Wrenchfarm, on 02 May 2013 - 05:56 AM, said:
I'm sorry, but that is a really bad train of logic to follow.
The Jenner and Raven can most just as fast and with much of the same mobility while still retaining the ability to harm and kill other mechs. The Spider has no significant advantage as a "scout or capper" than any other light (except maybe on Tormaline, the only map where the extra jump jets come into play).
The 5V and 5K are simply broken mechs. I know, I've slogged through both of their basic trees so I could enjoy the sweetness that is the 5D with speedtweak.
It's noble to try and find a place for an unorthodox mech, but there comes a point where "unique role" is simply a polite way of saying broken. The sooner we admit that the 5V and 5K are inferior mechs, the sooner (?) we can get PGI to buff them in a meaningful way (Read: Not a "quirk" that nerfs the 5D's turning radius or something to make the others seem better by comparison)
Yeah your right. As i said I don't have much experience with the spider, but I have met some Spider pilots that are almost impossible to hit because of their size and speed plus jumpjets combined with amazing piloting skills. Obviously not everyone has these skills, so the spider is a tough mech to pilot. I am much more likely to see a spider capping then a jenner or raven capping though, as the jenner and raven variants usually have enough firepower to bring them through a brawl and can scout without much fear of meeting another mech close range. The spider is definitely inferior here though. But for capping, spiders i find usually get ignored for jenners or ravens, so they can usually slip past the defence net easier. The size definitely helps them here. Also, the spider is known universally for its really tiny layout, so it is not considered a threat the majority of the time making it again second priority compared to a jenner or raven. This theory will probably not hold up when it actually comes to playing the game in a 5v or 5k, but this is just what I seem to notice during my games. Of course, ELO scores might be what is the difference to how spiders play at your level or mine. does this help clarify things?
PS: Thanks for pointing out the glaring flaw in that original post.
Also, the spider 5v and 5k do need balancing to make them more viable. There are very few people i know who deliberately pilot a spider 5v or 5k that are not just getting the basics done or are trolling.
Edited by shellashock, 02 May 2013 - 07:47 AM.