LRMs were nerfed because of Heavys and Assaults boating them. SSRMs were nerfed because of the A1 boating them. Gauss/UAC5 was nerfed because of the K2/Cataphract. Whenever a weapon is nerfed its always because it was boated. Which means a penalty against boating should be implemented.

I think the cooldown should increase for each subsequent weapon of the same type you have on a mech.

True... sorta. We are boating weapons that aren't yet boated in the TROs but there will be bigger and badder boats coming that are Canon. The Bane 3 boats 8 LRM15s, Nova (prime) boats 12 ER Medium lasers for examples. If we can't handle fighting teh weaker IS versions of Clan builds whats the player base going to do when they are faced with the boogieman?

Quote

And null signature system lol
it blocks locks, limits/destroys radar range, AND makes you invisible on same.
And thankfully is only rarely available on One Mech at this time frame(AFAIR)! The Exterminator.

Edited by Joseph Mallan, 15 December 2012 - 08:07 AM.


#53 Chrithu

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Posted 15 December 2012 - 07:59 AM

View PostBoris The Spider, on 15 December 2012 - 07:57 AM, said:

ECM makes you invisible on thermals?


Nope it doesn't. But under ECM it get's even harder to tell friend from foe under ECM.

#54 Mechwarrior Buddah

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Posted 15 December 2012 - 08:03 AM

View PostBoris The Spider, on 15 December 2012 - 07:57 AM, said:

ECM makes you invisible on thermals?


youre right its totally not op even though it still does everything else...
and heat isnt the only thing masked by null. read it again please


View PostJoseph Mallan, on 15 December 2012 - 07:58 AM, said:

True... sorta. We are boating weapons that aren't yet boated in the TROs but there will be bigger and badder boats coming that are Canon. The Bane 3 boats 8 LRM15s, Nova (prime) boats 12 ER Medium lasers for examples. If we can't handle fighting teh weaker IS versions of Clan builds whats the player base going to do when they are faced with the boogieman?


Im extremely concerned as to how theyre gonna butcher clan mechs to appease the tears here.

Edited by Mechwarrior Buddah, 15 December 2012 - 08:04 AM.


#55 Boris The Spider

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Posted 15 December 2012 - 08:04 AM

Quote

Game Rules

The null signature system features heat baffles that mask the 'Mech's heat sinks and reduce its infrared signature. However, the baffles restrict the normal venting of heat, meaning the 'Mech generates an additional 10 points of heat while the system is active. The null signature system also incorporates a phased-array sensor system and a sheathed directional communication beacon. Therefore, a 'Mech with this system may not mount any special Targeting and Tracking Systems (including Targeting Computers, C3 equipment, and C3i equipment) or a Satellite Uplink system.

The null signature system does not weigh a significant amount, but does take up one critical slot in each of the BattleMech'***** locations except for the head, for a total of seven critical slots. A critical hit to any of these slots will disable the entire system.


ECM is most certainly not a null sig system, and when did I say ECM wasnt OP?

#56 Wispsy

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Posted 15 December 2012 - 08:04 AM

So it is OP because it is different from TT? Ok...

#57 Mechwarrior Buddah

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Posted 15 December 2012 - 08:09 AM

View PostWispsy, on 15 December 2012 - 08:04 AM, said:

So it is OP because it is different from TT? Ok...


yeah youre right. Youre totally not trolling and I was being rude for insiniating you were

-sarcasm

but thanks for proving me right about that

Edited by Mechwarrior Buddah, 15 December 2012 - 08:10 AM.


#58 SpiralRazor

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Posted 15 December 2012 - 08:13 AM

I think your question is asked and answered.....



ECM is most definitely the problem, LOWS are fine with minor adjustments...Streaks were already being changed to lock on to more target points on the mech skeletons.

LRMS were still, even at 1.8, barely worth it.

Sorry sir, but no.

#59 Mechwarrior Buddah

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Posted 15 December 2012 - 08:14 AM

View PostSpiralRazor, on 15 December 2012 - 08:13 AM, said:

I think your question is asked and answered.....



ECM is most definitely the problem, LOWS are fine with minor adjustments...Streaks were already being changed to lock on to more target points on the mech skeletons.

LRMS were still, even at 1.8, barely worth it.

Sorry sir, but no.


yeah with polls like this you really have to take the no answers as a yes answer instead because it just shows noone wants their op toys taken away

#60 SpiralRazor

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Posted 15 December 2012 - 08:15 AM

View PostBoris The Spider, on 15 December 2012 - 08:04 AM, said:


ECM is most certainly not a null sig system, and when did I say ECM wasnt OP?



How can you logically argue that its not? Go back and read the description until you have some clarity..





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