-added premium mechs with hard points unable to obtain for free players
-added colors and cockpit items for insance price tags
-added new basic mechs
-fixed very few bugs
The "bad" things
-removed knockdown to reduce tactics and imbalance lightmechs
-changed economy to reduce tactics since winning or capping is useless now. Only damage matters.
-changed economy to have less income than before, reduced immersion
-added ECM to completely **** up the way this game was played
-added only variants of existing maps and still we only have FOUR small maps to play on
-added halfassed conquest mode on maps not designed for that.
-added double heatsinks which are a mess (not 2x, too many hardpoints)
The "other" things
-added Endo and Ferro which are pretty useless for heavy and assaultmechs due to hardpoints
-changed the social interface multiple times and added nothing new
-most bugs are still there
-tweaked LRMs multiple times, changed nothing in the end
-changed mapmaking twice, still sucks
-added new bugs
Feel free to add stuff I forgot.
Edited by Haniwa, 02 January 2013 - 07:23 AM.