Roheryn, resorting to straw man attacks against your opponent does not impress me with your reading level, you should know. Nor does deliberately ignoring the real point of his objection in order to harp on a non-critical error. Both of these are forms of lying, which destroy your credibility.
You're right that the Beagle doesn't increase sensor range. /golfclap. He's right that you can still use sensor modules to increase your range - and that this means your effective sensor range is higher than 200m. So he doesn't think he "knows better than everyone else," he just thinks he knows better than
you and Jakob. And he's right:
Jakob Knight, on 15 January 2013 - 03:39 PM, said:
You must be joking. You -are- joking, right? The module that extends your sensor range, but not against ECM units (since you can't detect ECM units beyond 200m, it doesn't matter if you get an additional 10% does it)? The tracking decay module that will delay how long it takes for you to lose lock onto ECM units that you can't lock up in the first place? Those two modules?
No, there are no 'multiple ways' to balance, and the devs have shown the depth of their ineptitude in understanding the problem by claiming the range increase is a 'must have for those LRM units having trouble with ECM'. Their ideas of counters are anything that doesn't actually work, so why should we believe anything they say? The devs have proven unworthy to be listened to, so I don't see why you do.
This claim is false: it is factually incorrect and therefore cannot possibly be true. First, there are indeed multiple counters to ECM. ECM itself is, of course, a counter, but TAG is an effective counter as well. The range modules are also partial counters, as they increase the lock-on range to a more workable distance beyond the ECM bubble. So the latter part of this statement is completely wrong.
The former paragraph of this angry diatribe is also totally incorrect. The lock-on range for 'mechs targeting ECM is
not 200m. According to
the very Dev statement you quoted, it is 25% of the normal distance; 200m applies only to the default 800m sensor range Thus, adding 25% to the base sensor range will extend lock-on distance to 250m if the result is calculated multiplicatively, as is the norm. Personally, I think that the penalty and bonuses should interact additively ([1 -.75 +.25]*800) which would give us a 400m lock-on range, but this is immaterial. The fact is that he did not argue that the extra 50m range was unhelpful; he (and you) argued that it was
nonexistent.
Edited by Void Angel, 15 January 2013 - 04:57 PM.