I often run with my Raven ECM Protectet into a full grp an stay alive, or see that ECM Scouters runing into the own Grp and its not really possibel to kill them fast.
I think that when a light Mech runs into a grp of 4-6 Mechs the light mech must go fast down and not have a lagshild on it.
But what can be do to change this and make the Heavy slower Mechs stronger?
Also what would you say if the Gamespeed will be reduced by 50%
That means if a mech runs at the Moment 142kph it will then show that he runs 142kph but run only 71kph from the actually gamespeed.
All of the walking speeds will reduced then by 50% but show also the old speed.
finally if the gamespeed is lower, its easier to hit fast targets, and that will bring back the Firepower of the Heavy Mechs on the Battlefield and make a game not so fast before it ends.
Then we are away from a hit and run game and back too a high tonnage fighting Mechs Game where High tonnage King of the Battlefield is
Edited by Even Dark, 05 January 2013 - 03:40 AM.