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Mechromancer: Yet Another Mechlab Tool


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#121 Adiuvo

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Posted 27 November 2013 - 02:59 PM

View PostBront, on 27 November 2013 - 12:13 PM, said:

Not likely, the folks upkeeping it have abandoned MWO.

http://www.reddit.co...mpqbn?context=3

Not all Goons have left MWO either.

#122 Bront

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Posted 27 November 2013 - 03:16 PM

View PostAdiuvo, on 27 November 2013 - 02:59 PM, said:

http://www.reddit.co...mpqbn?context=3

Not all Goons have left MWO either.

That's good to hear. Never can have enough mech tools ^_^

#123 The Mechromancer

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Posted 27 November 2013 - 03:26 PM

<---

you rang?

#124 Hubis

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Posted 15 December 2013 - 05:08 PM

Hey guys, I figured I owed you some kind of explanation here.

Short answer: Mechromancer is probably not coming back.

Long answer: The server hosting Mechromancer had a major hardware and configuration update, which required me to reconfigure and update Mechromancer to get it running. Unfortunately, at this point Mechromancer had already gone into a kind of maintenance mode, and I just couldn't personally justify the work needed to reconfigure the server and keep it up to date with database changes from PGI.

Sadly, MWO developed into a game that just isn't for me any more, and while I wish it all the best and am humbled and glad people found my work useful, I couldn't justify the effort any longer. I encourage everyone to move on to Smurfy's mechlab, or http://outreachnews.net/mechlab if you prefer an alternative.

Godspeed, and good hunting!

Edited by Hubis, 15 December 2013 - 05:08 PM.






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