Ardem, on 01 January 2013 - 03:57 PM, said:
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"I make no apologies for sync dropping" to play a game to have some fun that I put money into. However I do hope I come up against my guys then on the same side, to me being on the same side is a failed sync, as it more fun and more bragging rights.
Errm ... so you're saying solo PUGgers don't put any money in the game so they're not entitled to have fun playing the game the way they want?
The cheese builds excuse not to play 8v8 has gotten a little stale and has been rebutted by 8 premade players who don't use cheese builds in this
thread.
Ardem, on 01 January 2013 - 03:57 PM, said:
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What happen when community warfare finally reaches us, are you going to say this game sucks as there is not room for pugs.
If so, I say your got that right! if your not joined a house or a merc unit, you really have no use in this game. This is not counterstrike, PGI needs to implement Community warfare ASAP, to stop this whining from PUGS about a community game
Whatever gave you the idea there would be no place for solo PUGgers when CW is implemented or that you couldn't solo drop if you were House affiliated / in a merc unit?
Feetwet, on 01 January 2013 - 04:28 PM, said:
Just did the math 110/156 or around 70%
Actually, your win percentage is 41.35% (110 / (110+156). Common mistake.
Zaptruder, on 01 January 2013 - 04:37 PM, said:
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But having said that - the game is hands down better with team work and communication. Even if they had a PUG only queue where you couldn't be in teams... the experience playing the game in teams of any size is just vastly superior. Which is really designed as intended.
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Agreed. Even casual grouping without VOIP makes a difference as long as you discuss pre-drop and use in-game text chat.