If You Could Only Fix One Thing...
#101
Posted 10 January 2013 - 06:32 AM
60% of those playing now have never seen the game WITH them, and it is going to make a large majority of the Light Kids quit in rage.
#102
Posted 10 January 2013 - 07:00 AM
The players level of politeness.
#103
Posted 10 January 2013 - 07:02 AM
#104
Posted 10 January 2013 - 07:15 AM
#105
Posted 10 January 2013 - 05:32 PM
#106
Posted 11 January 2013 - 11:07 PM
#107
Posted 11 January 2013 - 11:49 PM
I have no mouth and I must scream.
#108
Posted 12 January 2013 - 06:32 PM
#109
Posted 13 January 2013 - 07:26 AM
#110
Posted 13 January 2013 - 07:40 AM
#111
Posted 13 January 2013 - 08:52 AM
#112
Posted 13 January 2013 - 09:12 AM
But one thing I would have done - give everyone a single account but multiple pilots.
This way, they can have actual skill trees. You can build one pilot as your support/commander guy, and another as scout specialist, and so on.
#113
Posted 13 January 2013 - 09:34 AM
#114
Posted 14 January 2013 - 11:33 AM
MustrumRidcully, on 13 January 2013 - 09:12 AM, said:
But one thing I would have done - give everyone a single account but multiple pilots.
This way, they can have actual skill trees. You can build one pilot as your support/commander guy, and another as scout specialist, and so on.
You already have multiple pilots.. Or rather.. you have multiple mechs.
If they made it so you could only join a unit with a mech that you have mastered, essentially moving that mech into a unit's roster, that would allow accounts to be in multiple unit and unit types.
Edited by HC Harlequin, 14 January 2013 - 11:33 AM.
#115
Posted 14 January 2013 - 11:45 AM
MustrumRidcully, on 13 January 2013 - 09:12 AM, said:
But one thing I would have done - give everyone a single account but multiple pilots.
This way, they can have actual skill trees. You can build one pilot as your support/commander guy, and another as scout specialist, and so on.
That would be too much like STO, and with PGI being the same size as Cryptic, I have severe reservations about it being pulled off timely and properly. Though I beleive PGI is a far more capable and competent developer. And because we're both from STO, I know you know where I"m coming from just as well as I know what you mean. So greetings to you sir mustrum!
formerly @genxcraig
#116
Posted 14 January 2013 - 01:55 PM
#117
Posted 14 January 2013 - 01:57 PM
#118
Posted 14 January 2013 - 02:22 PM
#119
Posted 15 January 2013 - 05:04 PM
#120
Posted 15 January 2013 - 05:14 PM
You should track this post HC, update the vote as new bugs and content is adjusted.
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