SpiralRazor, on 22 December 2012 - 12:39 PM, said:
Steak SRMS are completely neutered with ECM......you smoke up a lot?
No need to be "insulting". Or we are not playing the same game.
SSRM are partially neutered by ECM, but if you play in team, or you are
playing an ECM light having 3 SSRM2 you don't have real trouble
with ECM, as you can counter in 1vs1.
The Streak boats that are causing troubles are not the lonely ones who
pugs around, it's the team who boat-abuse-streak config, as they come with
1-2 ecm equiped mech, and 1-2 Streak boat.
The streak are not doing that many damage taken 1 at a time, but they are
overpowered because you can boat them up without having to make any sacrifice
to the fitting of your mech. You can have your full load of SSRM, combined with
your maximum armor, the best engine (or XL engine) you can have, and enough
ammo to hold a siege with no need to worry about the Heat build up.
So all in all, it's a weapon that has NO real weakness, except if you meet an ECM
user while you are alone. But how many time in a 4 man squad are the Streak-boats alone ?
Or how often in pugs with people "knowing how to play" do you think Streak boats
are alone ? Almost never.
jakucha, on 22 December 2012 - 12:51 PM, said:
Do ssrms still hit the same spot or do their missiles spread out like they're supposed to?
The last modification of the 'hit' zone make it that most of the missiles will hit "dead" center
from the place you shoot from if the target is immobile or slow moving.
Shooting from behind someone or frontaly will then give you an almost 70% center torso
hit, with 30% side torso getting hit.
For fast moving target, the hit area is supposed to spread to the legs and arms, if the
target is fast enough. But from what i have seen, with the situation of "lag", you end up
often with SSRM being shoot from front or side, and hitting your central back torso.
So well used, with a fast enough mecha, or a boat with support, you will chew right through
any armor in 1-2 salvo, and then finish the job. Especially when you add the fact
that some Team have their light getting in the legs of the heaviers mech to make them
lag or prevent them from moving around.
*********************
Just as a matter of fact the ECM have "slowed" the Streak-SRM slaughters around,
but well used it's still among the strongest build you can come with in 2-4 mens squads.
Because once you acquire the lock, you have close to 100% of your salvoes hitting the target.
And combined with Target focusing, and the team using their ECM / TAG
to you don't suffer from ECM at all.
Having constant damage is not something you can guarantee with any of the others
weapons in the game as the lag and others factors can prevent you from even hitting
your target even while being dead centered on it, or even tracking it some.
And that is a Fact.