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Premade Vs Pug


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#141 Greyfyl

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Posted 05 January 2013 - 06:40 PM

View PostBguk, on 05 January 2013 - 10:51 AM, said:

Oh I agree the forums are an outlet, but when there is already a timeline in place for changes to the matchmaker that will hopefully alleviate some of these issues, all this talk just becomes redundant. Why not wait until it's in before we burn down the castle? They already see it as an issue otherwise I would think we would be getting no updates at all to matchmaking.


I'm pretty sure that phase 3 WILL NOT eliminate the 4man premades + 4 pugs vs 8pugs issue. I don't remember anything being said about premades only being matched vs other premades.

#142 Serapth

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Posted 05 January 2013 - 06:59 PM

I noticed tonight, I had 4 7v8 matches, and in each case I simply asked if the other side was premade. 3 of 4 times they said they were. It really seems like a lot of the 7v8 matches are the result of premades causing the match maker to fail.

Next time you encounter a 7v8 match, simply ask.

#143 Boris The Spider

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Posted 05 January 2013 - 07:12 PM

View PostSerapth, on 05 January 2013 - 06:59 PM, said:

I noticed tonight, I had 4 7v8 matches, and in each case I simply asked if the other side was premade. 3 of 4 times they said they were. It really seems like a lot of the 7v8 matches are the result of premades causing the match maker to fail.

Next time you encounter a 7v8 match, simply ask.


Or ask here. I have been playing groups for some time now, we have been down a man as often as the other team has. Sometimes when we are one down on our team it is one of us who has been ditched back to mechbay or has a black screen or something. It could have been a group on the other side causing it, but that would be pure speculation, however I have seen it happen in 8 man group games which have no tonnage matchmaking to corrupt.

#144 Wraith05

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Posted 05 January 2013 - 07:42 PM

View PostSerapth, on 05 January 2013 - 06:59 PM, said:

I noticed tonight, I had 4 7v8 matches, and in each case I simply asked if the other side was premade. 3 of 4 times they said they were. It really seems like a lot of the 7v8 matches are the result of premades causing the match maker to fail.

Next time you encounter a 7v8 match, simply ask.


I'll have to do that. Haven't had any 7v8 myself unless a disconnect but am interested to see if there is a correlation.

#145 Bguk

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Posted 05 January 2013 - 11:48 PM

View PostGreyfyl, on 05 January 2013 - 06:40 PM, said:


I'm pretty sure that phase 3 WILL NOT eliminate the 4man premades + 4 pugs vs 8pugs issue. I don't remember anything being said about premades only being matched vs other premades.


One Medic guy answered this pretty well. Time will tell. That's what I'm advocating as we need to have them implement the next phase and hen we can let them know how we feel.

#146 Lykaon

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Posted 06 January 2013 - 01:21 AM

View PostSerapth, on 05 January 2013 - 03:03 PM, said:

Give it up with the "Everyone that disagrees with me or plays differently than me sucks at the game" BS... it's old and makes you look simple, elitist, immature or all of the above.

Tell me something... what the hell do PuGs not want to play against premades have to do with 8man being all Atlases? SWEET F ALL. The fact certain mechs are better for the min/maxers, 8 mans is dominated by minmaxers and there are no weight limits has NOTHING to do with PuGs not liking to be forced to play at a disadvantage.


As to the final score... if you are coordinating with 3 buddies, your score should be SIGNIFICANTLY higher than random pugs, especially if you act like the typical premade group and completely fail to communicate with the other members in your group ( which by the disdain you show, I assume you do ), or worse, you probably hang back and let the others on your team soften the enemy up before you bother doing anything.



Wow you are yet another who can't comprihend the issue I have.

Well here it is as basic as I can possibly spell it out.

Puggies complaining about premades constantly is bad PR for the game and provides absolutley no possitive results.It discourages players from even trying the game.

The TRUTH of the issue isn't that puggies can't win because every time they try to play a match some premade kicks there teeth in this is FALSE.

By contributing to a negative myth you are causing damage to the game.And I know thisissue isn't as bad as I read because when I read it I said to myself...let's go pug and see what the hub bub is about.

I PUG myself I play exactally the way you do.So don't even try that line of crap with me.I have never ever said I demand that people play as I do.I am just sick to death of all the cryfest anti premade nerf this that is OP'd crap.None of that matters when the underlying cause of the complaints is players who stink at mechwarrior complain.

The differance is I do not see the premade pugstomps everyone cries on about.

I played all pug matches today (all games played between 6PM-8PM EST pretty much US prime time).Me alone solo! no 4 man just another pug in the mix.

I played 8 games and won 5 (pretty good ratio) the three losses? well let me explain that.

Loss one I had my very slow stalker out on the front lines fighting the enemy.Our base starts getting capped.So rather than turn my 48 kph mech around and face my rear armor at the enemy and die well before getting back to base I type to my "team" for someone fast to stop the cap.....nothing happened enemy capped the base a loss.

Why? incompitence! we had a 3 mech advantage but no one wanted to return to base we had a commando a Centurion and a Dragon on my team and none of them RTB.

Match loss two...basically replay the first scenario except this time I attempted to RTB myself at a blurring 48 kph...guess what I didn't make it in time.
Cause...more ineptitude from players not premades rolling face.

Match three was looking great all of our team was advancing in a nice staggered firing line at the enemy we were not sustaining any damge from LRMs or significant sniper fire.We all make contact with the enemy at around the same time.
The battle lasts a good amount of time shots firing back and forth mechs running this and that way it looked good.I landed two kills...

We lost the score board told the tale.My team had 4 players who failed to break 100 points of damage in a furball brawl that lasted over 4 minutes.Half a team of doorstops!
This wasn't a premade that won this fight it was a team that could hit targets.

Reason for the loss...incompitence.

As for my distain?
I suppose I reserve it for baseless cries about pug stomps that I do not see occuring when I PUG.Now read that last part over and over.

I PUG myself and do not see these atrocities that people claim happen every time they play.

If I pug and win 5 of 8 matches what does that say about players who can't make a 50/50 win/loss?

Do I see an occational premade gimicky team like ECM Ravens? yes I do.Do I lose to them every time as a pug? No I don't.

So If I can do it as a PUG why can't others? I am not super awesomeskillz guy I'm just a player like anyone.


The bottom line is this.

Premades are not the cause for the underlying issue that brings threads like this to the front page of the forums every day.

The issue is bad players are bad and complain about something because they lose frequently because they are bad.

PUGS not wanting to play with premades ..fine whatever...mark my words if this happens and I honestly hope it does there will be something else to blame for the loss.

I can asure you of one thing though.

The next order of complaints will not be based any more on fact than the premade issue is.

#147 Mcguire

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Posted 06 January 2013 - 06:32 AM

View PostLykaon, on 06 January 2013 - 01:21 AM, said:



Wow you are yet another who can't comprihend the issue I have.

Well here it is as basic as I can possibly spell it out.

Puggies complaining about premades constantly is bad PR for the game and provides absolutley no possitive results.It discourages players from even trying the game.

The TRUTH of the issue isn't that puggies can't win because every time they try to play a match some premade kicks there teeth in this is FALSE.

By contributing to a negative myth you are causing damage to the game.And I know thisissue isn't as bad as I read because when I read it I said to myself...let's go pug and see what the hub bub is about.

I PUG myself I play exactally the way you do.So don't even try that line of crap with me.I have never ever said I demand that people play as I do.I am just sick to death of all the cryfest anti premade nerf this that is OP'd crap.None of that matters when the underlying cause of the complaints is players who stink at mechwarrior complain.

The differance is I do not see the premade pugstomps everyone cries on about.

I played all pug matches today (all games played between 6PM-8PM EST pretty much US prime time).Me alone solo! no 4 man just another pug in the mix.

I played 8 games and won 5 (pretty good ratio) the three losses? well let me explain that.

Loss one I had my very slow stalker out on the front lines fighting the enemy.Our base starts getting capped.So rather than turn my 48 kph mech around and face my rear armor at the enemy and die well before getting back to base I type to my "team" for someone fast to stop the cap.....nothing happened enemy capped the base a loss.

Why? incompitence! we had a 3 mech advantage but no one wanted to return to base we had a commando a Centurion and a Dragon on my team and none of them RTB.

Match loss two...basically replay the first scenario except this time I attempted to RTB myself at a blurring 48 kph...guess what I didn't make it in time.
Cause...more ineptitude from players not premades rolling face.

Match three was looking great all of our team was advancing in a nice staggered firing line at the enemy we were not sustaining any damge from LRMs or significant sniper fire.We all make contact with the enemy at around the same time.
The battle lasts a good amount of time shots firing back and forth mechs running this and that way it looked good.I landed two kills...

We lost the score board told the tale.My team had 4 players who failed to break 100 points of damage in a furball brawl that lasted over 4 minutes.Half a team of doorstops!
This wasn't a premade that won this fight it was a team that could hit targets.

Reason for the loss...incompitence.

As for my distain?
I suppose I reserve it for baseless cries about pug stomps that I do not see occuring when I PUG.Now read that last part over and over.

I PUG myself and do not see these atrocities that people claim happen every time they play.

If I pug and win 5 of 8 matches what does that say about players who can't make a 50/50 win/loss?

Do I see an occational premade gimicky team like ECM Ravens? yes I do.Do I lose to them every time as a pug? No I don't.

So If I can do it as a PUG why can't others? I am not super awesomeskillz guy I'm just a player like anyone.


The bottom line is this.

Premades are not the cause for the underlying issue that brings threads like this to the front page of the forums every day.

The issue is bad players are bad and complain about something because they lose frequently because they are bad.

PUGS not wanting to play with premades ..fine whatever...mark my words if this happens and I honestly hope it does there will be something else to blame for the loss.

I can asure you of one thing though.

The next order of complaints will not be based any more on fact than the premade issue is.


I think your missing the point of this topic and understandably it is getting off topic a little, Point is preception of new players is that premades are facerolling new players, New players quit game player base shrinks game dies, synch dropping does happen and happens more then you will ever admit, i like you play through it smile and laugh with my team mates and move on when i pug i stil manage 2-3 kills a match 600-1000 dmg but telling other players they suck isnt going to help anyone what i ask is that most of the 8man groups have a place to play 8 vs 8 but its either to hard for them or broken that can be debated in a diferant thread all i ask is that we give the new players a place to play have fun and let them become skilled pilots so that one day they will contribute to the game.

#148 Warrior UK

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Posted 06 January 2013 - 08:35 AM

Well put Lykaon
I pug from time to time and win or lose depending on the team play, i all so play 4v4 and 8v8, all the players that i play with will say that the pug stomping days are over it never works like that now, If a 4 or 8 premade team wins easy now its becuase the other team wer bad players or not working as a team trying to be a hero. The only reason why sync drops still happen is because players are now being to lazy to form an 8 man if more did the game would be how it is intended to be (a team game) and moving forward, the same applies to 4 man teams as well. But as you said they would find something else to moan about, if you dont like getting your teeth kicked in all the time or are a poor player that knows they can inprove then why not try getting on one of the many servers mentioned on these forums and into a team game, you dont even have to talk so long as you can hear your other team mates.
So for the sake of the game STOP moaning about 8 premades rolling pugs (they no longer play pugs, only other 8 premades teams)
Stop moaning about two 4 man syncdrops (if you want to stop this put more 8 premade teams out there) get on chat servers
Stop moaning full stop it puts new players off playing

Another thing i forgot to mention about this game now is the only skill there is to be had is in the aiming of weapons, there is no longer any piloting skills as players now try to run through you to get to a kill, if knock down ever comes back in a new breed of pilot will be found and a lot of players will leave due to falling all the time, scouts are a fine example of the run through when more than two do the circle of death and run into each other

Edited by Warrior UK, 06 January 2013 - 08:49 AM.


#149 Mycrus

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Posted 06 January 2013 - 08:55 AM

The imbalance of pitting organized teams vs PUGs is a real problem.

It is not imagined it is real.

Ive played premades since closed beta and i have played PUGs ever since it is so hard to get 8mans.

Ive seen both sides and trust me when i say that getting farmed as a PUG is not a good experience.

Remember this game does not have a tutorial or even a test range map... There are most definitely new players in the PUG queue..

And when you get farmed match after match... Worse if you drop against ecm farmers... It will put you off from playing the game period.

It has to be addressed one way or another for the longevity of this game and for the futureof the BT franchise.

#150 Wired

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Posted 06 January 2013 - 09:03 AM

So today I saw an interesting sight. I was on a team, and someone on the team was claiming to be in an 8 man sync drop. A couple other people on my team were as confused as I were, as we weren't on an 8 man. Then that person started throwing insults at the other team.

I saw similar behavior in CB and pre- phase 1 open beta.

At some point, those people stopped playing under their names and I Suspect some of the current instigators are just them with an alternate account.

Edited by Wired, 06 January 2013 - 09:05 AM.


#151 Star Captain

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Posted 06 January 2013 - 09:17 AM

View PostSerapth, on 04 January 2013 - 03:32 PM, said:


There is no problem for you.

Have 50% of one side having advanced knowledge of what mechs they are going to bring, having a prepared strategy and being in voice communication throughout a match is a MASSIVE advantage. This is far more over powered then ECM is, by a mile. A PuG group defeating people with these advantages is a major accomplishment. Unless your premade completely suck, they should dominate.

Now, if the matchmaker guaranteed a premade on each side of the fight... that then is balanced AND would lead to actually interesting fights instead of a one side stat padding exercise.


Problem here. I play many four man drops and do try to get the PUG's to come with us when we move. 35% of the time they tend to say 'Screw you! I want to do this. Not that.' And then one or two walk off and get themselves butchered. We then end up trying to push the enemy cap and cap it out for a win. Seriously guys, fighting in a 4 man premade may give us more wins than loses. But if the PUGs that drop with us do their own thing and don't work with the group, your four man is screwed. If you really think 'four man teams = constant wins' join a group and try it. You will still have to fight hard to avoid a loss.

#152 Serapth

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Posted 06 January 2013 - 09:27 AM

View PostLykaon, on 06 January 2013 - 01:21 AM, said:



Wow you are yet another who can't comprihend the issue I have.

Well here it is as basic as I can possibly spell it out.

Puggies complaining about premades constantly is bad PR for the game and provides absolutley no possitive results.It discourages players from even trying the game.

The TRUTH of the issue isn't that puggies can't win because every time they try to play a match some premade kicks there teeth in this is FALSE.

By contributing to a negative myth you are causing damage to the game.And I know thisissue isn't as bad as I read because when I read it I said to myself...let's go pug and see what the hub bub is about.

I PUG myself I play exactally the way you do.So don't even try that line of crap with me.I have never ever said I demand that people play as I do.I am just sick to death of all the cryfest anti premade nerf this that is OP'd crap.None of that matters when the underlying cause of the complaints is players who stink at mechwarrior complain.

The differance is I do not see the premade pugstomps everyone cries on about.

I played all pug matches today (all games played between 6PM-8PM EST pretty much US prime time).Me alone solo! no 4 man just another pug in the mix.

I played 8 games and won 5 (pretty good ratio) the three losses? well let me explain that.

Loss one I had my very slow stalker out on the front lines fighting the enemy.Our base starts getting capped.So rather than turn my 48 kph mech around and face my rear armor at the enemy and die well before getting back to base I type to my "team" for someone fast to stop the cap.....nothing happened enemy capped the base a loss.

Why? incompitence! we had a 3 mech advantage but no one wanted to return to base we had a commando a Centurion and a Dragon on my team and none of them RTB.

Match loss two...basically replay the first scenario except this time I attempted to RTB myself at a blurring 48 kph...guess what I didn't make it in time.
Cause...more ineptitude from players not premades rolling face.

Match three was looking great all of our team was advancing in a nice staggered firing line at the enemy we were not sustaining any damge from LRMs or significant sniper fire.We all make contact with the enemy at around the same time.
The battle lasts a good amount of time shots firing back and forth mechs running this and that way it looked good.I landed two kills...

We lost the score board told the tale.My team had 4 players who failed to break 100 points of damage in a furball brawl that lasted over 4 minutes.Half a team of doorstops!
This wasn't a premade that won this fight it was a team that could hit targets.

Reason for the loss...incompitence.

As for my distain?
I suppose I reserve it for baseless cries about pug stomps that I do not see occuring when I PUG.Now read that last part over and over.

I PUG myself and do not see these atrocities that people claim happen every time they play.

If I pug and win 5 of 8 matches what does that say about players who can't make a 50/50 win/loss?

Do I see an occational premade gimicky team like ECM Ravens? yes I do.Do I lose to them every time as a pug? No I don't.

So If I can do it as a PUG why can't others? I am not super awesomeskillz guy I'm just a player like anyone.


The bottom line is this.

Premades are not the cause for the underlying issue that brings threads like this to the front page of the forums every day.

The issue is bad players are bad and complain about something because they lose frequently because they are bad.

PUGS not wanting to play with premades ..fine whatever...mark my words if this happens and I honestly hope it does there will be something else to blame for the loss.

I can asure you of one thing though.

The next order of complaints will not be based any more on fact than the premade issue is.



You dont have an ounce of evidence to back up your "facts". If countless threads like these pop up talking about getting rolled, and countless other threads where people say they win easily when playing in premade, I tend to think you are the one with faulty perceptions. The caustic attitude isn't going to sway anyone to your perspective either, so you are either preaching to the choir ( the other seeming minority of players like you that like the status-quo ) or you are causing people to ignore you. I almost literally did. Not because I disagree with what you are saying ( which by the way, I do ), but because of the lack of maturity in delivering.



You say that the biggest problem is PR... what PR is there in pugs getting stomped every day? The people you want to influence are NEW PLAYERS... do you think my comments on this thread, or yours, are more off putting for new players? I'm trying to improve the game for them ( and others ), you are basically saying learn to play or play like I do, just in much less polite ways.

View PostWarrior UK, on 06 January 2013 - 08:35 AM, said:

Well put Lykaon
I pug from time to time and win or lose depending on the team play, i all so play 4v4 and 8v8, all the players that i play with will say that the pug stomping days are over it never works like that now, If a 4 or 8 premade team wins easy now its becuase the other team wer bad players or not working as a team trying to be a hero.


Huh? So all the people you play premade with say that pugging is fine... yeah, ok.

You do realize the number one imbalance between PuGs and Premades is the pugs literally CANT play as a team with the tools currently provided?

Edited by Serapth, 06 January 2013 - 09:28 AM.


#153 Mycrus

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Posted 06 January 2013 - 09:29 AM

I dont know about you but when we 4-man we dont sweat in 80% of our games...

The only time we lose is when we really play stupid.. But we should have taken out enough enemy mechs so half decent PUGs can finish on a win...

It has become mind numbingly boring that there are 4-man games that we talk non game stuff the whole time or not talk at all.

Im not an elite player... I even use a joyhas made me to preferstick... This is the reason why i say that 4-man vs PUGs is OP.

This coupled with a ghost town 8man queue has made me to prefer to PUG

Edited by Mycrus, 06 January 2013 - 09:33 AM.


#154 Serapth

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Posted 06 January 2013 - 09:33 AM

View PostMycrus, on 06 January 2013 - 09:29 AM, said:

I dont know about you but when we 4-man we dont sweat in 80% of our games...

The only time we lose is when we really play stupid.. But we should have taken out enough enemy mechs so half decent PUGs can finish on a win...

It has become mind numbingly boring that there are 4-man games that we talk non game stuff the whole time or not talk at all.

Im not an elite player... I even use a joystick... This is the reason why i say that 4-man vs PUGs is OP.


Pretty much this. When I premade, I actually find the experience many times more boring than PuGing, even in the face of getting stuck with complete idiots, TKers and of course, getting rolled by other premades. It's much more lucrative, but boring.

It's odd how I seemingly win 80% as a premade, win about 20-30% as a PuG, many others claim about the same stats... but apparently there is no advantage... yeah right.

#155 Rippthrough

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Posted 06 January 2013 - 09:37 AM

I win about 95% as a premade, about 70-80% as a pug....premades aren't the issue. Most 3-4 man groups are just running random builds for ***** and giggles.

Edited by Rippthrough, 06 January 2013 - 09:37 AM.


#156 Sheraf

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Posted 06 January 2013 - 09:50 AM

View PostLykaon, on 06 January 2013 - 01:21 AM, said:



Wow you are yet another who can't comprihend the issue I have.

Well here it is as basic as I can possibly spell it out.

Puggies complaining about premades constantly is bad PR for the game and provides absolutley no possitive results.It discourages players from even trying the game.

The TRUTH of the issue isn't that puggies can't win because every time they try to play a match some premade kicks there teeth in this is FALSE.

By contributing to a negative myth you are causing damage to the game.And I know thisissue isn't as bad as I read because when I read it I said to myself...let's go pug and see what the hub bub is about.

I PUG myself I play exactally the way you do.So don't even try that line of crap with me.I have never ever said I demand that people play as I do.I am just sick to death of all the cryfest anti premade nerf this that is OP'd crap.None of that matters when the underlying cause of the complaints is players who stink at mechwarrior complain.

The differance is I do not see the premade pugstomps everyone cries on about.

I played all pug matches today (all games played between 6PM-8PM EST pretty much US prime time).Me alone solo! no 4 man just another pug in the mix.

I played 8 games and won 5 (pretty good ratio) the three losses? well let me explain that.

Loss one I had my very slow stalker out on the front lines fighting the enemy.Our base starts getting capped.So rather than turn my 48 kph mech around and face my rear armor at the enemy and die well before getting back to base I type to my "team" for someone fast to stop the cap.....nothing happened enemy capped the base a loss.

Why? incompitence! we had a 3 mech advantage but no one wanted to return to base we had a commando a Centurion and a Dragon on my team and none of them RTB.

Match loss two...basically replay the first scenario except this time I attempted to RTB myself at a blurring 48 kph...guess what I didn't make it in time.
Cause...more ineptitude from players not premades rolling face.

Match three was looking great all of our team was advancing in a nice staggered firing line at the enemy we were not sustaining any damge from LRMs or significant sniper fire.We all make contact with the enemy at around the same time.
The battle lasts a good amount of time shots firing back and forth mechs running this and that way it looked good.I landed two kills...

We lost the score board told the tale.My team had 4 players who failed to break 100 points of damage in a furball brawl that lasted over 4 minutes.Half a team of doorstops!
This wasn't a premade that won this fight it was a team that could hit targets.

Reason for the loss...incompitence.

As for my distain?
I suppose I reserve it for baseless cries about pug stomps that I do not see occuring when I PUG.Now read that last part over and over.

I PUG myself and do not see these atrocities that people claim happen every time they play.

If I pug and win 5 of 8 matches what does that say about players who can't make a 50/50 win/loss?

Do I see an occational premade gimicky team like ECM Ravens? yes I do.Do I lose to them every time as a pug? No I don't.

So If I can do it as a PUG why can't others? I am not super awesomeskillz guy I'm just a player like anyone.


The bottom line is this.

Premades are not the cause for the underlying issue that brings threads like this to the front page of the forums every day.

The issue is bad players are bad and complain about something because they lose frequently because they are bad.

PUGS not wanting to play with premades ..fine whatever...mark my words if this happens and I honestly hope it does there will be something else to blame for the loss.

I can asure you of one thing though.

The next order of complaints will not be based any more on fact than the premade issue is.


I think there is a need for a tutorial for new players. Throwing new players into a game where they can't control their mechs yet is why this happens. I have a PUG match this morning, 5 on my team and 8 on the other team. We still manage to win by stay together and focus fire.

#157 Serapth

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Posted 06 January 2013 - 09:54 AM

View PostRippthrough, on 06 January 2013 - 09:37 AM, said:

about 70-80% as a pug



Not calling you a liar, but I am certainly not calling you a truth teller...

You just cant carry a team on your back that often. I've regularly lost PuG matches where I do 1000+ dmg with 3 or 4 kills.

#158 GhostFacedNinja

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Posted 06 January 2013 - 10:03 AM

As far as I see it several things need to be done to improve general quality of life. For all players, from PUGs to hardcore groupers.

Massively improve in game and in launcher chat and party functions. It just sucks right now.

Give pure group vs group ladders, with rankings and maybe custom rewards. Allow groups to challenge each other, and allow skirmish modes. Give group players something to do other than just curbstomp pugs and maybe come up against an interesting group now and then.

If groups get put into a public match, then it should be (roughly) equal groups on each side. So if two 4 man teams try to sync drop they will always be put on opposite sides. Etc. If no other teams are available to play then they would have to que until there are. Whilst people not in a group go straight in.

Replace DC's that occur in the finding pilots stage at least. Preferably in the countdown stage too. Allow people with "issues" to DC and be replaced in those phases too.

Add in game voip.

I think these things would massively helps balance issues that I see in the game right now. The whole CW thing would be nice for sure, but personally I would regard that as an optional extra above most of the above points.

#159 Rippthrough

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Posted 06 January 2013 - 10:10 AM

View PostSerapth, on 06 January 2013 - 09:54 AM, said:

You just cant carry a team on your back that often. I've regularly lost PuG matches where I do 1000+ dmg with 3 or 4 kills.


4 headshots, in case you're wondering about the damage.

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Edited by Rippthrough, 06 January 2013 - 10:10 AM.


#160 HitNRun66

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Posted 14 January 2013 - 10:13 PM

View PostSerapth, on 05 January 2013 - 06:59 PM, said:

I noticed tonight, I had 4 7v8 matches, and in each case I simply asked if the other side was premade. 3 of 4 times they said they were. It really seems like a lot of the 7v8 matches are the result of premades causing the match maker to fail.

Next time you encounter a 7v8 match, simply ask.


The Matchmaker certainly does need work, as does the game itself which still crashes on launch at times. I see too many Dicsonnects (discos) still.

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As is often the case, when there is a problem with something people are often quick to complain, but slow to praise. This game has progressed a lot since Oct/Nov when I stopped playing (due to beiing busy, not hating MWO). Bravo to PGI who are certainly addressing the matchmaking issue as well as many others the community at-large may or may not be aware of at the present time. Just because you post a complaint about something and PGI doesn't write a patch withina day or two don't assume PGI is doing nothing - even if even your complaint is valid and "easy for everyone to agree on" like crashes. No one likes the MWO client crashing at game launch. Even so, no one is going to respond to your post immediately or even quickly unless you happen to be the first person to discover some BIG BUG that's easy-to-fix.

I started playing again 5 days ago, and today is my thrid day on Team Speak. Having played Mechwarrior 4 online with a group that "trained" together and played planned matches against other groups, and having played MWO for about a month before I stopped playing, I am very much looking forward to more fixes. And I've seen fixes since I just came back 5 days ago, too. And again I applaud PGI for their work. MWO isn't perfect (no game is), and it will never be ... but it is very good and getting better.

You guys are all BETA testers... launch the game and after you log in and look at the upper, right ... Mechwarrior Online Beta. I'm sure PGI is grateful for its testers as in any Beta I've been involved in, but remember, development happens on their schedule, not your desires ... and channeled well your desires expressed in forums can help shape a better game!

ASK YOURSELF: Can you honestly say all of the posts you make are with an eye toward improving the game and NOT venting some anger or frustration? Are your posts (as a Beta tester) useful for the devs? If the devs could follow the forums and all of the fluff/wasted/angry/useless/flaming posts were automatically deleted, would your posts remain?

Thank you PGI!! After no "real" Mechwarrior video game for such a long time its a great thing to see someone else pick up the gauntlet and run with it!





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