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Please Stop With All The Negativity! You Are Killing This Game!
#21
Posted 15 January 2013 - 02:35 PM
#22
Posted 15 January 2013 - 02:35 PM
If you have so many problems try to visit the http://mwomercs.com/...raining-grounds
Edited by lxnoid, 15 January 2013 - 02:37 PM.
#23
Posted 15 January 2013 - 02:38 PM
lxnoid, on 15 January 2013 - 02:35 PM, said:
If you have so many problems try to visit the http://mwomercs.com/...raining-grounds
this isnt beta. this is early alpha, and it will stay like this next 3-5 years.
#24
Posted 15 January 2013 - 02:38 PM
Figo, on 15 January 2013 - 02:35 PM, said:
Ignorance, displayed right here for all to see. The netcode issue is purely on their side. It has nothing to do with client connection what so ever.
#25
Posted 15 January 2013 - 02:39 PM
Figo, on 15 January 2013 - 02:35 PM, said:
That seems like a nice advice but I am afraid upgrading the lines between where ever the servers are and EU will be a tad too much for my humble budget.
#26
Posted 15 January 2013 - 02:40 PM
UraniumOverdose, on 15 January 2013 - 02:21 PM, said:
If "every patch" ****** off everybody, then it is obviously an issue with the community. Some patches balanced one item, then rebalanced or rolled back the original balance in a following patch, both solutions pissed off the forum community - so which do you take, the people bitching FOR something, or the equally large amount of people bitching AGAINST it?
When the community has no coherent feedback (and when it does have coherent feedback, it's posted as a rant in the general subforum rather than in the feedback areas or raised as a ticket to the support team) and has polar opposites of what they want and expect, how can you blame the devs for having their own vision of things?
Nothing, NOTHING that PGI has implemented has been game breaking, some items have been annoying until fixed, but fixed they always are in one way or another.
r4plez, on 15 January 2013 - 02:21 PM, said:
How much of "unrealistic expectations" is to have net code fixed as a demand from end game customer?
You mean the issues they have already addressed that they are looking into?
If you said something was due to your boss/teacher/mom in 3 months, if you were bombarded 13 or 14 times a day about the issue you are already working on, would that dishearten you, or encourage you? If you were on the receiving end of the feedback you can see on this forum for your job, there is not an individual here who would be "encouraged" by the negative feedback. I would love to go to some of the posters on the forums places of business and provide them some of the same type of "feedback" they give PGI and see if they are encouraged by it.
Skyfaller, on 15 January 2013 - 02:34 PM, said:
Appreciation is earned, but criticism is NOT the way to get what you want. How would you like it if your boss was like the threads on this forum? The myriad of individuals who have different needs and wants from the game means that you can never please everyone, so how would you like it if your boss could never give you appreciation, because there was always something they didn't like?
Criticism should be dolled out with equal amounts of praise for areas that are solid and the community likes, in the same post, THIS is how you make headway to get what you want.
Edited by Countach, 15 January 2013 - 02:44 PM.
#27
Posted 15 January 2013 - 02:41 PM
Figo, on 15 January 2013 - 02:35 PM, said:
Download rate and latency are different things. You can have a trillion-gigabyte-per-second connection and still have terrible latency. If you're far from the game servers it doesn't matter how much you pay for your connection, you're gonna have high latency.
On a side note, my latency's excellent (around 20ms) and I still experience severe difficulties damaging targets that I most definitely hit.
Try playing the game sometime, you'll see.
#28
Posted 15 January 2013 - 02:41 PM
It's a beta folks. If you can't handle people fielding legitimate criticism against your game, don't go to message boards.
#30
Posted 15 January 2013 - 02:42 PM
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#31
Posted 15 January 2013 - 02:42 PM
De La Fresniere, on 15 January 2013 - 02:41 PM, said:
Download rate and latency are different things. You can have a trillion-gigabyte-per-second connection and still have terrible latency. If you're far from the game servers it doesn't matter how much you pay for your connection, you're gonna have high latency.
On a side note, my latency's excellent (around 20ms) and I still experience severe difficulties damaging targets that I most definitely hit.
Try playing the game sometime, you'll see.
Hey stop being Off - Topic !
#33
Posted 15 January 2013 - 02:43 PM
Skyfaller, on 15 January 2013 - 02:34 PM, said:
Cause and effect. When your work is garbage you can expect very bad reviews in return.
Mind you, the garbage work is from whoever the design team is..the art and coding are competent at least.
But we are still in a beta. Sometimes its hit and miss. The game is still a blast to play. Maybe we could concentrate more on that, than all the issues of this game.
Skyfaller, on 15 January 2013 - 02:34 PM, said:
Maybe its time to start some praise. We all are playing right? So the game has to be very good! How about we share that with the Devs?
Skyfaller, on 15 January 2013 - 02:34 PM, said:
Dont buy the spider then. And dont take any ECM with you. I dont have any issues with the game. Just with the community. I
Skyfaller, on 15 January 2013 - 02:34 PM, said:
This game is about teamplay. ECM is a great tool to inforce teamplay! Its so sad that some of you guys cant see that!
Skyfaller, on 15 January 2013 - 02:34 PM, said:
This is a team game. This wont happen. Im sorry to have to say this but please L2P!
#34
Posted 15 January 2013 - 02:43 PM
maybe u should not spend all ur money and time and sexuality in it...may u will feel better without MWO...
my eyes or ears are bleeding by all that rage in here...again and again and again...
go boxing or in to a brothel...
i think ill just leave the forums and spend time kicking ur limping mechs
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#35
Posted 15 January 2013 - 02:43 PM
#36
Posted 15 January 2013 - 02:46 PM
ngl, on 15 January 2013 - 02:14 PM, said:
Well that's smart. I suspect this isn't precisely the case but if it is, I stopped sending in bug reports a while back after getting the impression that they had heard it all and were tired of hearing from me. So if they're not reading the feedback threads here, I guess things will eventually start breaking down.
I guess the worst case scenario would be no one caring enough to complain because we're all moving on to something else. Sp maybe they should be happy that we care enough to be disappointed. Gotta have hope in order for them to be dashed, right?
#37
Posted 15 January 2013 - 02:49 PM
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#38
Posted 15 January 2013 - 02:49 PM
MWHawke, on 15 January 2013 - 02:43 PM, said:
Apparently according to some, when you make a game you are exempt from criticism. If I order a meal from wendy's and they say it will be a 5 minute wait to cook the fries, that's fine it happens. When that 5 minute wait turns in to 10 minutes because they forgot about you, that's not fine. Same deal here. Game has problems? That's fine, it happens. The problem being ignored for months on end, while attacking the customer base for complaining about it. NOT FINE.
#39
Posted 15 January 2013 - 02:50 PM
at least they didn't **** anything up. they just didn't solve the problems they put out in other patches.
so iif the game never had any of its present problems, this would be a pretty good patch.
#40
Posted 15 January 2013 - 02:51 PM
MWHawke, on 15 January 2013 - 02:43 PM, said:
If enough people would vote for cats and birds in the game, does this enhance/help the game? No, it just proves that the majority of people hadn't experienced this great game in the way the devs ment it.
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