Conure, on 26 December 2012 - 05:17 AM, said:
I can pretty confidently stipulate that this game is not only not a sim, it is an extremely simple arcade shooter.
i pretty much stop reading after this line.
this is hardly the same game as quake live. you may not appreciate the heat management, armor distribution, weapon/item effects, weather/dynamic lighting distortion, mech classes and their roles etc but i do. these things set this game apart from a simple pew pew game. the game modes may be a bit dull right now but the game is very tactical. the fact that you can not only head shot but also take out arms/ torso/ legs, ammo, armor etc sets this game apart.
as for your "its not a sim" remark. im going to argue its in between a real simulator (the ones that come with an encyclopedia of a manual) and simple ac shooter. its not a sim cuz of the reasons you have stated and its not a simple pew pew for the reason i have.
i think your taking this whole "its not a sim" thing a little far. i dont think anyone wants the game to be a "real life" simulator and all, with with accounts of friction, wind, physics, blah blah blah etc because we all know a real mech wouldn't even move let alone crush its own foot. the game is suppose to be fun and tactical/skill bases with the variety of variables a pilot is given. all these extra variables make this game more then just a point and shoot fps, calling it a sim because it is more complicated.
if your offended that people are calling it a sim because it barely even lives up to getting your drivers license, just meditate on this. "its a game, its a game, its a game, its a game, its a game, its a game, its a gaaaaaaaaaaaaaaaaaaaaaaaammme," ooooOOOOOooohh