Posted 16 January 2013 - 09:57 AM
I play a few games mid-day during my breaks, because the pugstomping that goes on at night pretty much ruins it for me.
Daytime games seem to show a wider variety of mechs and strategies (or lack thereof) and not quite as heavy on the ECM.
Other than that, the game is shaping up okay. They haven't hit on the 'fun' combination for me as yet, which is kind of odd as I am generally a total fanatic for a new game in a setting I like. (big BT fan since TT days)
Part of it is the massive repetition. Same maps, same mechs, same strats. Have to grind the same mech over and over and over again to get the C-bills to buy the NEXT mech. Which is, of course, going to be a slightly different version of the 'mech I just ground for days because I have to grind 3 of the same thing to become qualified in it.
I don't get to tinker with new toys much, because just slapping on DHS or a couple LBX-10s or a new engine requires hours of cash grinding that I need for my next mech.
I don't face interesting choices in my tech/exp trees, because they are the same thing repeated endlessly on each mech.
I'm not going to drop MC to speed through any of those choices, because frankly the game hasn't proven to be fun enough to justify it yet.
So all in all, I love the concept. I *applaud* PGI for tackling it. I think they HAVE done a lot of extremely good work so far. The basics of a really good game are in place here.
I am just stating (not hating) that factually, for me, at this point, I play about 8 matches a day in a couple of mechs. This nets me a tech advance and roughly 500,000 c-bills.
I will plod away like that and occasionally try a new build or a new mech, and patiently wait and do what I can to help make the game better. Hopefully with constructive advice instead of the usual whine-and-cheese fests we see too much of.
Badger