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Hypothetical Choice


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Poll: ECM or Nothing? (146 member(s) have cast votes)

Would you rather have ECM as it is now or no ECM at all?

  1. ECM (80 votes [54.79%] - View)

    Percentage of vote: 54.79%

  2. Voted No ECM (66 votes [45.21%] - View)

    Percentage of vote: 45.21%

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#1 Codejack

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Posted 01 January 2013 - 11:12 AM

Assuming that ECM will never be changed, would you rather it stay the way it is, or be removed from the game entirely?

No BS, I'm not here to argue balance or rules or "Open Beta" or anything else.

Pure and simple, do you prefer the game with ECM or without?

Edited by Codejack, 01 January 2013 - 02:42 PM.


#2 Red squirrel

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Posted 01 January 2013 - 11:35 AM

I'd rather have nothin

#3 Ozric

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Posted 01 January 2013 - 11:37 AM

ECM is an important part of the game and will not be going anywhere. Better to have it in the game, even in an overpowered fashion, so those of us that will always have to deal with it can at least start to work out some counter strategies.

Edited by Ozric, 01 January 2013 - 11:38 AM.


#4 Codejack

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Posted 01 January 2013 - 11:38 AM

View PostOzric, on 01 January 2013 - 11:37 AM, said:

ECM is an important part of the game and will not be going anywhere. Better to have it in the game, even in an overpowered fashion, so those of us that will always have to deal with it can at least start to work out some counter strategies.


That wasn't the question: Assuming that IT NEVER GETS CHANGED...?

#5 Ozric

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Posted 01 January 2013 - 11:41 AM

View PostCodejack, on 01 January 2013 - 11:38 AM, said:


That wasn't the question: Assuming that IT NEVER GETS CHANGED...?


But we just can't assume that. Of course a broken system should not be permanent, and sometimes it's better to take it out until the game is ready. But the ECM is all the electronic warfare we have right now, and we need it.

#6 Demoned

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Posted 01 January 2013 - 11:43 AM

keep it, i don't run it myself nor do i run a build that ECM can screw with,
when ECM came out i hardly noticed with my builds and,
honestly i dont see what all the raging is about.

it does encorage team work after all :huh:

#7 Levi Porphyrogenitus

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Posted 01 January 2013 - 11:43 AM

Without ECM: Streaks and LRMs dominate team comps (like they have for most of the game prior to ECM).

With ECM: ECM dominates team comps (like it does now).

Which is better? Personally, I prefer things as they stand now, with ECM heavily mitigating LRMs and Streaks. I still see people get slaughtered by both weapon systems, and with TAG it is far easier to deal with ECM campers, but generally a good player will be able to deal with those weapon systems (which would be far harder to do without any ECM at all).

I even have a Streak Stalker build, with a TAG to deal with those pesky ECM Ravens/Cicadas. Sure it suffers from the current ECM implementation, but bringing along that TAG lets me mitigate it even when I drop with PUBs who don't have any ECM of their own.

#8 Barghest Whelp

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Posted 01 January 2013 - 11:50 AM

Absolutely nothing!

#9 Codejack

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Posted 01 January 2013 - 11:52 AM

View PostOzric, on 01 January 2013 - 11:41 AM, said:


But we just can't assume that. Of course a broken system should not be permanent, and sometimes it's better to take it out until the game is ready. But the ECM is all the electronic warfare we have right now, and we need it.


For what? So that we have a wildly overpowered system instead of a slightly overpowered system?

For that matter, how many trial mechs had LRMs and streaks? Now, count how many have ECM.

To top it all, the devs say that ECM is WAI, so I don't think that the question is out of order at all.

#10 Gregore

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Posted 01 January 2013 - 11:53 AM

I say keep ECM in , but put knockdowns back in.

#11 Kaijin

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Posted 01 January 2013 - 12:30 PM

Only thing that's keeping me around is the hope that ECM will be nerfed somewhat from it's current state. If it stays as is, I'm not interested in playing MWO...or promoting the game in a favorable way.

#12 Davers

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Posted 01 January 2013 - 12:51 PM

I voted keep ECM. But the fact that TAG was changed due to ECM kind of invalidates the premise that nothing about ECM would change.

#13 Apoc1138

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Posted 01 January 2013 - 01:09 PM

Ecm doesn't need changing... it either needs to be able to be fitted to every mech, or the number of ecm equipped mechs per team needs a limit e.g. better matchmaking, it's only op now because of 4-man raven or 4-man ddc cheese squads... there's very few matches I play where I feel that we lost purely because of ecm, it's usually for the usual reasons of lack of coordination and ecm gets blamed instead of looking at the real reasons of Rambo-ing off solo and getting picked off one by one

#14 DocBach

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Posted 01 January 2013 - 01:40 PM

View PostApoc1138, on 01 January 2013 - 01:09 PM, said:

Ecm doesn't need changing... it either needs to be able to be fitted to every mech, or the number of ecm equipped mechs per team needs a limit e.g. better matchmaking, it's only op now because of 4-man raven or 4-man ddc cheese squads... there's very few matches I play where I feel that we lost purely because of ecm, it's usually for the usual reasons of lack of coordination and ecm gets blamed instead of looking at the real reasons of Rambo-ing off solo and getting picked off one by one


The whole electronic warfare aspect of the game needs changing. There is little incentive to bring anything like Beagle or Narc, and no incentive to not bring ECM.

#15 Apoc1138

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Posted 01 January 2013 - 01:48 PM

The question above doesn't say anything about other items, I didn't say bap and narc don't need buffing, they do... I would make bap increase the 200m detection range on ecm'd mechs and increase narc to 30s and still work on mechs not in Los, but that isn't part of the op's question... however I regularly take down ecm'd atlases using an lrm boat with tag as they stand in the open thinking they are immune, ao I don't see ecm as a massive issue apart from when I get swarmed by 4-man raven cheese squads

Edited by Apoc1138, 01 January 2013 - 01:50 PM.


#16 DocBach

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Posted 01 January 2013 - 01:54 PM

View PostApoc1138, on 01 January 2013 - 01:48 PM, said:

however I regularly take down ecm'd atlases using an lrm boat with tag as they stand in the open thinking they are immune, ao I don't see ecm as a massive issue apart from when I get swarmed by 4-man raven cheese squads


I've noticed a lot of lazy players since the introduction of ECM myself.

#17 Davers

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Posted 01 January 2013 - 02:02 PM

While I don't like lagshielded lights any more than anyone else, the ECM isn't the problem.

What I don't like about ECM is how it counters modules.

You could spend 30,000 GXP (about 1000-1200 games to get) and millions of Cbills on modules that are completely negated when a trial Raven walks by.

A Base Capture module costs 15,000 GXP (about 500-600 games) and 6 million Cbills to get a +15% bonus on base caps. Compare the cost, availability, and usefulness to ECM.

#18 GODzillaGSPB

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Posted 01 January 2013 - 02:08 PM

I'd rather have it stay for now and balanced over time. And I'm saying this and use no ECM capable mech. Never have.

I have two reasons for my opinion:

1.) I don't want the return of "Fire and Forget Online". LRMs / ssrms once rules exclusively.

2.) I have success against ECM mechs and see my team (mostly PUGs) win against teams using ECM.

Plus I use TAG in 4 of my 5 medium mechs. I TAG when I can and think it helps those on my team using LRMs and generally to highlight mechs on the map / HUD that try to sneak up on us.


I admit that I've never been hindered by ECM that much concerning weapon lock, since I play mediums only and none of them uses LRMs (this'll change when the Trebuchet arrived though *g*).

But I have one mech that uses streaks - the Centurion 9A, three launchers - and despite my initial plans to change it to normal srms I found that there is no need to. It still works, it just need a bit of extra effort. And TAG. ;)


Yes, I do believe that ECM needs some changes. It currently does too much for a 1,5 ton piece of equipment. If at all I'd like its mass doubled. Most ECM builds are almost as effective as before when it comes to speed, armor and firepower when ECM is added, but imho it needs to be a harder decision. If you want to use ECM you should have to sacrifice more of the above.


.

Edited by GODzillaGSPB, 01 January 2013 - 02:11 PM.


#19 Fred013

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Posted 01 January 2013 - 02:08 PM

I want no ECM just so I can pilot my Raven 3L without feeling guilty...

#20 PiemasterXL

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Posted 01 January 2013 - 02:09 PM

This poll is not good. Worse than the 2012 US Presidential Election.





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