But then MW:O came out and boy...does he look awesometastic in new design?
Thanks to this topic I was able to bring PGI model into software and start building my own simplified version for papercraft.
http://mwomercs.com/...ing-pgis-mechs/
This is what i got so far.
Well i kept detail level pretty high...i fear too high for paper model. (it's supposed to be in scale with Mauler and Awesome which are about 27cm tall)
There are not many difficult shapes, most of them are just slightly modified boxes....but there's a lot of them.
Can't wait to paint some textures on this guy.
EDIT: Finished papercraft is out
https://docs.google.com/file/d/0B30IbVfDs_fSVmgxTzlPbzVCeWs/edit?usp=sharing
The exported PNG images will result in 320 mm tall mech. I also included .pdo file if you wanna do any rescaling. (and also for checking corresponding faces since it's not entirely obvious where many parts go )
EDIT2: Finished founders skin
https://docs.google....dit?usp=sharing
Edited by parman01, 22 May 2013 - 10:42 AM.