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Bring Back The Power Of The Heavy Mechs


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#1 Even Dark

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Posted 05 January 2013 - 03:35 AM

At the moment it is so that the Light Mechs are too strong in the Game. They are to hard to hit with the gamespeed and lags.

I often run with my Raven ECM Protectet into a full grp an stay alive, or see that ECM Scouters runing into the own Grp and its not really possibel to kill them fast.

I think that when a light Mech runs into a grp of 4-6 Mechs the light mech must go fast down and not have a lagshild on it.

But what can be do to change this and make the Heavy slower Mechs stronger?


Also what would you say if the Gamespeed will be reduced by 50%

That means if a mech runs at the Moment 142kph it will then show that he runs 142kph but run only 71kph from the actually gamespeed.

All of the walking speeds will reduced then by 50% but show also the old speed.

finally if the gamespeed is lower, its easier to hit fast targets, and that will bring back the Firepower of the Heavy Mechs on the Battlefield and make a game not so fast before it ends.

Then we are away from a hit and run game and back too a high tonnage fighting Mechs Game where High tonnage King of the Battlefield is :)

Edited by Even Dark, 05 January 2013 - 03:40 AM.


#2 Buck Cake

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Posted 05 January 2013 - 04:31 AM

The 3L is the King and Queen of Cheese.

Possibly, if you could sneak a King Crab into the game and outfit it with dual clan gauss, lpl and clan lrm 20, it would be more of a cheese, but only of it was parked behind the one-way invisible barrier on frozen city.

#3 Black Ghost

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Posted 05 January 2013 - 04:43 AM

You can't be serious or?

I mean lets think about it. I hear enough from mechs why travels with about... well lets say 50 kph. If you reduce it, they will travel with about 25 kph. It will take forever to travel to the center of the map. Reducing the gamespeed isn't the best idea.

The solution would be to rethink ecm, add possibilities for other non ecm mechs to counter it or at lest make it less dramatic and second fix the damn netcode, but to be honest I don't think the last one will ever happen but that's another topic :)


Cheers,

#4 Jon W UK

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Posted 05 January 2013 - 04:52 AM

If they can fix the netcode then yes speeds are fine.

The problem is the netcode should be priority one, from what has been posted on the forums from the start it has been an issue. That worries me because it has been an issue for so long they have been unable to fix it, one has to ask the question are they going to be able to fix it ?

If not then slowing mech speeds may be the only fix they can apply.

#5 Coole

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Posted 05 January 2013 - 04:54 AM

Not the worst idea, but I don't think it'd feel right. Some people would probably get angry when they find out that they aren't going the listed speed. How? They'd do the math by tracking the approximate time it takes to close the gap to a target 500m away. Maybe even assume its a bug.

View PostJon W UK, on 05 January 2013 - 04:52 AM, said:

If they can fix the netcode then yes speeds are fine.

The problem is the netcode should be priority one, from what has been posted on the forums from the start it has been an issue. That worries me because it has been an issue for so long they have been unable to fix it, one has to ask the question are they going to be able to fix it ?

If not then slowing mech speeds may be the only fix they can apply.


Have faith. You must believe! Only then will it come true.

#6 Adridos

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Posted 05 January 2013 - 05:01 AM

Collisions and netcode fix = light massacre.

No need to make Atlas slower than a regular human.

#7 Pr8Dator

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Posted 05 January 2013 - 05:03 AM

Just buy an ECM Raven... end of story.

#8 Hauser

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Posted 05 January 2013 - 05:17 AM

Once knock down comes back in you'll be laughing again.

In closed beta light mechs that get close would just be tackled and get their legs shot off while on the ground.

#9 PiemasterXL

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Posted 05 January 2013 - 05:24 AM

View PostBuck Cake, on 05 January 2013 - 04:31 AM, said:

The 3L is the King and Queen of Cheese.


3L is king of cheese, 2D is the queen.

This thread falls in the category:


"My ‘mech isnt the best.
Your ‘mech is the best.
Why can’t my ‘mech be the best?"

If a light makes it possible for you to kill him fast, then he has failed in his sworn duty as a light mech pilot to annoy and harass you to death.

#10 o0Marduk0o

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Posted 05 January 2013 - 05:34 AM

With TAG not working within 180m, the only working counter for ECM is another ECM. TAG only shines on large open maps like Caustic Valley.

#11 Even Dark

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Posted 05 January 2013 - 12:18 PM

View PostPiemasterXL, on 05 January 2013 - 05:24 AM, said:


3L is king of cheese, 2D is the queen.

This thread falls in the category:


"My ‘mech isnt the best.
Your ‘mech is the best.
Why can’t my ‘mech be the best?"

If a light makes it possible for you to kill him fast, then he has failed in his sworn duty as a light mech pilot to annoy and harass you to death.


dude i play more lightmech games then heavy mechs because the reason is with a raven 3l its easy to kill every mech on the battlefield if you not stuck on the map...

1st times i see a atlas and was thinking mhh 35t vs 100t better scout and run away and then i saw wtf i can kill these atlas and he have big problems to hit me Oo, when i play my heavy mechs i see why its hard too hit fast mechs... they lagging around no chance just luck shoots stop them....

and this is not a thing to get the best mech this is a thing to take the mechbalance and all write IF netcode get fixed but lag is lag

in mw is a raven a high equipt scoutermech and not a mechkiller... but atm with lagshild fast light mechs are better then the rest

#12 borisof007

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Posted 05 January 2013 - 12:34 PM

I made this video yesterday, granted there weren't any lights but there were 3 cicadas, two with ECM's.

It's me in my catapult C-1 founders in River City. 1080p for your viewing pleasure too XD


Edited by borisof007, 05 January 2013 - 12:35 PM.


#13 Ngamok

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Posted 05 January 2013 - 12:51 PM

View PostHauser, on 05 January 2013 - 05:17 AM, said:

Once knock down comes back in you'll be laughing again.

In closed beta light mechs that get close would just be tackled and get their legs shot off while on the ground.


Then it's their fault for getting close. Right now, all you see in game is all manner of light mechs pretty much running right at you and warping through the other side. Not even afarid of falling over. In closed beta, yes you saw light mechs even then and the good ones knew how to maneuver. The bad ones just fell on their face as would so many people who play now. Even bad medium pilots as well.

#14 Trauglodyte

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Posted 05 January 2013 - 12:52 PM

Mech speeds don't need to be cut in half, they just need to go back to TT values. Mechs are designed and built around their engines. You don't see Toyota stuffing an Mac diesel in their Prius cars do you? That's cause it won't freaking fit. Frame limits engine size, plain and simple. If they would go back to TT values and then boost Speed Tweak to +15% or +20%, it wouldn't be a big deal. Look at it like this:

Commando: 97.2 (TT); 64.8-139.3 (MWO)
Raven: 97.2 (TT); 46.3-113.4 (MWO) Raven 3L: 972. (TT); 32.4-136.5 (MWO)
Jenner: 118.8 (TT); 46.3-138.9 (MWO)

That is just the current Lights available. Mech speeds are out of whack all over the place. And none of the above speeds for MWO include the Speed Tweak. What makes the speeds above even worse is the size of the maps which are so small that it takes 30s and some change for a 64kph mech to go from edge to middle.

#15 borisof007

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Posted 05 January 2013 - 12:55 PM

Yeah my Jenner with a 300 xl and speed tweak goes 152 kph.

Vrooooooooooooooooom!

#16 Vapor Trail

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Posted 05 January 2013 - 02:25 PM

View PostTrauglodyte, on 05 January 2013 - 12:52 PM, said:

Mech speeds don't need to be cut in half, they just need to go back to TT values. Mechs are designed and built around their engines. You don't see Toyota stuffing an Mac diesel in their Prius cars do you? That's cause it won't freaking fit. Frame limits engine size, plain and simple.o from edge to middle.


Cough.
Posted Image

Not a gearhead but that looks like a turbocharged V8 installed in a freaking Chevy Chevette. That car shipped stock with an in-line four-banger.

Sure, it's a custom job designed to do two things, accelerate quickly and go fast...

...but isn't that the point behind engine customization?

#17 Even Dark

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Posted 06 January 2013 - 12:12 AM

sometimes i wonder or i play to another time or on another server ;) or its my german connection ^^ but

i see in so many games how hard it is to kill fast scouter mechs with 130kph+ when you not have SSRMS on board.

the 2nd bad thing is then, that it is no wonder why "ECM is so strong" because you cant kill with this game speed light mechs fast when they cycle in the own grp.

So many ppl hit more team mechs then that scouter funny to see but its true

I cant believe that someone like that when you sitting in a 75t+ mech and get killed from a fast 35t mech because you cant hit em.....


when my atlas runs with reduced speed only 30kps and? the maps are small and the gameplay atm so or so to fast,

but if i can kill better these lagy light mechs then its worth to reduce the gamespeed for me if not i ride my raven 3L and have fun....


View Postborisof007, on 05 January 2013 - 12:34 PM, said:

I made this video yesterday, granted there weren't any lights but there were 3 cicadas, two with ECM's.

It's me in my catapult C-1 founders in River City. 1080p for your viewing pleasure too XD




this cicada do not run fast :ph34r: my cata running faster then that :D

Edited by Even Dark, 06 January 2013 - 12:22 AM.


#18 Trauglodyte

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Posted 06 January 2013 - 11:18 AM

View PostVapor Trail, on 05 January 2013 - 02:25 PM, said:


Cough.
Posted Image

Not a gearhead but that looks like a turbocharged V8 installed in a freaking Chevy Chevette. That car shipped stock with an in-line four-banger.

Sure, it's a custom job designed to do two things, accelerate quickly and go fast...

...but isn't that the point behind engine customization?


Did you really just dig that up to refute me? Dammit, Vapor, that is UNCOOL. And you chose a Chavette of all things. That thing looks like its got a turn radius of 10 degrees cause the wheel wells are cramped. Hrm...





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