Battlemech 19: Orion
#541
Posted 23 August 2013 - 04:19 PM
#542
Posted 23 August 2013 - 04:50 PM
Zolaz, on 23 August 2013 - 04:19 PM, said:
It's a PR stunt for Damage control.
Orion it's gonna be released in September as PGI attonement and to calm the 3PV hater masses.
You hear there 1st lads!! Now if ppl wish to belive the stories about ghost mechs half marauder half catapult...
#543
Posted 23 August 2013 - 05:05 PM
Lord Perversor, on 23 August 2013 - 04:50 PM, said:
I know what it is! I've seen it!
A bunch of pirates are running 45 ton scraps assembled with old starleague junk causing chaos in the outer territories or something er another; to my understanding my cousin is on patrol; got deployed to a local satellite rock I'm told was a hub for local mining operations and regional communications. Been a few weeks so I forgot the details.
Happened to be chatting with him on the 'glass when there was a sudden engagement; with all the infantry-running I saw his 'com fall into the dirt and a brief image of a big thundering lackluster grey primed claw slam to the ground; that's about when the communications blacked out.
No biggy; couple more weeks and I should be hearing back from him. Not sure why pirates would have the nerve to engage with a major patrol company. A suicide wish? Desperate for resources I suppose.
Edited by Scarcer, 23 August 2013 - 05:10 PM.
#544
Posted 24 August 2013 - 05:15 AM
Scarcer, on 23 August 2013 - 05:05 PM, said:
I know what it is! I've seen it!
A bunch of pirates are running 45 ton scraps assembled with old starleague junk causing chaos in the outer territories or something er another; to my understanding my cousin is on patrol; got deployed to a local satellite rock I'm told was a hub for local mining operations and regional communications. Been a few weeks so I forgot the details.
Happened to be chatting with him on the 'glass when there was a sudden engagement; with all the infantry-running I saw his 'com fall into the dirt and a brief image of a big thundering lackluster grey primed claw slam to the ground; that's about when the communications blacked out.
No biggy; couple more weeks and I should be hearing back from him. Not sure why pirates would have the nerve to engage with a major patrol company. A suicide wish? Desperate for resources I suppose.
Didnt MW4 teach you anything? All pirates, bandits and rebels have a steady supply of Shadow Cats and Mad Dogs.
#545
Posted 24 August 2013 - 05:26 AM
btw:
are we sure the orion will drop in september....maybe pgi will swap it again against something else...if so, i hope its name starts with an u and it's shaped like a trashcan
#546
Posted 24 August 2013 - 05:34 AM
#547
Posted 24 August 2013 - 08:28 AM
But if it's worthwhile to field, it'll make a nice partner to my Cata-2x as one of the few, rare generalist 'mechs that in this game are almost never seen below the Assault weight class.
#548
Posted 24 August 2013 - 09:16 AM
#549
Posted 24 August 2013 - 09:49 AM
Lord Perversor, on 23 August 2013 - 04:50 PM, said:
Orion it's gonna be released in September as PGI attonement and to calm the 3PV hater masses.
You hear there 1st lads!! Now if ppl wish to belive the stories about ghost mechs half marauder half catapult...
I keep hearing about this marauder/catapult Frankenstein. I'm telling you right now it can't possibly exist. The weight of trying to do such a thing would be too much for even for LosTech engines to operate effectively.
On topic: i think we'll see the Orion in Sept, but I recall reading somewhere that PGI has two more Mediums planed as well. (either one works for me.)
#551
Posted 24 August 2013 - 01:09 PM
Regulus1990, on 24 August 2013 - 09:49 AM, said:
I keep hearing about this marauder/catapult Frankenstein. I'm telling you right now it can't possibly exist. The weight of trying to do such a thing would be too much for even for LosTech engines to operate effectively.
You know they're talking about the madcat/timberwolf, right? The mech on the cover of the MW2 box? I want that one even more than I want the orion, but there's no way we'll get clans in this game before launch, so guess I'll have to wait.
#552
Posted 24 August 2013 - 01:42 PM
WNxFireDrake, on 24 August 2013 - 01:09 PM, said:
really?
what's next Comstar owns an army that can conquer a ruling house!!
Or that Frederick Steiner it's alive!!
#553
Posted 25 August 2013 - 08:55 AM
WNxFireDrake, on 24 August 2013 - 01:09 PM, said:
Yea I know. Just having some fun.
#554
Posted 25 August 2013 - 09:32 AM
WNxFireDrake, on 24 August 2013 - 01:09 PM, said:
They are a year off. Easily.
Just from the trouble they are having balancing Star League stuff.
This thing is gonna roll with Dual PPC's, Streaks and AC20's. It will make every other heavy obsolete, sorry 'Phract.
The hit boxes will be more vulnerable of course. You know, for balance.
#555
Posted 25 August 2013 - 09:56 AM
Skunk Wolf, on 25 August 2013 - 09:32 AM, said:
They are a year off. Easily.
Just from the trouble they are having balancing Star League stuff.
This thing is gonna roll with Dual PPC's, Streaks and AC20's. It will make every other heavy obsolete, sorry 'Phract.
The hit boxes will be more vulnerable of course. You know, for balance.
I disagree: those giant box ears will be a death's sentence. The mandatory XL engine with those MASSIVE torso targets...no more Timber Wolf. Give me a Kodiak any day!
#556
Posted 25 August 2013 - 11:13 AM
In addition, alot of Omnimechs traditionally had locked engine sizes, a fact that was often ignored in previous MW titles. This also goes for armor and heatsinks,
[quote name='"Sarna"]OmniMechs are not fully modular. An OmniMech's structural components: its engine' date=' internal structure, armor and any equipment installed on the base chassis of OmniMech are "hard-wired" and cannot be modified outside of a total redesign of the 'Mech.[/quote']
That sounds like a very nice balancing feature.
Edited by Dreadp1r4te, 25 August 2013 - 11:28 AM.
#557
Posted 25 August 2013 - 12:51 PM
101011, on 25 August 2013 - 09:56 AM, said:
I disagree: those giant box ears will be a death's sentence. The mandatory XL engine with those MASSIVE torso targets...no more Timber Wolf. Give me a Kodiak any day!
Dreadp1r4te, on 25 August 2013 - 11:13 AM, said:
In addition, alot of Omnimechs traditionally had locked engine sizes, a fact that was often ignored in previous MW titles. This also goes for armor and heatsinks,
That sounds like a very nice balancing feature.
And then there is all that glass, front-and-center.
I expect the Mad Cat would have a large, Catapult-style canopy.
#558
Posted 25 August 2013 - 01:05 PM
TheMadTypist, on 24 August 2013 - 08:28 AM, said:
But if it's worthwhile to field, it'll make a nice partner to my Cata-2x as one of the few, rare generalist 'mechs that in this game are almost never seen below the Assault weight class.
It will be interesting to see how the hitboxes are divided across the geometry presented:
For the ON1-K, the LRM and SRM launchers are housed in the Left Torso and the AC/10 is housed in the Right Torso.
With the above illustration, it seems like the two missile launchers would probably make up most (if not all) of the LT hitbox while the AC and the area above it up to the shoulder (where the 15th Marik Militia emblem is plastered) would probably make up most (if not all) of the RT hitbox... which would mean that the CT would probably make most (if not all) of the boxy section between the missile launchers and the autocannon.
Thoughts?
#559
Posted 25 August 2013 - 01:39 PM
Strum Wealh, on 25 August 2013 - 01:05 PM, said:
Thoughts?
Ctorso looks like it will have the Kintaro problem, not really worried about that. it's the cockpit, huge like a Catapult maybe even bigger, head shots looks like the #1 concern!
#560
Posted 25 August 2013 - 01:40 PM
I'm mostly surprised we didn't have any tourny/event this month.
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