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How Pgi Is Killing This Game, And Shooting Themselves In The Foot: With Yet Another Totally Unbiased Poll!


144 replies to this topic

Poll: I am a veritable god of neutrality and unbiasedness. Really. (170 member(s) have cast votes)

Are the points brought up valid?

  1. OHAI! I voted in your other poll, and I still think you're an *****. (35 votes [20.59%])

    Percentage of vote: 20.59%

  2. Yes, these points have summed up a lot of what I feel. PGI has been slacking and needs to seriously improve. (89 votes [52.35%])

    Percentage of vote: 52.35%

  3. No, I honestly think PGI is doing the best they can, the Omnissiah save us all. (46 votes [27.06%])

    Percentage of vote: 27.06%

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#21 Tennex

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Posted 06 January 2013 - 10:35 PM

View PostRifter, on 06 January 2013 - 10:28 PM, said:

I honestly thought the game had a chance up untill about 3 weeks ago. Now im pretty sure its going to crash and not exsist in one years time.

The tipping point for me was CW and the way they started handling it. We go OB and they announce it will be in game in 90 days, all is well. we have a outline of it from the PC gamer article and most people are happy with the timeline. It gets to the 60 day mark when they should be done planning, done coding, and into testing of CW so people start to ask questions about it in the middle of dec, a perfectly reasonable thing to do when asking about a feature that should by this point be in testing so all info about it should be readily available.

They respond by locking all threads that mention CW, taking all post which referance the 90 day after OB timeline and deleting them and outright refusing to answer all CW related questons in the one official place we have to ask questions which is the ask the devs thread.

You dont handle something as major as CW by sweeping it under the rug and hoping we all forget what we were told. To me this was the tipping point between probable sucess and probable failure for the game.


i completely agree with this. the way they handled it, like how they handle most things, is dishonest.


i would have been perfectly happy to hear an announcement saying that CW has been postponed, to do it right instead of rushed. which is probably why it still hasnt been implemented.

I mean wouldn't you want it done right? instead of how they did with the ECM and LRM buffs and conquest (wasn't base defense promised in PCgamer)

or am i nieve for thinking given enough time they will do it properly.

Edited by Tennex, 06 January 2013 - 10:39 PM.


#22 Felix

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Posted 06 January 2013 - 10:36 PM

View PostNoth, on 06 January 2013 - 10:27 PM, said:


It's called the producer wanting it's returns on it's investment. This happens all the time in the gaming world.


I am curious as to where the 5 million they got offf of us went already.

If it is such a small team as people say then it should have lasted a lot longer than it did.

#23 N0MAD

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Posted 06 January 2013 - 10:37 PM

Thats a big wall of Text .. you could of simply said ..I think the Game suck, the devs suck everything sucks IM NOT HAPPY, this is what you beter do to make me happy..

#24 Lonestar1771

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Posted 06 January 2013 - 10:38 PM

View PostRifter, on 06 January 2013 - 10:28 PM, said:

I honestly thought the game had a chance up untill about 3 weeks ago. Now im pretty sure its going to crash and not exsist in one years time.

The tipping point for me was CW and the way they started handling it. We go OB and they announce it will be in game in 90 days, all is well. we have a outline of it from the PC gamer article and most people are happy with the timeline. It gets to the 60 day mark when they should be done planning, done coding, and into testing of CW so people start to ask questions about it in the middle of dec, a perfectly reasonable thing to do when asking about a feature that should by this point be in testing so all info about it should be readily available.

They respond by locking all threads that mention CW, taking all post which referance the 90 day after OB timeline and deleting them and outright refusing to answer all CW related questons in the one official place we have to ask questions which is the ask the devs thread.

You dont handle something as major as CW by sweeping it under the rug and hoping we all forget what we were told. To me this was the tipping point between probable sucess and probable failure for the game.


This^^^^ and again I think this is mostly on IGP. Something tells me we will have clan mechs LONG before CW as that will be the big money maker and IF we do get CW it won't be until mid to late 2013.

#25 Felix

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Posted 06 January 2013 - 10:38 PM

View PostLonestar1771, on 06 January 2013 - 10:25 PM, said:


THAT blame should be pointed at IGP. IGP is in control of PGI and probably makes MOST of the stupid decisions.


Honestly I point it at the whole group of them, but they have the same letters in their names, so I just pick one at a time :)

#26 Antony Weiner

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Posted 06 January 2013 - 10:38 PM

I will also leave a comment in this marvelous discussion.
Posted Image

#27 Noth

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Posted 06 January 2013 - 10:38 PM

View PostFelix, on 06 January 2013 - 10:36 PM, said:


I am curious as to where the 5 million they got offf of us went already.

If it is such a small team as people say then it should have lasted a lot longer than it did.


Lets see... it also went to the developers, to pay the employees, pay for the offices, servers, etc for upcoming months. Producers tend to get money throughout the life of the game thus still could demand additional returns on investment.

#28 Rejarial Galatan

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Posted 06 January 2013 - 10:42 PM

way things are going, it wont be here by even Halloween 2013. its circling the drain with all the missteps being taken by both IGP and PGI to be brutally honest about it.

#29 JSparrowist

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Posted 06 January 2013 - 10:43 PM

I agree with the OP for the most part.

My decision to stick around and sink any more money into this game depends on how they handle the current issues at hand in the upcoming patch(s). Hopefully a number of the current problems are addressed later this month.

I don't expect things to be perfect right away, the game is new and still in its infancy. What I do expect is some progress along the way and a clear plan that is expressed to the public. That goes a LONG ways! I would be okay with some delays in progress IF I am informed and kept in the loop about what is happening. When a dev studio goes silent in light of problems with their product is when I turn my back and close my wallet to them for good.

Here's to hoping things improve!

#30 Rejarial Galatan

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Posted 06 January 2013 - 10:45 PM

at this point, if I see this game make 6 months from when founders went on sale, I will be just happy enough to delude myself into thinking I paid for 6 months, got six months, now lets see what happens.

#31 Valore

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Posted 06 January 2013 - 11:02 PM

Agree completely with the guys talking about the CW. Its a perfect example of something that's losing PGI all the goodwill they had, which was a lot.

Truth be told, CW was the biggest thing that got people excited and overlooking the fact we literally are playing glorified Deathmatch over and over on 4 maps.

The way they've handled that issue, I'm surprised so many are okay with it, even so many Founders who have sunk cash in.

#32 Reno Blade

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Posted 06 January 2013 - 11:03 PM

Would you rather have the game still in Closed beta and not play for the last months?
They gave us the opportunity to be part of the development of this game and play the game before the launch!
How many times did we thank them when they put out the Dev Blogs and QnAs? We were so happy that the Devs are so involved with the community.

What happened to make the community ignore/blame the Devs now? They are still working on all the parts.
Screw 3rd Person, thats a thing of the past.
Screw matchmaking, its already comming closer (see the roadmap).
If you are all pumped up because of the last weeks, we had christmas ffs! Give them some holydays aswell !
Last patch was big and we got a lot, why is everyone beating dead horses and unborn horses?

Be patient and be happy you dont have to spam the "give closed beta access plz!" anymore and can play with big stompy robots!

#33 Noth

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Posted 06 January 2013 - 11:04 PM

View PostValore, on 06 January 2013 - 11:02 PM, said:

Agree completely with the guys talking about the CW. Its a perfect example of something that's losing PGI all the goodwill they had, which was a lot.

Truth be told, CW was the biggest thing that got people excited and overlooking the fact we literally are playing glorified Deathmatch over and over on 4 maps.

The way they've handled that issue, I'm surprised so many are okay with it, even so many Founders who have sunk cash in.


People are ok with it because in the end, it will come when it comes. Granted they could had handled it better.

#34 Valore

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Posted 06 January 2013 - 11:41 PM

So the question begs, if they handled something like that so poorly, what gives you the confidence they'll do the actual release right?

Fair play if you're taking the positive attitude of 'well they've already got my money, what can you do' :)

But having played in Beta releases as you have, I think the bitter taste, as I mentioned in my OP, comes mostly from the amount of money-milking PGI seem to be willing to do, vs the progression and attitude they have towards those they're milking money from.

#35 Noth

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Posted 06 January 2013 - 11:47 PM

View PostValore, on 06 January 2013 - 11:41 PM, said:

So the question begs, if they handled something like that so poorly, what gives you the confidence they'll do the actual release right?

Fair play if you're taking the positive attitude of 'well they've already got my money, what can you do' :)

But having played in Beta releases as you have, I think the bitter taste, as I mentioned in my OP, comes mostly from the amount of money-milking PGI seem to be willing to do, vs the progression and attitude they have towards those they're milking money from.


Their attitude towards the mass of players is very good. Their attitude towards the constant naysyers and doomsayers is honestly what I would expect (not that good). They've communicated better with us than most companies ever do, they are progressing, but like I've said before, it's not always in the area you want (certain things finish faster than others).

I also don't see anything as money milking as nothing they've added to make money are needs to buy. You could call the founder's program was money milking, but there's the possibility that the game would not even be where it is now without such.

I'm positive not because I spent money, but because many of these dire problems are blown out of proportion and present in nearly all games and because I'm still having fun with the game and that is the most important factor.

#36 Danipenn

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Posted 06 January 2013 - 11:59 PM

For me the problem with this game is that, apart from playing with different loadouts, there is not much to do really...

I hope they release something big soon.

#37 MustrumRidcully

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Posted 07 January 2013 - 12:40 AM

Just one thing - the "It's Beta excuse" is something I see mostly from fellow players, not from PGI. Yes, they put the "Open Beta" stamp on the game, but they don't seem to hide behind it to deflect critique.

My biggest problem is there is not enough feedback on feedback. We always get so vague responses, if at all, or so incomplete. I do not have the feeling that they engage the critique fully.

The whole "real Double Heat Sink are OP" debate for example. We only get Garth with his Cicada or Jenner boogey man examples, but something more fundamental and well-reasoned is almost like the Marauder... Unseen and making me sad for it.

Edited by MustrumRidcully, 07 January 2013 - 12:43 AM.


#38 Texas Merc

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Posted 07 January 2013 - 12:41 AM

Dec 21 3050? Lyran Apocalypse?

man OP you should play or not play. that is all. not l2p or s t f u . just play or not play.

if it dies or thrives it wont be because of posters in the general discussion forum.

#39 elbloom

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Posted 07 January 2013 - 12:50 AM

yeah... not so much to do.... maybe because IGP is cross developing other games, http://mwtactics.com/ for example.

I don´t know but I feel progression on MWO is pretty slow, but even in it´s current state it´s luckily fun.

#40 MustrumRidcully

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Posted 07 January 2013 - 12:56 AM

View PostValore, on 06 January 2013 - 11:02 PM, said:

Agree completely with the guys talking about the CW. Its a perfect example of something that's losing PGI all the goodwill they had, which was a lot.

Truth be told, CW was the biggest thing that got people excited and overlooking the fact we literally are playing glorified Deathmatch over and over on 4 maps.


Actually, for me it was role and information warfare. Finally, a Mechwarrior game where it isn't just rush to the Assault mechs. Identifying and locating targets, relying targeting information...

So far I got a 15 % Capture Speed Accelerator and ECM... I am not convinced for now. :)





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