Jump to content

144 Wins/257 Losses


109 replies to this topic

#1 mekabuser

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,846 posts

Posted 07 January 2013 - 07:51 PM

Im just curious, even if I was the worst mwo pilot in history, how do I wind up with a win loss ratio so atrocious.

Use all your powers to resist trolling.

Seriously.. At least 25 of those wins are with premades back in cb, where I incidentally never lost a match, they were just TS pickups with random pilots, nor did i ever die i think. oh , nvmnd, that got wiped.

So , this is pure pug, so what gives. ?
I dont think Im affecting the outcome of the match too much either way, so whats with the horrific ratio?
I can understand running into 8 mans back b4 phase 1 ok, but even still over the last several weeks its like over and over again, Im on the team that gets steamrolled..
How can this be ? I love mechwarrior.. alot... Ive also been pretty damn successful at it in previous incarnations.. yes i played ffp in mw4.
But this is starting to wear thin.. Premade is no fun for me because its literally a foregone conclusion that its a win, yet the pug pool is just crazy.. I mean i can handle 50 /50 or even a little less, but my numbers are trending towards two to one losses to wins.. thats crazy.
So , anyone tell me what im missing statistically speaking?

If this is anything like what a good number of pugs experience, thats bad.. Like I said, as far as I can tell, even if i was the worst pilot, the ratio shouldnt be so bad..

#2 Kunae

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,303 posts

Posted 07 January 2013 - 07:59 PM

Nothing from closed beta carried over to OB. All of your wins/losses are from Open Beta.

#3 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 07 January 2013 - 08:01 PM

Play a Raven 3L? :ph34r:

If you feel 4 man groups are too easy and pug is too hard, maybe try 2 man groups?

I dunno what to say dude. The common denominator in all your losses is you. Maybe try a different weight class or mech? I know I play much better in Catapult than a Cataphract. Much better in a Hunchback than a Dragon. And pretty darn useless in a light. :P

#4 Team Leader

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,222 posts
  • LocationUrbanmech and Machine Gun Advocate

Posted 07 January 2013 - 08:02 PM

Get on TS again. Play some games. Have your team tell you what youre doing wrong. Maybe your reflexes just arent what they used to be.

#5 Dirus Nigh

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,382 posts

Posted 07 January 2013 - 08:09 PM

If you are PUGing more the majority of your matches that is not to bad. Getting pug stomped will do that to your score. Even when I lose i do rather well in the match.

If you want to have more wins start joining a group.

#6 mekabuser

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,846 posts

Posted 07 January 2013 - 08:10 PM

oh i know my piloting is not so hot as i try out mechs etc, i also play like i have a good team , but like i said, even if i sucked hard, no assists sub 100 damage, i personally shouldnt be the reason for the loss, right? Theres the rest of the team.

I would say 80% of the time , im top three on my team in damage dealt, usually always tops in assists <which is a playstyle problem not really related to the issue> so im not the weakest link by any means in the losses the vast majority of the time.

So how can the ratio be so far off from 50/50. ?

Iow, even if i dropped in 300 games and did nothing, statistically how could the ratio be so bad?
Am i missing something ?

#7 Corbon Zackery

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 07 January 2013 - 08:12 PM

Everyone's win lose record is taking a hit.

#8 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 07 January 2013 - 08:15 PM

View Postmekabuser, on 07 January 2013 - 08:10 PM, said:

oh i know my piloting is not so hot as i try out mechs etc, i also play like i have a good team , but like i said, even if i sucked hard, no assists sub 100 damage, i personally shouldnt be the reason for the loss, right? Theres the rest of the team.

I would say 80% of the time , im top three on my team in damage dealt, usually always tops in assists <which is a playstyle problem not really related to the issue> so im not the weakest link by any means in the losses the vast majority of the time.

So how can the ratio be so far off from 50/50. ?

Iow, even if i dropped in 300 games and did nothing, statistically how could the ratio be so bad?
Am i missing something ?

What are you piloting, if I may ask?

#9 Mycrus

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,160 posts
  • Google+: Link
  • Twitter: Link
  • LocationFilipino @ Singapore

Posted 07 January 2013 - 08:16 PM

You need to post your full stats and what roles and mechs you are most comfortable with

#10 Gregore

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 452 posts
  • LocationToronto

Posted 07 January 2013 - 08:16 PM

Because most of the premades cannot hack it in 8 man (mostly because they complain that their 8 man ecm team had to face another 8 man ecm team and it was boring (read they couldn;t win). So now they just make two 4 man teams and steam roll pugs because at least half of puggers and terrible), so 4 coordinated players means they have little fear of losing, but sadly they still do occasionally lose to pugs.

#11 TheForce

    Member

  • PipPipPipPipPipPipPip
  • 591 posts
  • LocationVancouver

Posted 07 January 2013 - 08:19 PM

a lot of it depends on your team.

4 man groups does not mean a guaranteed win.

Are you minmaxing, or are you driving a mech with an AC5, med laser, and LRM10?

#12 Kelb

    Member

  • PipPipPipPipPip
  • 157 posts

Posted 07 January 2013 - 08:20 PM

Yeah, this is a team game. Working with others helps tremendously. You can do ok by yourself but, working with others makes the game more fun.

#13 IIIuminaughty

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,445 posts
  • LocationVirginia

Posted 07 January 2013 - 08:20 PM

You and the team you always get, stink at this game...bad!

#14 Harrels Badgerton

    Member

  • PipPipPip
  • Bridesmaid
  • Bridesmaid
  • 61 posts
  • LocationColumbus, Indiana

Posted 07 January 2013 - 08:22 PM

It just depends. I've not been in a group yet and I've got a .7 win / loss and a .9 k/d. I get distracted easily, play each match like it's a throwaway impedance to the next match (when I get in a losing mood) and have no sense of strategy of my own, though I usually follow directions pretty well. I want to improve but without any significant effort. Groups would be cool but not if it takes any steps outside of joining a game.

Just work on your shooting and try to team play if you can i guess!

#15 Mrllamaface

    Member

  • PipPipPipPipPip
  • Survivor
  • Survivor
  • 124 posts
  • LocationNew Mexico

Posted 07 January 2013 - 08:23 PM

The unfortunate reality is once one mech goes down it often causes a domino effect, and it only takes two decent people working together to make that happen. I'm not sure how you play but when I pug I generaly pick someone, follow them and make sure I target the same mech they are. This does not alway result in a win but it usualy makes the games close.

Llama

#16 Narcissistic Martyr

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 4,242 posts
  • LocationLouisville, KY

Posted 07 January 2013 - 08:30 PM

I hate to say it but... I think the problem is you are dragging down the entire team.

I'm kind of the same way though I'm a bit better off at a WLR of 0.9 or so. Basically, I am either really good or really really bad kind of like a spin or win race car driver I guess. It's possible you're the same way if your KDR >1 but your WLR <1. I've been working on being consistantly good and patient enough to exploit the other team's mistakes without making myself vulnerable at the same time since it's my biggest weakness. Maybe there's an area of similar weakness in your play as well?

#17 vettie

    Member

  • PipPipPipPipPipPipPipPip
  • The Machete
  • The Machete
  • 1,620 posts
  • LocationThe Good Ole South

Posted 07 January 2013 - 08:32 PM

Even tho you are the common player in your W/L ratio, you have no control over the other 6 or 7 members of you team.

I would not put a lot of concern into it at this time.

You said you deal lots of damage, most or near most assists in every match and you most likely survive most matches if there are any on your team.

So really the only thing you can do better is kill all the other team yourself. It CAN happen, but not likely.

Find some friends, or make some friends and join a group, your W/L win slowly turn around.

#18 cleghorn6

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 511 posts

Posted 07 January 2013 - 08:40 PM

I PUG exclusively and my W/L is close to 50 50 (just under).

The game is very delicately balanced as it stands, so a small push at the start will tend to snowball. Hence the sync drop bogeyman who stalks all good PUGgers everywhere. It does not follow that all 8-0 or 8-1 losses are due to sync drops, but it does tend to mean that the first couple of deaths were on the losing side.

My suggestion would be to take command. Most PUGgers I come across will follow sensible instructions. If losing with someone else (or no one) in command is an issue for you, take the reins and lead your randomly selected troops to glory (or ignominious death).

EDIT: Forums on the phone; not for beginners :P

Edited by cleghorn6, 07 January 2013 - 08:45 PM.


#19 Kaboodle

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 104 posts
  • LocationOregon

Posted 07 January 2013 - 08:41 PM

Don't worry about it too much, W/L is highly highly team dependent, and KDR is highly highly kill steal dependent. They really need to add assists and spotting to the stats, as well as component's destroyed.

#20 Broceratops

    Member

  • PipPipPipPipPipPipPipPip
  • 1,903 posts

Posted 07 January 2013 - 08:44 PM

kdr is basically a measure of how much you pug. when i pugged most of the time i had a low 3. since then the last 2 months i have run a lot of premades and am now over 4. i'm basically the same player playing the same mechs (actually worse mechs since I'm down to leveling up the crappier ones).

i'm not fooling myself into thinking any of this means anything and neither should you. just play for fun and to win. dont worry about dying. a lot of times, if you can kill 2-3 guys, its worth dying because that's the numerical advantage your team of puggies needs to win. and if you pussyfoot around too long, too much of your team will die and it'll be too late. worry about winning!

when they introduce the matchmaking, winning or losing will be what matters.

Edited by Broceratops, 07 January 2013 - 09:02 PM.






4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users