The Templars- Old School, New Blood
#181
Posted 07 July 2012 - 06:30 PM
#182
Posted 08 July 2012 - 08:11 AM
#183
Posted 08 July 2012 - 01:20 PM
#184
Posted 09 July 2012 - 06:17 AM
Please, don't ask why.
#185
Posted 09 July 2012 - 08:38 AM
I had a few practice drops with some newbies yesterday, and I can't wait to see 'em again.
#186
Posted 10 July 2012 - 06:53 PM
#187
Posted 11 July 2012 - 10:08 AM
#188
Posted 12 July 2012 - 01:19 PM
#189
Posted 13 July 2012 - 06:15 AM
#190
Posted 13 July 2012 - 08:58 AM
Link to site or site forwarding was disabled yesterday..it needs to be corrected.
Please use this link in the interim till the OP is corrected.
http://thetemplars.t...6&TabID=3883380
Edited by Crazy Canuck, 13 July 2012 - 08:56 AM.
#191
Posted 13 July 2012 - 08:59 AM
What are your views on Min-Maxing builds for specific mechs/roles? Is that something you require or encourage?
#192
Posted 13 July 2012 - 09:49 AM
In my mind, mech builds tend to be more of a reflection of how you want to play and I've never seen anyone being forced into using something they don't want to. Obviously, if you want to play as recon, we expect you to use a build appropriate for the task (fast light or med). What that build exactly is is up to you. As this is an online game, I expect constant tweaking and balancing from the devs so a min/max build may not stay that way for long.
Hope that answers your question.
#193
Posted 13 July 2012 - 10:24 AM
So, all that said, we're not yet even sure how the roles are going to play out and what it will take to fulfill them. Right now, we're more interested in building a group of players who know how to do all the basic things well - walk, shoot, communicate. Once the game is live, we'll start looking at what specific roles are necessary and effective and which are unnecessary and ineffective.
#194
Posted 13 July 2012 - 12:29 PM
Thanks for the response!
Edited by Izac, 13 July 2012 - 12:31 PM.
#195
Posted 14 July 2012 - 07:44 AM
Edited by Nyrlex, 14 July 2012 - 07:45 AM.
#196
Posted 16 July 2012 - 07:01 AM
#197
Posted 17 July 2012 - 05:09 AM
#198
Posted 17 July 2012 - 07:36 AM
#199
Posted 17 July 2012 - 07:45 AM
#200
Posted 17 July 2012 - 01:37 PM
Status update soon. Cheers.
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