Do You Use A Joystick Or A Mouse + Keyboard?
#1
Posted 19 December 2012 - 07:12 PM
#2
Posted 19 December 2012 - 07:14 PM
I will also use both once I buy a joystick
#3
Posted 19 December 2012 - 07:16 PM
#4
Posted 19 December 2012 - 07:28 PM
#5
Posted 19 December 2012 - 07:30 PM
Playing giant robots like a motha.
#6
Posted 19 December 2012 - 07:31 PM
http://mwomercs.com/...joystick-users/
Personally, I use a mouse and keyboard.
#7
Posted 19 December 2012 - 07:37 PM
HoTaM....'nuff said
Mr 144
#8
Posted 19 December 2012 - 07:41 PM
#9
Posted 19 December 2012 - 07:44 PM
#10
Posted 19 December 2012 - 07:46 PM
I got an old 90s joystick to work fairly well, until I discovered that the drifting issue I was having was being caused by a broken spring, that stick has since died
playing with the cfg file setting will help a lot though
I wish there was a big empty room I could test pilot mechs in...
Edited by yashmack, 19 December 2012 - 07:47 PM.
#11
Posted 19 December 2012 - 08:06 PM
Edited by Juevos Brown, 19 December 2012 - 08:07 PM.
#12
Posted 19 December 2012 - 08:07 PM
#13
Posted 19 December 2012 - 08:21 PM
That said, I'm just waiting for an excuse and some disposable income to buy a good joystick.
#14
Posted 19 December 2012 - 08:22 PM
Plus aiming with it is a pain in the *** compared to previous games.
#15
Posted 19 December 2012 - 08:25 PM
#16
Posted 19 December 2012 - 08:25 PM
before it died I was having a great time with my joystick in game, had it all set up just right
then the spring gave out and it would just flop up or down and stay there, lol
the game needs sliders to adjust all the settings I was adjusting in the cfg file and it would be much improved and work great I think
#17
Posted 19 December 2012 - 08:27 PM
Mechwarrior Buddah, on 19 December 2012 - 08:25 PM, said:
Perhaps no one is using them because they are not implemented fully, and in such a way as to make them competetive (yes, it's possible).
Mr 144
#18
Posted 19 December 2012 - 08:30 PM
PC Gamer has notoriously bad players on staff, such that every time they ever play anyone else they get destroyed. They were trying out Shadowrun (a FASA property), which was a cyberpunk/fantasy fps/rpg. They were going up against a crew of X-Box players who were pretty good at what they did. The PC Gamer guys expected to be wiped out, since they always had been in the past.
What wound up happening was an utter massacre, but not the way they had anticipated. The difference between mouse + keyboard and the game pad was like the difference between night and day. They had such a fundamental advantage over the other team that no matter how bad they were they were still better than the vastly more skilled other team, who were stuck fighting their controllers. This is why GfW and XBL cross-platform gaming was killed before it ever hit the market.
This is also a great reason for everyone who isn't some kind of Joystick Savant to roll with mouse and keyboard. The in-game advantage in precision and reaction time offered by that combination is nearly impossible to overcome.
Needless to say, I voted mouse and keyboard.
#19
Posted 19 December 2012 - 08:43 PM
Levi Porphyrogenitus, on 19 December 2012 - 08:30 PM, said:
There are far more 'Sim' pilots out there than you would think that are very good with HoTaS/Pedals. Accuracy would require 'savant' level skills typically, but the offset to this is in piloting skill. If the correct number of axis was available, I garuntee you that the additional control schemes would be far superior than the kb/m's improved accuracy. Proper support would be needed...and sadly will probablly never come.
Right Now, HoTaM is probablly the top control set-up. Analog Turning would make HoTaM+Rudder Pedals the prefered choice. 6-axis control would make Sim Pits extremely powerful...even vs. the almighty mouse.
Mr 144
#20
Posted 19 December 2012 - 08:48 PM
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