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End Of Match Awards (Humorous)


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Poll: Would you like to see end of match awards in some fashion? (162 member(s) have cast votes)

Do you support the OP's suggestion?

  1. Yes (147 votes [90.74%] - View)

    Percentage of vote: 90.74%

  2. No (10 votes [6.17%] - View)

    Percentage of vote: 6.17%

  3. Abstain (5 votes [3.09%] - View)

    Percentage of vote: 3.09%

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#101 Cpt Beefheart

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Posted 08 March 2013 - 06:25 PM

A sucker for the classics - Spend 30 matches in a row piloting a Madcat/Timberwolf

Was a good idea at the time - Be killed within 5 seconds from a leg ammo explosion

Ping Pong - Score 2 kills with a ping over 300

#102 Spirit of the Wolf

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Posted 09 March 2013 - 10:39 AM

Air Dud -- Your last remaining jumpjet is destroyed in midair. (Can be from a critical hit to it, or from that section being destroyed.) (Bonus for those who get the reference.)

Tunnel Vision -- Spent at least 50% of the match on Zoom x3

Matterhorn -- Spend 30 seconds or more on the highest peak in Alpine.

THIS. IS. SPARTA! -- Knock an enemy mech off a cliff which is at least 25m high. They must die upon impact. (Probably by losing their legs.) (This would be possible after knockdowns are reintroduced, and probably only with a gauss or an AC/20 or equivalent, such as 2 or 3 PPCs hitting simultaneously.)

Magnetic Personality -- Hit by 10 or more Gauss rifle shots during a match.

Mine Over Matter -- Destroy the leg of an enemy mech with a mine. (Assuming mines are ever introduced.)

One with Your Mech -- Get over 1500 damage in a single match.

Edited by Spirit of the Wolf, 09 March 2013 - 10:39 AM.


#103 ohtochooseaname

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Posted 11 March 2013 - 10:31 AM

It's not the size of the mech that counts, it's how you use it - In a light, kill 2+ heavies/assaults by blowing out a single component section, while all other components have 50% or more armor left and no internal damage, and have done more than 50% of the damage to that component.

#104 ohtochooseaname

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Posted 11 March 2013 - 02:03 PM

It's not the size of the mech in the fight, it's the size of the fight in the mech - do over 800 damage in a light.

#105 ohtochooseaname

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Posted 12 March 2013 - 04:27 PM

"It's an Ambush!" - All Mechs die within a 500m of each other.

#106 ohtochooseaname

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Posted 20 March 2013 - 02:57 PM

"Moonwalker" - Kill a mech while airborne traveling backwards and having the throttle all the way forward.

#107 MaskedAngel94

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Posted 20 March 2013 - 08:43 PM

"alternative modes of transportation" killed while in flight

#108 blinkin

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Posted 21 March 2013 - 11:38 AM

"rasputin" - survive a match where you took hits from every weapon type in the game. (laser, autocannon, missiles, PPC, flamer, machinegun)

#109 blinkin

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Posted 14 April 2013 - 06:38 PM

bump

#110 blinkin

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Posted 22 April 2013 - 09:48 PM

"ankle biter" - destroy at least 3 mech leg components.

#111 blinkin

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Posted 22 April 2013 - 09:53 PM

"clothesline" - destroy an enemy mech that is going at least 100kph with a single volley of at least 30 damage while they are within 100m of your mech.

#112 Theodor Kling

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Posted 23 April 2013 - 12:34 AM

We need more mech specific ones( not just atlas;)). But some great ones already came up.

Frollo: Kill an enemy Huchback by taking out his right torso.

Quasimodo: Get 3 savior kills ina Hunchback

Pack Hunter: get at least 5 assists, and never be away more then 200m from at least 2 teammates.

Wannabe Panther: get 2 Kills with any PPC mounted on a light mech.

Lannister: deal the damage you recive (ore more), to the ones that did it to you, be it friend or foe

Run and gun: hit enemies for X dmg while running at 80kph+

Son of Tharkad: Win the match in a team with at least 6 Assaults
Son of New Avalon: Win the match with a team having 2 of each weight class.
have to think of good ones for the other houses...

Samurai: Damage only your targeted enemy, only swithcing targets when the first one is dead.

Falcon guard: kill an enemy with your jumpjet blast (not possible so far :P )

Loyal to (insert house): Win a match with only your house or allied house (dependent on timeline, currently Steiner and Davion) in the team.

Blood feud: Same as Loyal, but the other team must consist of a single faction (or allied factions) as well.

Used as designed: Use a mech in a canon friendly way like:
Jägermech: get a flight kill medal in a Jägermech, a ECM related medal in a Raven, a LRM related on in a trebuchet or Catapult andso on.

Purist: Fight the match in a canon build.

The last centurion: be last one standing in a Centurion

Combined arms: get at least 2 kills or 5 assists using artilelrystrike or airstrike

For Sontar: use only lasers and recive no dmg in the back.

Edit: Forgot one that is basicly canon: Highlander grave!No need to explain this one,
is there? :P

And although we will probably never get it:
Hammer Time: shoot 3 enemieswithin 10 secs,turningat least 100° wiht a Warhammer.

Hunting Party: win the match in a team with at least 6 Jaergermechs

The eagles are coming! :Get a savior kill while airborn.

Redshirt: Be the first to die, but your team wins. Bonus C-bills if your mechs paintjob is all red.

Edited by Theodor Kling, 23 April 2013 - 01:07 AM.


#113 Levi Porphyrogenitus

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Posted 23 April 2013 - 01:18 PM

Dunno if any of these (or equivalent versions) have already been posted:

Low Blow - Killed an enemy by destroying both of his legs.

Exploding Fist Bump - Killed an enemy with SRMs inside 15m.

Information is Ammunition - Got a Spotting Assist against at least half of the enemy team.

Ammunition is Ammunition - Killed at least half the enemy team with ammunition-dependent weapons.

Shooting Blanks - Run out of ammo for all your weapons without getting any kills.

Boom, Headshot - Get at least three kills by destroying enemy heads.

None Shall Pass - Get four or more kills while standing in the same grid location.

Hit Me Baby One More Time - Get shot by at least four different enemies and survive the match.

L2P n00b - Lose a match by capture after killing all but one of the enemy team.

Can't Touch This - In a light mech kill at least three enemy assault mechs and survive the match.

David Wins Again - In a light mech, kill an enemy assault mech without assistance.

Goliath Wins This Time - In an assault mech, kill an enemy light mech without assistance.

One Shot, One Kill - Destroy an enemy mech with only one shot from each weapon and no assistance.

U Mad Bro? - Have an enemy disconnect from the match within ten seconds of you killing him (this would have to be both before and after).

For Whom the Belle Trolls - While driving a Heavy Metal get a combined 8 kills and assists (the joke of course playing off of the fact that Rhonda Snorde is a lady).

#114 Spirit of the Wolf

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Posted 24 April 2013 - 06:59 AM

I'd completely forgotten about this thread.

#115 tayhimself

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Posted 25 April 2013 - 02:59 AM

ttt love these ideas

#116 Onmyoudo

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Posted 25 April 2013 - 03:16 AM

Something like this would be fantastic, and I fully expect it to be a part of the game eventually. It's been a part of multiplayer games and especially shooters since Timesplitters, at least.

#117 Theodor Kling

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Posted 25 April 2013 - 04:13 AM

We bareley even started: Capture the enemy base in assault, before anyone gets killed. You have to be active part of the capture.

We didn´t even start: Like theoneabove, but now the capture has to be before any enemy induced happens to anyone. What I mean is weapons dmg that is not friendly fire. ( So shooting teammates or fallign down a ledge does not count)

#118 Death Weasel

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Posted 25 April 2013 - 10:32 AM

High-Low : Kill all enemy mechs in order of weight, heaviest to lightest.
Low-High : Kill all enemy mechs in order of weight, lightest to heaviest.
.
Great topic OP.

#119 Hammerfinn

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Posted 25 April 2013 - 11:18 AM

I loled.

#120 Spirit of the Wolf

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Posted 25 April 2013 - 02:48 PM

Freebirth Scum! -- Team up to kill a clan mech.
(Other than that, I'm kinda tapped out right now.)





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