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Why Do We Have Hand Actuators?
#21
Posted 01 January 2013 - 12:15 PM
Okay maybe some of the engine heat sinks are 2 or was it the externals not engine, i cant remember which.
#23
Posted 01 January 2013 - 12:23 PM
#24
Posted 01 January 2013 - 02:37 PM
Solution-Chickens Walkers FTW!!!!
LOL at flying commandos.
Team Chat: "Put me down!!!"
Edited by Fred013, 01 January 2013 - 02:38 PM.
#25
Posted 01 January 2013 - 02:53 PM
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
![^_^](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
#26
Posted 01 January 2013 - 02:57 PM
Oh wait collision is MIA forget it
#27
Posted 01 January 2013 - 03:03 PM
Give me a Catapult or a Warhammer any day
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#28
Posted 01 January 2013 - 03:15 PM
![Posted Image](http://www.teezeria.com/images/designs/639img_11.png)
#29
Posted 01 January 2013 - 04:13 PM
![Posted Image](http://3.bp.blogspot.com/_CpGKtpXRxq0/S8ChhyYpzJI/AAAAAAAAAAc/WsqihDIKn3M/s1600/battletech-brutal-punch.jpg)
P.S. what mech is getting punched?
#30
Posted 01 January 2013 - 04:15 PM
coolest mech ever
![^_^](https://static.mwomercs.com/forums/public/style_emoticons/default/cool.png)
but it doesn't look like it is doing so good in that melee match-up
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/laugh.png)
#31
Posted 01 January 2013 - 04:34 PM
So, it's mostly going to affect how quckly you can get up when a maximum speed dragon bowls you over.
#32
Posted 01 January 2013 - 04:50 PM
Darwins Dog, on 01 January 2013 - 09:06 AM, said:
It was certainly suggested by players in CB, as we were seeing Jenners standing up as quickly as Commandos, which just didn't make sense. The Jenner would have to roll around for a bit to even have a chance at getting up...
http://youtu.be/FNckavq9fiY?t=1m25s
#33
Posted 01 January 2013 - 05:45 PM
Kaijin, on 01 January 2013 - 04:50 PM, said:
It was certainly suggested by players in CB, as we were seeing Jenners standing up as quickly as Commandos, which just didn't make sense. The Jenner would have to roll around for a bit to even have a chance at getting up...
http://youtu.be/FNckavq9fiY?t=1m25s
Imagine if Robocop had dumped his hand actuators in favor of 2xAC20s..
#35
Posted 01 January 2013 - 06:34 PM
They can pick up and use makeshift clubs (like that 'mechs arm you just blew off); they can hold physical combat weapons, they also play a huge part in being able to get up when you've been knocked over; they make it easier to put your atlas's fist through the cockpit of that annoying raven that fell over in front of you... you can even use them to grab 'mechs that get too close so they can't get away from you... or to help drag battlefield salvage back to home base.
It would be neat to see these things implemented in-game.
#36
Posted 03 April 2013 - 04:43 PM
Don't believe I have ever seen them get a use in any of the PC/console games. I did like one thread where someone mentioned using em in raiding missions.
Course the hands received much more usage in the books; though, I recal them typically being swapped out to make room for other gear or being ignored in battlefield repairs. Low priority in general.
#37
Posted 03 April 2013 - 05:14 PM
Gorith, on 01 January 2013 - 09:32 AM, said:
This.
We need melee, especially kicking.
Someone should start a poll. Wait, nevermind. All you folks with Twitter start badgering them about melee.
#38
Posted 03 April 2013 - 05:16 PM
edit- which is why you might need 'hands'.
Edited by BoPop, 03 April 2013 - 05:17 PM.
#39
Posted 03 April 2013 - 05:20 PM
#40
Posted 03 April 2013 - 05:31 PM
Helbourne, on 01 January 2013 - 11:41 AM, said:
I want My Cent To has HAMMER! Kind of like if this guy was beefier.
![Posted Image](http://www.warrenborn.com/UnitSection/DOM/DOM091.jpg)
Oh Mjolnir, Why do you have such an awesome name but don't deliver.
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/sad.png)
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