Vincent V Kerensky, on 08 March 2014 - 12:12 AM, said:
I just found this in the dev tracker:
Matthew Craig, on 03 March 2014 - 09:38 AM, said:
Anything we don't want changed is being restricted or capped to a range, field of view is a good example currently it is clamped between 40-90 this is the range we've deemed acceptable for now to allow users that care about this to tune while not giving themselves major tactical advantages. This is the approach we'll continue to take for now (clamp/restrict anything game breaking) and allow you to tweak the remainder.
Very interesting.
I guess thats why we still have motion blur effects and such.

























