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#61 Stone Profit

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Posted 08 January 2013 - 02:20 PM

View PostClaymoreReIIik, on 08 January 2013 - 01:59 PM, said:


And you are from the american continent which makes you a lot less affected by issues related to the crappy netcode...

As an intelligent person you noticed that and made room for those differences in your analysis and judgement though, right?
your distance from the servers is NOT pgis fault. Dont be mad because youre far away. Would you be mad at your ac20 for not delivering appropriate damage at 800 m?

#62 Black Templar

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Posted 08 January 2013 - 02:24 PM

- the latest patch broke a couple of things again. on frozen city missiles and energy weapons can shoot through certain buildings on the edge of the broken dropship. i don't know if it is the same for all the buildings.

- AMS is shooting through buildings, wasting loads of ammo on "incoming" missiles that shouldn't be able to hit me in the first place.

- the heat vision feature is producing a heavy "ghosting" effect on my screen, which looks like some kind of unwanted motion blur. there are prints of blue mechs everywhere on my screen, if i twist my view/upper torso very fast. is this a feature or a bug?

#63 Stone Profit

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Posted 08 January 2013 - 02:24 PM

View PostM E X, on 08 January 2013 - 02:13 PM, said:

And I dont share your opinion !

I really want to skin the pig alive which put this disgusting liao faction into my profile :P

PS: Have to get rid of this as soon as possible, as I cant stand playing for lioa ...

You are allowed to differ from my opinion. I did not presume to speak for any but myself.

#64 Impossible Wasabi

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Posted 08 January 2013 - 02:25 PM

Actually the Space Pope does think it is PGI's fault*.

As the only servers are "official/company" servers and there are at present no options to host your own server, rent one or any other standard means of ensuring that there are servers spread around the world.

It is thus logical to conclude that PGI is directly responsible for all servers, their state and/or the lack thereof.

Worse there isn't any practical solution for those living far away either to resolve this matter...which is why the Space Pope fails to see how it is the fault of the players.

*Though he supposes they have some good reason for not providing servers in various geographic regions, but it still doesn't mean it is not a problem

Edited by Merlevade, 08 January 2013 - 02:29 PM.


#65 Stone Profit

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Posted 08 January 2013 - 02:30 PM

View PostMerlevade, on 08 January 2013 - 02:25 PM, said:

Actually the Space Pope does think it is PGI's fault*.

As the only servers are "official/company" servers and are no options to host your own server or rent one.

Which means that we the players that are not based near the central servers can really do nothing about it.

*Though he supposes they have some good reason for not providing servers in various geographic regions, but it still doesn't mean it is not a problem

The space pope is wrong. Do nt like where pgi put the server? Get a co.pany in YOUR region to make a mw game. Until then quit whining about server lag due to distance.

#66 Impossible Wasabi

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Posted 08 January 2013 - 02:31 PM

The Space Pope believes that PGI accepted money regardless of geographic region and that European/Oceanic/African/Asian/etc money is not worth less to PGI than American dollars.

Assuming of course conversation rates are employed.

The Space Pope finds your lack of empathy alarming, if there was only an Oceanic server, he expects you would hardly be content to simply accept any net related problems.

The Space Vatican is international, we do not believe in discriminating or treating any geographic region worse than another.

Edited by Merlevade, 08 January 2013 - 02:33 PM.


#67 Stone Profit

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Posted 08 January 2013 - 02:41 PM

View PostMerlevade, on 08 January 2013 - 02:31 PM, said:

The Space Pope believes that PGI accepted money regardless of geographic region and that European/Oceanic/African/Asian/etc money is not worth less to PGI than American dollars.

Assuming of course conversation rates are employed.

The Space Pope finds your lack of empathy alarming, if there was only an Oceanic server, he expects you would hardly be content to simply accept any net related problems.

The Space Vatican is international, we do not believe in discriminating or treating any geographic region worse than another.

Again, the space pope is wrong. If I were playing a game with oceanic servers only, I WOULD in fact accept it or not play. And if you paid without getting a guarantee of where the servers would be located, that is your fault for not doing the proper research. Stop being mad at pgi for something that YOU feel should be3 different. Feelings matter little in the world of business. But for all of you who feel pgi should be doing things differently, buck up, its not up to you. Accept it or move on.
The sheer entitlement of some people baffles me. This is whats wrong with the world.

Edited by Stone Profit, 08 January 2013 - 02:42 PM.


#68 Inertiaman

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Posted 08 January 2013 - 02:41 PM

View PostStone Profit, on 08 January 2013 - 02:20 PM, said:

your distance from the servers is NOT pgis fault. Dont be mad because youre far away. Would you be mad at your ac20 for not delivering appropriate damage at 800 m?

What in all friggery are you on about? Regional servers are a complete boost to a launch of an MP game, soft launched or otherwise. There are a myriad of GSP's offering flexible resources at puny rates right across the planet. It's not hard to pay some. NS2 managed it and they're five people in a room with an individual investor. There are a couple of oz reviews of the game up that specifically recommend not playing until there are local servers. Eu/other players not only suffer to a lesser degree but also negatively affect the game of anyone playing in NA/Canada.

To imply that the ongoing lack of regional servers is a sound decision and anything to do with it being a beta is complete claptrap.

#69 Impossible Wasabi

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Posted 08 January 2013 - 02:42 PM

View PostStone Profit, on 08 January 2013 - 02:41 PM, said:

Feelings matter little in the world of business.


Exactly, but the Space Pope sees the potential of a worldwide market for PGI.

Though of course, trying to alienate most of the world is possible business move.

Generally however, it is common business sense to reach as large of an audience as possible, which would be why most companies do not try to limit themselves solely to one geographic region(again however, the Space Pope does not think the devs desire this, but at the moment for some people this is the ultimate result).


View PostStone Profit, on 08 January 2013 - 02:41 PM, said:

The sheer entitlement of some people baffles me. This is whats wrong with the world.


Entitlement has nothing to do with the matter, it is simply a matter of money being money regardless of where it comes from(supposing of course it is legal).

For the record, the Space Pope faces no difficulty with is ping but he sympathizes with his comrades in far away places.

Edited by Merlevade, 08 January 2013 - 02:46 PM.


#70 Cale MacKenna

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Posted 08 January 2013 - 02:44 PM

Faction icon is wrong. I am House Liao, not from the FRR

#71 Gremlich Johns

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Posted 08 January 2013 - 02:55 PM

"Failed to find a match" is the ECM fix, mates......

#72 RogueSpear

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Posted 08 January 2013 - 02:57 PM

Launching international servers is a sound move for any MP game of any type that does not allow independent hosting. I must agree with the Space Pope, it is absolutely, 100%, the fault of PGI that PGI has not bought overseas servers.
That being said, servers on the scale they'd need are bloody expensive. I'm quite happy for the money to continue to go into building the game. Because, let's be honest, it's a long way from perfect (It is an Open Beta that's only matched about half of the launch requirements they gave a year ago). Once the game is working as intended and they go to full release, then as a UK player, I will get pissy a f*ck if they don't have the EU servers they promised during the Founder's Programs. On principle alone though, since I'll probably still play American servers, but we'll have to cross that bridge when it comes to it.

TL;DR: PGI has not purchased EU servers. This is their decision, thus their fault. It's a beta, there are much bigger issues. Get over it.

#73 White Bear 84

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Posted 08 January 2013 - 02:57 PM

View PostCale MacKenna, on 08 January 2013 - 02:44 PM, said:

Faction icon is wrong. I am House Liao...


:P

#74 Stone Profit

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Posted 08 January 2013 - 02:59 PM

View PostMerlevade, on 08 January 2013 - 02:42 PM, said:


Exactly, but the Space Pope sees the potential of a worldwide market for PGI.

Though of course, trying to alienate most of the world is possible business move.

Generally however, it is common business sense to reach as large of an audience as possible, which would be why advertising and similar ideas are employed.




Entitlement has nothing to do with the matter, it is simply a matter of money being money regardless of where it comes from(supposing of course it is legal).

For the record, the Space Pope faces no difficulty with is ping but he sympathizes with his comrades in far away places.

The sheer fact of the matter is your logic is flawed. You say alienate, but many people around the world play without complaint. You are still here arent you? If you were alienated you would no longer play nor visit these forums. The same with others. I can assure you their marketing team took these and other factors into account and submited a proposal to the heads of pgi who then decided not to have servers worldwide. I support those decisions and it seems to be working out perfectly well. I trust them far more 5han some whiny players who demand that their problems be solved by pgi when those players are responsible for their own pronlems. But thats what it comes down to. You feel pgi should give you special treatment. That being putting a server near you. I believe that you are responsible for solving your own problems, that being accept it or stop playing, much as I solved my own probl3m, that being buy a new computer or dont play. Quit with the entitlement already.
Now, I will let that be my final word on the matter. Im off to play mwo now with excellent latency. Good day. Nice futurama reference tho.

Edited by Stone Profit, 08 January 2013 - 03:05 PM.


#75 Thorqemada

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Posted 08 January 2013 - 03:01 PM

The "Grey Mech" silhouette bug is still there.

#76 Mims

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Posted 08 January 2013 - 03:02 PM

The only thing I look forward to on patch day is a new mech. Litterally at current speeds it will take untill next January to release all planed mechs. Alas i am getting bored, ive already played the game for almost a year with the same mechs, I havent had any fps issues since november, no more crashes, and ive already played the stalker almost every possible way you can. Unless there is a new mech or a change to the ecm system, the game is not really beng improved for me.

Now im not saying it's all about me, that is just where i'm coming from. But that would mean the clan invasion will be 30% over before we get the last planed mech. Yea.. clan invasion, does that really mean anything anyway? What purpose does the timeline serve? It feels like we are massively behind; content wise. Even though there is alot the devs dont tell us in detail. I hope they have a whole warehouse of things they havent mentioned and have been saving up.

Finally im not trying to belittle any efforts being made now, Fixing bugs is serious business. But they repeatedly claim they have seperate crews for everything, then why is it when they focus on one thing per patch very little gets done in the other catagories. So for the love of diehard mech fans everywhere, please hire more people to crank out mechs faster.

Sure this is a little QQ, But somtimes our supreme overlords must be questioned.

#77 Zomboyd

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Posted 08 January 2013 - 03:46 PM

the silly pic of the mechwarrior in mech lab. is that from mech warrior 1 becasue that is what it reminds me of

#78 Naduk

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Posted 08 January 2013 - 04:00 PM

small dev team = slow development time
they are also growing their members very slowly and thats a good thing
the last thing we want is for them to go out and hire hundreds of people who just end up wasting company (our) money
and making the product take just as long to develop anyway

its far better that we go slow and steady and get an awesome game instead of a bloated rushed pile of waste

#79 SpankD

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Posted 08 January 2013 - 04:04 PM

Why not just do a feature freeze and spend the next 4 weeks shoring up the content thats here. Fix ECM and the balance issues that have developed and get things moving forward again. Get knock downs back in, get the item level events fixed. Then split the system. One is production, the other dev (beta).

Seriously your team lead needs reprimanded and / or fired. This is a horrible development model, definitely not in the direction of continuous deployment. It is not even a good traditional revisional system. Quit looting your players for cash and get your act together. We don't need devs jumping in game, getting owned and the next day having features removed.

#80 Taj

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Posted 08 January 2013 - 04:04 PM

LOL a single NARC launcher in Stalker now shot all SRM-6 at once not one by one ... this sucks!

Posted Image

Hmmm... it's probably obvious that a single rocket launcher fires a single rocket... xD

Edited by Taj, 08 January 2013 - 04:08 PM.






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