But then MW:O came out and boy...does he look awesometastic in new design?
Thanks to this topic I was able to bring PGI model into software and start building my own simplified version for papercraft.
http://mwomercs.com/...ing-pgis-mechs/
This is what i got so far.
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Well i kept detail level pretty high...i fear too high for paper model.
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There are not many difficult shapes, most of them are just slightly modified boxes....but there's a lot of them.
Can't wait to paint some textures on this guy.
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EDIT: Finished papercraft is out
https://docs.google.com/file/d/0B30IbVfDs_fSVmgxTzlPbzVCeWs/edit?usp=sharing
The exported PNG images will result in 320 mm tall mech. I also included .pdo file if you wanna do any rescaling. (and also for checking corresponding faces since it's not entirely obvious where many parts go )
EDIT2: Finished founders skin
https://docs.google....dit?usp=sharing
Edited by parman01, 22 May 2013 - 10:42 AM.