Countach, on 15 January 2013 - 02:40 PM, said:
Appreciation is earned, but criticism is NOT the way to get what you want. How would you like it if your boss was like the threads on this forum? The myriad of individuals who have different needs and wants from the game means that you can never please everyone, so how would you like it if your boss could never give you appreciation, because there was always something they didn't like?
Criticism should be dolled out with equal amounts of praise for areas that are solid and the community likes, in the same post, THIS is how you make headway to get what you want.
What kind of hippie psychology is this? If your work is consistently flawed and you show no progress whatsoever to correcting it (in fact, you make it worse and worse CONSISTENTLY) you do not nor should you not get praise for not screwing up something else.
ngl, on 15 January 2013 - 02:43 PM, said:
But we are still in a beta. Sometimes its hit and miss. The game is still a blast to play. Maybe we could concentrate more on that, than all the issues of this game.
The game is fun to play until the ecm and netcode hit detection issues ruin it. this usually happens 10 seconds into every match.
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Dont buy the spider then. And dont take any ECM with you. I dont have any issues with the game. Just with the community. I
This game is about teamplay. ECM is a great tool to inforce teamplay! Its so sad that some of you guys cant see that!
enforce team play? What are you smoking? The issue is TECHNICAL not player based. Run a light mech at 90kph or faster and the cryengine hit detection issue will make more than half of the damage it should take VANISH. This is a PROVEN FACT since the closed beta that has not been addressed or any measures taken to correct it.
The only weapon that hits these mechs are the SSRMs because the way they are coded does not go through the 'does it hit?' check all other weapons do. It DOES hit unless the missile hits terrain object or is out of range. This is where the ECM FUBARS the only weapon capable of injuring 90kph+ light mechs for full damage: It prevent the lock-on of the SSRMS. (No, TAG does not enable it).
ECM is not an issue in an Atlas. Its a HUGE issue on lights. Particularly those that equip ECM and SSRM's as they can shoot and exploit the netcode issues while being invulnerable to return fire as long as they keep lateral high speed movement.
Jenners used to be a scourge until the SSRM2 was fixed. Ravens back then never had issues with netcode because they could only be armed to hurt other mechs when they were forced to load sub 90kph engines. Commandos did not carry heavy ordnance and while they did have netcode issues they also had the absolute weakest armor so a couple of SSRM hits brought them down.
But add ECM and Jenners became useless. why? They cant hit the other light mechs because of the netcode issue and now they cant use SSRMs against the ECM because it wont shoot.
...hence why we have hordes of ONLY commando 2Ds and Raven 3L's running around. No more jenner hordes, no more commando harrassers... no more ravens with big guns. Its all just ECM+netcode exploiting lights and mediums.
And now they add the spider to the list. Proof of stupid decision making at the highest levels. This deserves no praise.