Dragonkindred, on 13 January 2013 - 02:37 AM, said:
I'm also concerned with the heatsink cooling numbers coming out. It's not the same as in the game, from what I'm seeing.
Could you check this for us?
The difference is that the game doesn't show heatsink cooling power. In the game lab, when you add a weapon the number goes down, if you remove a weapon, the number goes up. There have been some algorithms that get almost the same result, but the exact calculation is not known to me.
For now I've added a tooltip to explain, but a tooltip on a bit of text is not expected. I'll have to change the text a bit around to make space explaining this.
Elepole, on 12 January 2013 - 04:44 PM, said:
If it's something readable, using standard value, that would be perfect !
Sadly no. It contains a lot of details on how the controls (buttons, lists, tabs, text, etc) are displayed. Including things like animation when you hover over an item. If you are not fluent in
XAML , than it is not very readable (I can find my way around with it, but it still puzzles me on a regular basis).
What I want to do in a future version is make the item colors you see in the mechlab (weapon = red, ammo = greenish, module = blueish, etc) user configurable. I think that should solve most issues.
Protoculture, on 12 January 2013 - 01:25 PM, said:
Define: A lot and Incomplete. How long do you think they will take to finish or have they just been abandoned and no one cleaned up?
The program just reads whatever is in the files. It seems that the spiders that are already present are looking quite valid, but during my development (it takes a bit of time to make a program
) I also parsed the files while the Stalker was not yet in game. Lets just say that mech was NOT configured correctly.
Basically, anything that is not yet released should be taken with that in mind: anything you see can and probably will be changed before release.
Hotpatch
I've uploaded a hotpatch. Fixes a crash bug when you press Cancel in the open file dialog, should also improve readability a bit.
There is a very basic start on heat management. It will take quite a bit of time before that is finished though (think weeks). I've you have any request regarding what you want to know with regards to heat management, let me know.
Download:
http://www.ottoschel...uilderSetup.exe or
http://www.xs4all.nl...uilderSetup.exe