

#1
Posted 08 January 2013 - 01:30 PM
#2
Posted 08 January 2013 - 01:35 PM
#3
Posted 08 January 2013 - 01:35 PM
#4
Posted 08 January 2013 - 01:37 PM
Finnigan, on 08 January 2013 - 01:35 PM, said:
Second.... I hope
> _ >
< _ <
Edited by Vrbas, 08 January 2013 - 01:37 PM.
#5
Posted 08 January 2013 - 01:38 PM
#6
Posted 08 January 2013 - 01:45 PM
For a game that can entirely be F2P these guys are a decent dev team, and a responsive one at that. I think it's a little out of line to just jump down their throats about positive change.
#7
Posted 08 January 2013 - 01:48 PM
Edit: It looks like the NARC stuff is not in the forum patch notes. Are there other patch notes available?
Edited by ohtochooseaname, 08 January 2013 - 01:52 PM.
#8
Posted 08 January 2013 - 01:52 PM
Look towards the bottom, they increased the length of the beacon from 15 to 20 seconds. Not earth-shattering, I know, but it's good to know they're keeping it in their minds.
#9
Posted 08 January 2013 - 01:54 PM
http://mwomercs.com/...eedback-thread/
It says:
[color=#959595]"Gameplay:[/color]
[color=#959595]- XP and C-Bills Rewards for using TAG and NARC[/color]
[color=#959595]This reward is given to pilots that are TAG/NARC'ing a hostile and that hostile takes damage from other friendlies. Given once per hostile mech per match."[/color]
I believe this is what the OP is referring to.
#10
Posted 08 January 2013 - 01:58 PM
#11
Posted 08 January 2013 - 01:58 PM
Finnigan, on 08 January 2013 - 01:35 PM, said:
Or we can all just assume and..., how does it go again?
Edited by StalaggtIKE, 08 January 2013 - 01:59 PM.
#12
Posted 08 January 2013 - 01:59 PM
#14
Posted 08 January 2013 - 02:12 PM
See:
http://mwomercs.com/game/patch-notes
and
http://mwomercs.com/...12172-01082013/
#15
Posted 08 January 2013 - 02:38 PM
1. NARC should transmit without LOS but removes the grouping bonus.
2. LOS on NARC gains a small grouping bonus.
3. can penetrate ECM bubble it would reveal only the taged mech and also loose its grouping bonus.
#16
Posted 08 January 2013 - 02:40 PM
Finnigan, on 08 January 2013 - 01:35 PM, said:
my response in song
http://youtu.be/2w1g-idt-8U
#17
Posted 08 January 2013 - 03:02 PM
Finnigan, on 08 January 2013 - 01:35 PM, said:
Yes, maybe. But PGIs habbit of taking things that don't work properly out completely but put things in that don't work properly in parts can be a bit frustratting, ya know?

#18
Posted 08 January 2013 - 04:37 PM
ohtochooseaname, on 08 January 2013 - 02:12 PM, said:
See:
http://mwomercs.com/game/patch-notes
and
http://mwomercs.com/...12172-01082013/
Read somewhere in the patch feedback forum that people were not recieving any payout for using NARC and TAGs, even when confirming hits and subsequent damage.
Does anyone know how much (in cbills) the payout is supposed to be? I'm assuming similar to a spotting bonus.
#19
Posted 08 January 2013 - 04:39 PM
20s is pretty lame
#20
Posted 08 January 2013 - 06:05 PM
Cest7, on 08 January 2013 - 04:39 PM, said:
20s is pretty lame
If you don't like missing there's the TAG laser. (Lots)More ammo per ton is enough to cover the inaccuracy of rocket travel-time.
Edited by Stingz, 08 January 2013 - 06:06 PM.
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