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Want Some Cheese With That Whine?


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#21 Serapth

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Posted 05 January 2013 - 09:20 AM

View PostSJ SCP Wolf, on 05 January 2013 - 09:13 AM, said:


You post history reads like a lesson out of "I am a Terrible Player: A Guide to Blaming the Game for all your losses and Deaths"



My entire post history basically started yesterday, and has mostly been about trying to improve the game in the face of players like you.

I mean, oops sorry, I meant to say I bow and worship and the massive size and girth of your e-peen, oh you god of MWO. Your elite mastery of this game have rendered all other conversation pointless.

Edited by Serapth, 05 January 2013 - 09:22 AM.


#22 CMDR Sunset Shimmer

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Posted 05 January 2013 - 09:20 AM

View PostMadSavage, on 05 January 2013 - 08:58 AM, said:

That's pretty big in terms of optimizing a build. If you play the game with LRMs and SSRMs as primary weapons, then you're doing it wrong.


So if I choose to be an Indirrect fire support mech missile platform for my team, I'm doing it wrong?

You're trying to tell me that if I try to play a CANON role within this universe, I'm doing it wrong?

You sir, can take your opinion and do what the greeks did with most things, shove it up your A$$.

#23 QuantumButler

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Posted 05 January 2013 - 09:21 AM

Wait are you seriously defending the lagshield which makes light mechs far more durable than any Atlas? Seriously?

Everything else is defensible, but that simply isn't.

#24 Felix

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Posted 05 January 2013 - 09:23 AM

View PostJoseph Mallan, on 05 January 2013 - 09:17 AM, said:

Your point is understood.
Are you sure? There are something like 2,700 different Mech variants, I cannot trust my memory to your assertion. I kinda remember at least one TAG carrying LRM boat. But it could have been a Custom as I have over 3,000 of those!


There are 89 Innersphere mechs that mount a TAG system, give or take a couple, and the closest that comes to it is one of the UK edition mechs called the Rifleman IIB (RFL-IIB-UK) which mounts 2x LRM 5 2x ER LL 2x AC 10s a TAG and a Medium Laser

View PostMadSavage, on 05 January 2013 - 09:18 AM, said:


OK, you can equip a catapult with two LRM 15s and TAG, that solves your problem.


So your first argument is "WELL ITS LORE!" (Which its not, but I dont expect you to understand the lore at this point) then your next argument is "Well you have to customize your canon mechs to make it fit around the (non-lore) ecm!"

Am I missing anything here?

#25 sj mausgmr

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Posted 05 January 2013 - 09:24 AM

Shoot the guns and kill the dudes, it's really that simple.

p.s, throw away your joystick, it makes you bad.

Disclaimer : the OP is brought to you by someone with a clue. A public message from the (not so) friendly (and generally drunk and still #winning lol) Clan Smoke Jaguar.

Edited by sj mausgmr, 05 January 2013 - 09:25 AM.


#26 Wildstreak

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Posted 05 January 2013 - 09:25 AM

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

The whining on these forums needs to stop. I honestly hope PGI isn't taking it all seriously.

Ironic you whine about whining.

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

- ECM is not broken. It does nothing to stop you from shooting direct fire weapons or targeting your enemies, nor does it prevent you from seeing teammates. If you haven't played the game long enough to become accustomed to these things, then the problem is yours, not the game's.

Yes, it is OP. Games like this should have different roles for people to play, not push everyone into Direct Fire because some people like it. Having different roles encourages a larger group to play and more team play as well. The problem is the game and the notion some players like you have that everyone has to play by your style. I honestly wonder now what if ECM were changed so it really harmed Direct Fire instead and the only way to play was long range bombardment, dwell on that.

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

- The only advantage 4-mans have is their communication. Group players are often no better than exclusive puggers, they just understand the fundamentals of group fighting and focus fire. If in-game voice chat was properly implemented without a third-party client being necessary, then 4-mans could actually enhance the effectiveness of pug players by calling focus targets. In this way, the community would be better off with groups of organized players. There is also nothing stopping puggers from connecting with 4-mans and getting better at the game.

This is actually true but nothing can be done unless voice chat were enabled in game. Not every new player is going to know about using other chat methods and not everyone will try for various reasons like their computers may not be able to handle it, you don't know everyone's setups so don't assume it is easy for them. I also play LotRO where they have voice chat and because I know how it changes group play, I and other know this is needed but until that is enabled, 4 mans are a problem. Also, there needs to be other match types including 1 vs 1, if you do not know why, you should research Group vs Solo play in MMOs, very good information that shows part of why some people may find 4 mans a problem.

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

- Without lag, light mechs would be totally unusable. It currently only takes a few medium laser blasts to drop their CT armor when they're standing still, so what's to stop that from happening when net-code is fixed and we have no lag issues? Be careful what you wish for. I'm sure once that happens, people will be whining about how useless light mechs are.

I don't recall seeing light mechs being useless before, you just had to be skilled at how to use them in an environment that allowed larger Mechs as well. I have seen teams currently where most of the team was Mediums and Lights still get owned despite lag that exists now, saw it just last week.

#27 Kenach

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Posted 05 January 2013 - 09:26 AM

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

The whining on these forums needs to stop. I honestly hope PGI isn't taking it all seriously.

ECM IS NOT BROKEN

4-MANS AREN'T RUINING THE GAME

LAG MAKES LIGHT MECHS VIABLE





Posted Image

Edited by Kenach, 05 January 2013 - 09:27 AM.


#28 MadSavage

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Posted 05 January 2013 - 09:27 AM

View PostMarcus Tanner, on 05 January 2013 - 09:08 AM, said:

If you are a support role mech boating LRMs, you are usually far away from the fight and cannot use tag to get a target lock.

If you are a support role mech boating LRMs, you usually aren't supposed to have TAG at all. When role warfare is working, using TAG is the role of the scout.

If you are boating LRMs then you're not playing the game wrong - you're just playing an LRM boat (primary LRMs but almost always with some secondary weapons).


Right, but using TAG is a workaround against ECM mechs. Scouts aren't the only mechs that can use TAG, ya know?

#29 Joseph Mallan

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Posted 05 January 2013 - 09:27 AM

View PostFelix, on 05 January 2013 - 09:23 AM, said:


There are 89 Innersphere mechs that mount a TAG system, give or take a couple, and the closest that comes to it is one of the UK edition mechs called the Rifleman IIB (RFL-IIB-UK) which mounts 2x LRM 5 2x ER LL 2x AC 10s a TAG and a Medium Laser

I'll take your word for it. I haven't used HeavyMetal Pro for about 5 years so my knowledge is a bit rusty. :) Thanks. :D

His point is still a bit valid. An LRM boat in the MMO could/should carry a TAG the range has been buffed to where it can be used by the boat. As I used to do on my Grand Archer (Atlas-D Archer build).

Edited by Joseph Mallan, 05 January 2013 - 09:30 AM.


#30 SJ SCP Wolf

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Posted 05 January 2013 - 09:28 AM

View PostJade Kitsune, on 05 January 2013 - 09:20 AM, said:


So if I choose to be an Indirrect fire support mech missile platform for my team, I'm doing it wrong?

You're trying to tell me that if I try to play a CANON role within this universe, I'm doing it wrong?

You sir, can take your opinion and do what the greeks did with most things, shove it up your A$$.


Your neckbeard is showing. You're doing your team a terrible disservice using that kind of loadout. With smart players forcing your missiles to eat dirt, you're doing pathetic to no damage while your mates die. The support role is a farce outside of the TT. Sorry mate, but FPS games where you can actually close distance and use cover not based on dice rolls is a different animal. .

View PostSerapth, on 05 January 2013 - 09:20 AM, said:



My entire post history basically started yesterday, and has mostly been about trying to improve the game in the face of players like you.

I mean, oops sorry, I meant to say I bow and worship and the massive size and girth of your e-peen, oh you god of MWO. Your elite mastery of this game have rendered all other conversation pointless.


Players like me who are capable of playing the game at it's highest level against players like you who are bottom feeding whiners blaming the mechanics for your failures. If you want to help the game become letter, go learn to play first and then when you become a capable player come back and provide your insight based on a mountain of wins, not a handful of losses.

#31 ElmoWithAGun

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Posted 05 January 2013 - 09:29 AM

So much anger in all of you.

#32 Serapth

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Posted 05 January 2013 - 09:30 AM

Wolf, do any of your arguments ever boil down to more than L2P?

#33 Cerebelli

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Posted 05 January 2013 - 09:30 AM

View PostSJ SCP Wolf, on 05 January 2013 - 09:04 AM, said:

Savage is a better player than most of you could ever dream to be (and so am I). I also agree with him.

1. ECM is fine. L2P
2. 4 mans are awesome, if you don't have friends, make some you socially awkward penguin.
3. Current lights, lag is the only thing that keeps them alive. Until they are properly addressed the lag shield is needed.


What I would do to be able to punch you in the face right now...

#34 MadSavage

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Posted 05 January 2013 - 09:31 AM

View PostJoseph Mallan, on 05 January 2013 - 09:27 AM, said:

I'll take your word for it. I haven't used HeavyMetal Pro for about 5 years so my knowledge is a bit rusty. :) Thanks. :D


EVEN IF there are that many stock mechs that mount TAG, there is nothing stopping you from mounting it to your mech yourself. Honestly, its one ton, one crit, no heat, and is a hard counter to ECM. Not only does it allow targeting for missiles of ECM mechs, it also tightens the missile groupings on the targeted mech, giving more damage.

#35 SJ SCP Wolf

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Posted 05 January 2013 - 09:31 AM

View PostSerapth, on 05 January 2013 - 09:30 AM, said:

Wolf, do any of your arguments ever boil down to more than L2P?


When required absolutely.

View PostCerebelli, on 05 January 2013 - 09:30 AM, said:


What I would do to be able to punch you in the face right now...


Mission completed.

#36 Serapth

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Posted 05 January 2013 - 09:31 AM

View PostCerebelli, on 05 January 2013 - 09:30 AM, said:


What I would do to be able to punch you in the face right now...


Wouldn't an ignore button be wonderful. Then he could sit there yelling L2P to himself because pretty much everyone else muted him.

#37 Bguk

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Posted 05 January 2013 - 09:32 AM

View PostSJ SCP Wolf, on 05 January 2013 - 09:04 AM, said:

Savage is a better player than most of you could ever dream to be (and so am I).

3. Current lights, lag is the only thing that keeps them alive. Until they are properly addressed the lag shield is needed.


Being a "better" player has nothing to do with it. On a certain level I get it but you can't just go with a statement saying just because he's a better player he is right.

In regards to 3, dead wrong. Lights were viable with knockdown and take away lag they're still viable. In one breath you state "ECM is fine. L2P" but without lag one can't? Totally disagree.

#38 MadSavage

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Posted 05 January 2013 - 09:32 AM

View PostCerebelli, on 05 January 2013 - 09:30 AM, said:


What I would do to be able to punch you in the face right now...


Despite the brashness, there is nothing preventing you from finding a group to play with. MWO is a teamwork oriented game and the players should do as such.

#39 Mycrus

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Posted 05 January 2013 - 09:33 AM

So ECM farming (where a 4-man drops in all ECM+SSRM mechs vs PUGs) is A-okay?

#40 Kenach

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Posted 05 January 2013 - 09:33 AM

View PostMadSavage, on 05 January 2013 - 08:51 AM, said:

The whining on these forums needs to stop. I honestly hope PGI isn't taking it all seriously.


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