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Atlas As7 D-Dc Builds And Reviews


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#41 Redliner

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Posted 15 January 2013 - 05:18 PM

Here's mine:

Armament
2 MPLas (RA, LA)
AC 20 (RT)
3x SSRM (LT)

Engine
300 Standard

Equipment/Modules
ECM

Name: F*&K you light mechs!

It's a working title. Seriously though, I love when light mechs come running up like a pack of wild dogs when they see me, expecting it to be another circle-fest with an assault mech. Then the streaks come pounding down, and I rake them with the MPLas. If they have ECM, I counter. If they don't, I enjoy the frustration as they have to engage me well with the 270m of my SSRMs, and in range of my MPLas if they want targeting info.

The AC20 is just there to kill everyone else. This thing is such a brawler... as long as I don't get Caustic Valley. :D

Edited by Redliner, 15 January 2013 - 05:19 PM.


#42 Leigh

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Posted 19 January 2013 - 12:27 AM

There are two builds I usually go with.

Main one is:
2 Med. Lasers
2 U/AC 5's with 8 tons ammo
3 SRM6 with 3 tons ammo
ECM
AMS with 1 ton ammo
Case
DHS

Other is just replacing the 3x SRM6 with 3x SSRM2's and the Med lasers changed to large.

Here's a vid I quickly threw up. If the opponent ignores you, you'll be mowing them down,



#43 Vaalthyskai

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Posted 19 January 2013 - 05:31 PM

The build I've run with for a few days now after getting my D-DC (just in time for double XP!) has been-

2x Large Laser(N/A Ammo)
1x Gauss Rifle(3 tons Ammo, 2 in the right leg 1 with the rifle in the torso)
2x SRM6(4 tons Ammo with the launchers in the torso)
1xLRM10(1 ton Ammo with the launcher in the torso)
1xAMS(1 ton Ammo with the launcher in the arm)

STD Engine 300
Max Armor- 96 on center torso, 84 on each leg only difference from stock
Endo-Steel Frame
C.A.S.E. in the torso with the Gauss Rifle (I noticed I tended to lose it first a LOT)
Double Heat Sinks- 2 in the engine slots, one in the right torso (mechbay says 12, not sure how)
Guardian ECM in the left leg

Speed: 48.6 kph
Tonnage: 99.7 tons

Swapping the AC/20 for Gauss gives it a little more reach, plus the LRM10 which acts more like a psychological thing than a real offensive weapon (seeing MISSILE INCOMING is never a good thing). It also lets me harass or snipe at LRM boats at a similar range. It's got ECM for streak and LRM protection, but I have an AMS too just in case it's jammed by enemy ECM.

I've never had issues with heat unless I'm completely ignoring management, and ammo is only an issue if I'm careless- I've yet to run out of both Gauss and SRM in the same match. LRM has enough ammo to be good for harassment + fleeing enemies and the AMS I wouldn't load with more than a ton even if I could in a build with ECM as well.

I've had ups and downs, it suffers a bit from low maneuverability, which I accepted upon buying an Atlas and deciding to keep the stock engine. It took a little gumption on my part to use Endo-Steel as I'd been sternly told not to on an Assault mech, but when I looked at my first "final" build I found I had ~18 extra slots. ES allowed me to buy the AMS, extra armor, and an additional ton of SRM ammo. I'm happy with it overall in brawls and at medium to medium-long range, it doesn't like to back up for anything but an SRMboating Stalker, and if all else fails the Large Lasers provide enough offense to still be a viable player if I were to completely run out of ammo.

#44 Runenstahl

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Posted 10 February 2013 - 03:16 AM

Tried around for a while but I think I'm nearing my sweet spot as far as my Atlas config goes.

I still run the 300 standard engine it came with. Maybe I'll tweak that a bit in the future, but nothing big.

I changed it to endo-steel and double heat sinks which works fine for me (right now I still have some empty critical slots, allowing to move heat sinks out of the engine to bodyparts).

Weapons:
My first idea was an LRM boat with two ERPPC's and an autocannon of your choice. The idea being that (with the new PPC rules) I could PPC-counter enemy ECM and unleash missiles then (ERPPC's also work good at ANY range including close combat). At first I couldn't afford a second ERPPC so I just took a TAG in the second energy spot. That actually worked WAY better then anticipated. After trying out 2x ERPPC I switched back to TAG + ERPPC (also help to keep the heat down).
After trying out different autocannons I finally went for the U-AC/5.

So here's my (current) loadout:
ERPPC
TAG
2x LRM 15
1x LRM 20
U-AC/5
ECM (if your running an AS7-D-DC without it your doing it wrong !)

I have only 12 double heat sinks, but that's enough unless you can't keep your fingers of the trigger on caustic.

My original plan was to use 2xERPPC's and to use Artemis for my LRM's. But since TAG works so well and doesn't stack with Artemis I'll likely let it stay the way it is. I use 5 tons of LRM ammo and 2 tons for the autocannon. I might switch around numbers a bit in the future (maybe switch the LRM 20 to an LRM 15 and more ammo).

Anyways, I like this build and it's a nice "foundation" to play around with. If you want more direct firepower you can easily switch the LRM 20 for another U-AC/5, but more LRM's seems to fit my own playstyle better.

This build is (obviously) good LRM support. It also helps other missileboats in your team with your TAG.
If you do have a good aim you can also fire directly at targets of opportunity.
At close range it's somewhat lacking, but due to the ERPPC and the U-AC/5 it's NOT unarmed like some of the smaller missile-boats.

#45 Sh4dow78

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Posted 10 February 2013 - 04:07 AM

2x LPL
3xsrm4
AC20
ECM
STD300
17DHS
case
most of time 500-700 dmg
LPL are great now for precise cut, easy to cut of arm or leg. I preffer srm4 over srm6 just bcoz better grouping, and AC20 just bcoz his PUNCH :)

#46 WalkingDeathBot

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Posted 10 February 2013 - 09:30 PM

I've been going back and forth between brawler and LRM build with the ddc.

I've got the sensor module and the target modules maxed so LRM is a good deal for me.

I've run 2x ac/2, 3x lrm15, tag, and er lrg laz, before but I want to try this build out http://mwo.smurfy-ne...09a4513a6f0cab4

it basically swaps the 2 ac/2 for a uac5 and the erLL for a lrg pulse. Thoughts?

I've been going back and forth between brawler and LRM build with the ddc.

I've got the sensor module and the target modules maxed so LRM is a good deal for me.

I've run 2x ac/2, 3x lrm15, tag, and er lrg laz, before but I want to try this build out http://mwo.smurfy-ne...09a4513a6f0cab4

it basically swaps the 2 ac/2 for a uac5 and the erLL for a lrg pulse. Thoughts?

#47 WalkingDeathBot

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Posted 10 February 2013 - 09:36 PM

I've been going back and forth between brawler and LRM build with the ddc.

I've got the sensor module and the target modules maxed so LRM is a good deal for me.

I've run 2x ac/2, 3x lrm15, tag, and er lrg laz, before but I want to try this build out http://mwo.smurfy-ne...09a4513a6f0cab4

it basically swaps the 2 ac/2 for a uac5 and the erLL for a lrg pulse. Thoughts?

I've been going back and forth between brawler and LRM build with the ddc.

I've got the sensor module and the target modules maxed so LRM is a good deal for me.

I've run 2x ac/2, 3x lrm15, tag, and er lrg laz, before but I want to try this build out http://mwo.smurfy-ne...09a4513a6f0cab4

it basically swaps the 2 ac/2 for a uac5 and the erLL for a lrg pulse. Thoughts?

I've been going back and forth between brawler and LRM build with the ddc.

I've got the sensor module and the target modules maxed so LRM is a good deal for me.

I've run 2x ac/2, 3x lrm15, tag, and er lrg laz, before but I want to try this build out http://mwo.smurfy-ne...09a4513a6f0cab4

it basically swaps the 2 ac/2 for a uac5 and the erLL for a lrg pulse. Thoughts?

#48 Orgasmo

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Posted 10 February 2013 - 10:35 PM

Finally put down my bias against smaller engines and took out of STD 350 engine on the D-DC.

1X AC 10
2X Large Lasers
3X SRM 6
ECM & AMS
STD 325 Engine
DHS and Endo upgrades

I opted for AC 10 instead of AC 20 due to the fact that AC 10 shares the same optimal range as LL. I could start pounding on targets right at about 500m. When it comes within 150m, let him have it with your SRMs.

#49 Elandyll

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Posted 11 February 2013 - 08:48 AM

One of the most powerful brawler version I have used is the 2xLL, 3xSRM6 and 1xAC20 one.

Was running a wee hot for my taste, so currently trying the 2xUAC5s (chain firing), 3xSRM6 and 2xMPL which appears it might suit my playstyle better.

Edited by Elandyll, 11 February 2013 - 08:49 AM.


#50 Danimrath

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Posted 11 February 2013 - 07:16 PM

I am quite enjoying this build. LL's and LRM 20 while you close the distance or for long range trading and then AC20 & SRM6's when in close.

I have tried all srm's and while effective I always end up in situations wishing I had the indirect fire of the LRM's for mech's ducking behind a building/wall to try and escape.

Definitly not for those who have trouble managing their heat.

http://mechromancer....7EC,7D0,1,0,1,0

#51 Limekiller

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Posted 12 February 2013 - 01:00 AM

I also just stuck with the standard 300 engine in mine. Figured as a D-Dc, I'm a primary target, so blowing up when I lose any torso at all is probably a negative.

Here's my current build: AS7-D-DC

2x Large Pulse Lasers, 3 SRM6 w/ Artemis, Gauss Rifle (3 tons), ECM. 13 DHS. Endo Steel.

Been liking the build so far.

#52 HozeMonky

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Posted 18 June 2013 - 05:16 PM

Not gonna lie I'm new to MWO. But I've been running and liking this build.


Stock 300 engine
2x ERPPC
AC/20 (3 tons +C.A.S.E.)
3x SSRM (2 tons)
16 DHS
ECM
AMS (1 ton)

I find that I can hang back and snipe with the ER PPCs chain firing. Once the close combat starts I have the AC/20 and the Streaks in one group. Seems silly but when you come around a corner and pop a mech in the face with that they tend to think twice about going toe-to-toe. Throw a little well-aimed ER PPC fire in for good measure. Gotta keep an eye on heat but it's not unmanageable.

Edited by HozeMonky, 18 June 2013 - 05:45 PM.


#53 Mechanism Warrior

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Posted 14 January 2014 - 08:54 AM

This is an Atlas D loadout but how looks guys?

http://mwo.smurfy-ne...9d528e084605de3

And an Atlas D-DC.

http://mwo.smurfy-ne...21a0076b6bf9064

Which is more good? I can't decide.

Edited by Mechanism Warrior, 14 January 2014 - 08:55 AM.


#54 Dagon Zur

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Posted 14 January 2014 - 10:16 AM

View PostMechanism Warrior, on 14 January 2014 - 08:54 AM, said:

This is an Atlas D loadout but how looks guys?

http://mwo.smurfy-ne...9d528e084605de3

And an Atlas D-DC.

http://mwo.smurfy-ne...21a0076b6bf9064

Which is more good? I can't decide.


A great shotgun loadout, i would change only few things:

*1st, remove the ferro-armour, and put endo-steel structure, you will get quite a few tons..this is the most important upgrade, and expensive also.

*I removed head (down to 12), legs (down to 60) arms (down to 60) armour..i think that's enough.
*Try STD325 or STD330 engine for more speed, you need it on short range build , also, it speeds the torso aiming..these engines are a good investment for various Atlas builds.. (as are std340 & std350 too).
*Heat is still not great so think about removing ams for more DHS or chain those ML in combat..

The "D"
http://mwo.smurfy-ne...e4d13023bcb2915

The "DDC"
http://mwo.smurfy-ne...d717a56e2fc2684

... i like your build MW !

Edited by Dagon Zur, 14 January 2014 - 10:36 AM.


#55 Mechanism Warrior

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Posted 14 January 2014 - 10:20 AM

View PostDagon Zur, on 14 January 2014 - 10:16 AM, said:


Regarding the D, i would change few details:

1st, remove the ferro-armour, and put endo-steel structure, you will get quite a few tons..this is the most important upgrade.
Try STD325 or STD330 engine for more speed, you need it on short range build , also, it speeds the torso aiming..
Heat is still not great so think about removing ams for more DHS or chain those ML in combat..

http://mwo.smurfy-ne...e4d13023bcb2915

..i like your build


Thanks, changing the engine is too expensive.

Taking into account what you say I will make a new brawler loadout and post here.

And I can't decide, which mech is more good? Atlas D or D-DC?

Is Guardian ECM worth for choosing D-DC?

Edited by Mechanism Warrior, 14 January 2014 - 10:21 AM.


#56 Dagon Zur

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Posted 24 January 2014 - 10:17 AM

View PostMechanism Warrior, on 14 January 2014 - 10:20 AM, said:

Thanks, changing the engine is too expensive. Taking into account what you say I will make a new brawler loadout and post here. And I can't decide, which mech is more good? Atlas D or D-DC? Is Guardian ECM worth for choosing D-DC?


Yes, ECM is very powerful.

#57 Lord Letto

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Posted 24 January 2014 - 10:32 AM

I Had my D-DC setup like this: http://mwo.smurfy-net.de/mechlab#i=17&l=d7b5c7db282c0ca0c0eeea1be7ea0fbfa335d00b
ML and LPL, 2x LBX10, 3 SRM6, STD 260

Was told to set it up for 2 LL and a bigger engine, so came up with this:
http://mwo.smurfy-ne...58b453060b126d6
2LL, 2x LBX10, SRM6,4,SSRM2, STD300

Both got ECM

Edited by Lord Letto, 24 January 2014 - 10:33 AM.


#58 Wrenchfarm

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Posted 24 January 2014 - 10:35 AM

Wow, necro bumping like champs.

Look at me back on page 1! I was so much more excited and enthusiastic for this game! Guess a year of middling content and balance patches in the wrong direction kind of suck the fun out of things.

#59 NRP

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Posted 24 January 2014 - 11:49 AM

Please don't run LRMs on your Atlas. You're screwing your team over hard if you do.

The Atlas is supposed to punch a hole. The LL/ASRM6/AC20 Atlas is much more valuable to your team than the coward who sits back 500-700m in relative safety lobbing useless LRM barrages while his teammates at the front lines are slowly overwhelmed by superior numbers.

TL:DR
If you play an Atlas, man up and be a team player. Otherwise, drive some other mech. A 100 ton slot is a lot to waste.

#60 CuriousCabbitBlue

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Posted 27 January 2014 - 11:43 PM

I use to run two large pulse lasers and two ac/5s, ams(I dislike missiles somewhat lol)

but

switched to

ER PPcx2

ac/5x2(might go uac/5 or ac/10 not sure focusing on modules atm)

and amsx1

dbl heat sinksx15

std 325

endo steel

armor standard

bap

emc

and always emc

I find myself effective at any range and the ac/5 damage, range and rate of fire feels like a nice sweet spot, good enough to help take on lights close but hits hard enough at range for heavies want to take cover after a few shots

the er ppcs an ac/5 or in two different groups in chain fire

have alpha on the third button on the side of my mouse

if I'm close to overheating I just use the ac/5s to cool down while shooting

Edited by CuriousCabbitBlue, 27 January 2014 - 11:46 PM.






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