MadSavage, on 05 January 2013 - 08:51 AM, said:
The whining on these forums needs to stop. I honestly hope PGI isn't taking it all seriously.
Ironic you whine about whining.
MadSavage, on 05 January 2013 - 08:51 AM, said:
- ECM is not broken. It does nothing to stop you from shooting direct fire weapons or targeting your enemies, nor does it prevent you from seeing teammates. If you haven't played the game long enough to become accustomed to these things, then the problem is yours, not the game's.
Yes, it is OP. Games like this should have different roles for people to play, not push everyone into Direct Fire because some people like it. Having different roles encourages a larger group to play and more team play as well. The problem is the game and the notion some players like you have that everyone has to play by your style. I honestly wonder now what if ECM were changed so it really harmed Direct Fire instead and the only way to play was long range bombardment, dwell on that.
MadSavage, on 05 January 2013 - 08:51 AM, said:
- The only advantage 4-mans have is their communication. Group players are often no better than exclusive puggers, they just understand the fundamentals of group fighting and focus fire. If in-game voice chat was properly implemented without a third-party client being necessary, then 4-mans could actually enhance the effectiveness of pug players by calling focus targets. In this way, the community would be better off with groups of organized players. There is also nothing stopping puggers from connecting with 4-mans and getting better at the game.
This is actually true but nothing can be done unless voice chat were enabled in game. Not every new player is going to know about using other chat methods and not everyone will try for various reasons like their computers may not be able to handle it, you don't know everyone's setups so don't assume it is easy for them. I also play LotRO where they have voice chat and because I know how it changes group play, I and other know this is needed but until that is enabled, 4 mans are a problem. Also, there needs to be other match types including 1 vs 1, if you do not know why, you should research Group vs Solo play in MMOs, very good information that shows part of why some people may find 4 mans a problem.
MadSavage, on 05 January 2013 - 08:51 AM, said:
- Without lag, light mechs would be totally unusable. It currently only takes a few medium laser blasts to drop their CT armor when they're standing still, so what's to stop that from happening when net-code is fixed and we have no lag issues? Be careful what you wish for. I'm sure once that happens, people will be whining about how useless light mechs are.
I don't recall seeing light mechs being useless before, you just had to be skilled at how to use them in an environment that allowed larger Mechs as well. I have seen teams currently where most of the team was Mediums and Lights still get owned despite lag that exists now, saw it just last week.