[Idea] Rear View Camera
#1
Posted 09 January 2013 - 08:23 AM
Maybe as part of the "360 Target Retention" Module to make it more interesting/optional.
#2
Posted 09 January 2013 - 08:32 AM
#3
Posted 09 January 2013 - 10:09 AM
#4
Posted 09 January 2013 - 10:15 AM
#5
Posted 09 January 2013 - 10:16 AM
#6
Posted 09 January 2013 - 10:30 AM
Talk those Germans into making that thing possible in the next installment.
I'm sure they'll scrap everything and just do it for you.
Edited by Adridos, 09 January 2013 - 10:31 AM.
#7
Posted 09 January 2013 - 10:42 AM
Hotkey to make that little screen the primary view would be awesome.
Although, the resources required for all this would probably cripple a lot of the computers running this game. As it is now I have to assume that most people here are just making the cut. This is based on the fact that none of my lame-*** friends can even run MWO with their current rigs.
#8
Posted 10 January 2013 - 01:57 PM
They do have that zoom thing though, and that's modifying view. However, that's modifying what already rendered by the engine. I dunno, if the devs are going to be stopped by "that's not capable by the engine right now" at any fun or interesting ideas, this is going to be one very limited game.
#9
Posted 10 January 2013 - 02:13 PM
#10
Posted 11 January 2013 - 12:21 AM
This back view would be very helpful to see who firing at you and finding way to hide by moving backwards.
Demochelys
House Kurita ~ Ryuken-ni
#12
Posted 11 January 2013 - 02:51 AM
Please don't ask always for an easy mode instead of learn to play...
Aaaand don't think i would bother anyone of you! Really its just my point of you.
#13
Posted 11 January 2013 - 09:53 AM
While yes, I COULD turn around, but this would allow you to do more at once if you can process the information. I mean, your opponents Paper Doll is on display when you target someone so you know what's crit and if it's better to go for the legs, CT or take out some arm weapons. Still, some people don't even target their opponents, others don't use that information. Just because it's there doesn't make it easy mode. It allows people who know how to use it to be quite effective with the information.
Also, simply turning around isn't always possible. With my Raven, I've been able to keep out of view on quite a few opponents.
#14
Posted 11 January 2013 - 09:56 AM
#15
Posted 11 January 2013 - 10:29 AM
Regrets, on 11 January 2013 - 09:56 AM, said:
No. Our 2012 top of the line, next gen engine can't handle multiple viewports.
kinda silly when you think that all those crappy german "simulators" have such a feature and run on what seems like a coal engine in comparison.
#16
Posted 11 January 2013 - 10:30 AM
#17
Posted 11 January 2013 - 10:56 AM
miwei, on 11 January 2013 - 02:51 AM, said:
even though since mechwarrior 2 there have been cameras on all mechs or a third person option. I don't recall a decade ago people saying MW4 was 'easy-mode' because it had rear/down cameras on hotkeys....
Edited by Aaron DeChavilier, 11 January 2013 - 10:56 AM.
#18
Posted 11 January 2013 - 12:43 PM
#19
Posted 11 January 2013 - 03:00 PM
#20
Posted 20 March 2013 - 01:42 PM
If it's specifically picture in picture that the game engine can't support, I think a hotkey that fills your screen with the image should work just fine. I wouldn't want it as a module though. It's simple enough tech that it should just come standard for all mechs. But there should be an option to deactivate it in the options menu if one so desires.
Edited by Caedwyr Amser, 20 March 2013 - 01:43 PM.
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