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Ask The Devs 4!


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#61 Nighthound

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Posted 24 May 2012 - 07:05 AM

View PostInnerSphereNews, on 17 May 2012 - 09:00 AM, said:



A: Players will get 1 free mech to start. They can chose from 4 1 in each class – light, med, heavy, assault. [BRYAN]

A: You will be able to choose from a selection based on the role you want to play. [RUSS]



I find these statements a bit confusing, as it seems to suggest that you have to pick your role before you pick your Mech (Am I then stuck in that role? Can I have multiple pilots? Can my pilot have multiple roles?), and that they seem to contradict each other. (e.g. Scout and Assault?)

Could you please elaborate on this?

#62 Kaemon

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Posted 24 May 2012 - 08:32 AM

Can you purchase multiple Founder's packages?

Can you gift Founder's packages to other players?

Can you own multiple Founder's Mechs (collect em all)?

#63 Cheveyo

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Posted 24 May 2012 - 09:33 AM

View PostNinjaCool, on 23 May 2012 - 11:44 PM, said:

For European and players outside North America who joins the Closed Beta, will they get the choice to move their account and all its info to regional servers when they are up? (was done in WOT when they opened their EU server). This is especially important to know for people who wants to buy the Founder's Package but know they will switch to another server like EU.



Or from the other side: how likely is it that there are similar events in other regions?


View PostInnerSphereNews, on 22 May 2012 - 10:25 AM, said:

Hi everyone!

You've probably seen our big news today - Beta signups are official! But how, you ask?
First, log onto the forums; then click profile and it's right there! For greater clarity closed beta starts today!
we will be inviting users as soon as tomorrow.
Secondly, how the Founders program beta/early access works: The program is purchasable on June 19th and you gain guaranteed access to the closed beta on July 17th.
Thirdly, the reason this announcement stated 'North America' is that it's for North American servers – As we have mentioned we are working very hard to launch MechWarrior Online in every region worldwide. We may also run a similar Operation for other regions, therefore we are required to recommend that for the best play experience you register and play in your region in the near future. However There is no IP blocking. You can signup from everywhere just keep in mind that if you are outside of North America we cannot guarantee your play experience.
Thanks for being the most awesome fanbase ever, and we hope this clears up your questions.
Sincerely,
The MechWarrior Online team.

Edited by Cheveyo, 24 May 2012 - 09:35 AM.


#64 Redshift2k5

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Posted 24 May 2012 - 09:45 AM

What will the starting mechs be? Will they be the same as the choices for the founder's mechs? General consensus seems to be Jenner/Hunchback/Catapult/Atlas, confirm or deny?

How long does it take the production team to bring a mech to life, from concept art to model to functional in-game asset?

#65 Sol Fin

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Posted 24 May 2012 - 09:47 AM

Well, several questions:
1. Will players be able to transfer their accounts if they want on another server? Personally I seriously consider buying the Founder package Jun 19, but only if I'll be able to transfer my character to my region.
2. Please, show us the Founder mech. A lot of people will buy the ELITE package only for the mech :P

And a small suggestion:
1. Create 2 founder mechs for a player to choose from. F.e. a medium one and a heavy one.

#66 Outlaw2

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Posted 24 May 2012 - 09:55 AM

Wow, lots of fancy formatting going on here.

Q1: Do the Founder's Mechs also come with an exclusive variant for that particular mech which can not be acquired in some other way? Or are the Founder's Mechs only an exclusive custom model/texture plus the c-bill booster?

Q2: Will the region you initially choose for your account exclude you permanently from playing with players from other regions?

Q3: Can you give us any additional details unknown to the community about the competitive Merc Corps metagame that we might like to know?

Edited by =Outlaw=, 24 May 2012 - 09:58 AM.


#67 HappySpawn

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Posted 24 May 2012 - 10:23 AM

Will there be a maximum number of players allowed in a mercenary corporation? If so, what will that number be?

#68 Cifu

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Posted 24 May 2012 - 10:29 AM

View PostSol Fin, on 24 May 2012 - 09:47 AM, said:

2. Please, show us the Founder mech. A lot of people will buy the ELITE package only for the mech :P


Inception Catapult
Inception Atlas
Inception Jenner
Inception Hunchback

View PostSol Fin, on 24 May 2012 - 09:47 AM, said:

1. Create 2 founder mechs for a player to choose from. F.e. a medium one and a heavy one.


As you can see, there is 4 founder mech. If you buy an Elite Founder Pack, you can choose one of them.

#69 DarkJackal

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Posted 24 May 2012 - 10:58 AM

Hi Garth,

Will there be any other incentives to go with a Premium account beyond XP and C-Bill boost?

Thank you.

DJ-

#70 HeroicTofu

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Posted 24 May 2012 - 01:32 PM

Here's my round of questions:
  • Can you make a third tier of Inception Package, maybe for $99.99, that allows all 4 founders mechs?
  • Although quite possibly why you wanted all of our systems specs in the first place, can you give us an approximate, subject to change, minimum system requirements as well as recommended? One thing I'd love to see would be minimum and recommended system requirements based on your monitor's resolution.
  • Without hindering any kind of NDA, are you allowed to give us an approximate schedule of when a particular closed beta begins and ends and approximately at what times of the day beta invites would go out? Are they sent through e-mail or through the forums? If through a forum message, having a time of day listed as to when a beta invite would be sent out would cause a small surge on the forums during that time frame but ultimately lessen the bandwidth and server strain for the rest of the day. You know we're all refreshing and checking here like crazy!
  • Is the game going to have an achievement system like so many games out there?


#71 CloakRogue

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Posted 24 May 2012 - 01:54 PM

Could you give us any more information regarding the "Founder's BattleMech"?

#72 Klelith

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Posted 24 May 2012 - 02:58 PM

Will there be special munitions such as the Inferno Missile for SRMs?

#73 Kanatta Jing

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Posted 24 May 2012 - 03:29 PM

What would the procedure for a planetary contest between Mercenary companies involve?

#74 Jonas

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Posted 24 May 2012 - 04:03 PM

1. How big is the Client for the Game? ( I know there may be patches here and there but what is the base game got )

2. How many Chassis are you expecting to have at launch ? ( as in different chassis not variants of the chassis that have been released )

3. How many pilots can we make per E-mail account ?

4. Will there be away to transfer funds to different accounts ? ( as in can I send my buddy some C-bills or Gear to help him out, I would assume that it would not be founder gear but gear in general )

5. Chat has been talked about will it be voice chat or will we be forced to get a 3rd party system set up? ( I hope not I rather pay you guys and have it built in the game to use, Or even buy the channel from you. I have some friends that just don't have the money or the patients to set up 3rd party chats.

6. What Mech If any are you wanting to put in the game but will have to wait due to the time line? ( as in the Bushwacker its in the prototype stage now or will be soon. )

Edited by Jonas, 24 May 2012 - 04:07 PM.


#75 Red October911

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Posted 24 May 2012 - 04:52 PM

2 questions:

1.Will there be a color blind option? This would help me greatly see better on my radar.

2.I'm a Wolf-in-Exile fan, will it be included in the clan invasion (even if it doesn't technically split up until 3057, I wouldn't want to wait 7 years to see them :/)

#76 Kanatta Jing

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Posted 24 May 2012 - 05:03 PM

How many planets are up for grabs in the Periphery and, roughly, what are the rewards like for having them?

#77 Morquedeas

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Posted 24 May 2012 - 05:13 PM

So we know that destroying the leg of a mech results in dramatically reduced movement speed, but what does happens if both legs are destroyed?

I kind of hope that both legs destroyed will destroy the mech completely as often times the values of armor on both legs is about the same as if not more than that of the center torso. At the very least I would think that the mech would fall or be unable to move entirely.

On a lighter note, does the destruction of one leg disable reverse?

#78 Rusted Knight

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Posted 24 May 2012 - 05:32 PM

Can we change a mech's variant or do we have to buy the same mech aging in a different variant?

#79 Nekomimimode

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Posted 25 May 2012 - 01:33 AM

In the previous Q&A you have mentioned a weather effects and that they will affect the gameplay. Can you elaborate a bit more on that? For example will there be a map with a tornado walking across the map and dealing damage to the mechs cought in it? That would be so awesome. Sandstorms, random lightning strikes interfering with yours electronic equipment, vulcanos - will we see them ingame?

Also you have mentioned that trees could be destroyed, but could they be set on fire? You know that setting forests on fire was a part of some strategies in the p&p game? End even if they wount produce enough smoke or heat to be used in the online game, that would look awesome regardless of effects.

#80 eldelbarrio2

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Posted 25 May 2012 - 04:08 AM

How many weapons will we be able to choose from?





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